Player Matchup

Jormungandr
Jormungandr
DarkHunter790
Jormungandr
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 41L
1,310 Elo+
Party 1
Heimdallr
Heimdallr
Dolixson
Heimdallr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 36L
1,321 Elo+
Party 1
Erlang Shen
Erlang Shen
RemyRare
Erlang Shen
Level 24
God Stats
1W - 1L
1,743 SR
Queue Stats
48W - 75L
1,349 Elo+
Solo
Horus
Horus
cecimo
Horus
Level 104
God Stats
3W - 2L
1,634 SR
Queue Stats
220W - 185L
1,413 Elo+
Solo
Arachne
Arachne
rexrexpl6
Arachne
Level 64
God Stats
1W - 5L
1,556 SR
Queue Stats
38W - 51L
1,260 Elo+
Party 1
Team Averages
Level 58
1,587 SR
1,331 Elo+

VS

Team Averages
Level 91
1,372 SR
1,397 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Gaming_LEGEND_N
Vamana
Level 52
God Stats
1W - 1L
1,302 SR
Queue Stats
29W - 40L
1,322 Elo+
Solo
Guan Yu
Guan Yu
Gantelya1964
Guan Yu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,356 Elo+
Solo
Rama
Rama
V-E-L-E-S785
Rama
Level 127
God Stats
5W - 9L
1,355 SR
Queue Stats
560W - 590L
1,414 Elo+
Solo
Mercury
Mercury
visiond
Mercury
Level 69
God Stats
1W - 1L
1,201 SR
Queue Stats
96W - 96L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DarkHunter790
Jormungandr
20
6 / 4 / 14
12,919
760
22,474
25,681
31,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Dolixson
Heimdallr
17
1 / 8 / 15
10,686
629
15,343
17,817
8,988
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
RemyRare
Erlang Shen
19
4 / 4 / 17
11,084
652
17,855
26,232
27,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
cecimo
Horus
20
7 / 4 / 14
12,903
759
14,088
19,639
14,915
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arachne
rexrexpl6
Arachne
16
5 / 8 / 10
11,137
655
11,940
19,301
9,777
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
20
4 / 3 / 19
13,116
772
32,929
11,388
5,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 3 / 21
12,991
764
17,908
26,194
34,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
Gantelya1964
Guan Yu
19
3 / 5 / 21
11,875
699
10,030
28,700
37,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 5 / 11
14,037
826
24,494
21,448
9,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
visiond
Mercury
17
3 / 7 / 14
11,339
667
12,377
14,753
5,064
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
114
23
Kills
28
28
Deaths
23
70
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
3
19
4.5
L
Jormungandr
DarkHunter790
Jormungandr
6
4
14
3.25
L
Heimdallr
Dolixson
Heimdallr
1
8
15
1.06
W
3
3
21
4.5
W
Guan Yu
Gantelya1964
Guan Yu
3
5
21
2.7
L
Erlang Shen
RemyRare
Erlang Shen
4
4
17
3.13
W
15
5
11
4.1
L
Horus
cecimo
Horus
7
4
14
3.5
L
Arachne
rexrexpl6
Arachne
5
8
10
1.25
W
Mercury
visiond
Mercury
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,700
Damage
97,738
108,670
Taken
102,483
92,217
Mitigated
92,798
41,326
Healing
56,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
32,929
1,554
1,627
2,450
11,388
5,438
1,738
2,461
8,927
66,859
0
L
Jormungandr
DarkHunter790
Jormungandr
22,474
5,512
1,897
3,783
25,681
31,513
714
7,642
18,039
45,220
0
L
Heimdallr
Dolixson
Heimdallr
15,343
7,092
1,686
1,156
17,817
8,988
1,662
6,380
11,437
0
33,744
W
17,908
6,612
5,875
11,447
26,194
34,976
1,831
5,579
20,615
2,171
42,277
W
Guan Yu
Gantelya1964
Guan Yu
10,030
410
14,213
10,110
28,700
37,605
139
7,555
21,145
17
20,200
L
Erlang Shen
RemyRare
Erlang Shen
17,855
5,550
1,323
6,364
26,232
27,024
421
8,457
17,775
2,015
29,002
W
24,494
21,074
2,507
3,739
21,448
9,715
1,749
5,841
15,607
0
42,708
L
Horus
cecimo
Horus
14,088
6,930
11,600
7,694
19,639
14,915
1,886
6,586
13,053
0
35,288
L
Arachne
rexrexpl6
Arachne
11,940
7,121
1,522
4,301
19,301
9,777
197
4,667
14,634
0
15,820
W
Mercury
visiond
Mercury
12,377
2,762
2,795
1,323
14,753
5,064
404
2,661
12,092
0
21,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,729
Gold Earned
63,358
174
Minions Killed
212
0
Camps Cleared
0
1,463,629
Distance Traveled
1,566,991
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,116
772
82
5
0
243,479
0
L
Jormungandr
12,919
760
57
3
0
275,142
0
L
Heimdallr
10,686
629
47
3
0
274,325
0
W
Vamana
12,991
764
38
2
0
364,193
3
W
Guan Yu
11,875
699
25
1
0
341,252
4
L
Erlang Shen
11,084
652
16
1
0
294,124
1
W
Rama
14,037
826
45
3
0
293,078
1
L
Horus
12,903
759
37
2
0
348,340
4
L
Arachne
11,137
655
17
1
0
271,698
0
W
Mercury
11,339
667
22
1
0
324,989
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role