Player Matchup

Ravana
Ravana
AHawky
Ravana
Level 112
God Stats
0W - 1L
1,576 SR
Queue Stats
21W - 14L
1,693 Elo+
Party 2
King Arthur
King Arthur
PaZuZoo
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo
Kuzenbo
Kuzenbo
Vilshoffen
Kuzenbo
Level 138
God Stats
9W - 8L
1,554 SR
Queue Stats
347W - 367L
1,378 Elo+
Solo
Cerberus
Cerberus
cgrstln93
Cerberus
Level 144
God Stats
2W - 4L
1,538 SR
Queue Stats
430W - 470L
1,391 Elo+
Solo
Ullr
Ullr
stratovolcano
Ullr
Level 26
God Stats
0W - 1L
1,978 SR
Queue Stats
2W - 4L
1,360 Elo+
Party 2
Team Averages
Level 89
1,629 SR
1,418 Elo+

VS

Team Averages
Level 85
1,567 SR
1,483 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Blood-_-Kiss
Merlin
Level 76
God Stats
2W - 0L
1,704 SR
Queue Stats
116W - 127L
1,416 Elo+
Solo
Rama
Rama
Nasty shu2612
Rama
Level 22
God Stats
2W - 0L
1,720 SR
Queue Stats
51W - 36L
1,562 Elo+
Party 1
Xing Tian
Xing Tian
ZeXus RaZn
Xing Tian
Level 144
God Stats
2W - 3L
1,380 SR
Queue Stats
467W - 488L
1,492 Elo+
Party 1
Nox
Nox
waldemayer
Nox
Level 25
God Stats
3W - 1L
1,532 SR
Queue Stats
106W - 130L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AHawky
Ravana
20
13 / 4 / 11
13,551
753
33,986
33,748
23,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
PaZuZoo
King Arthur
18
1 / 10 / 14
10,861
603
6,338
29,289
32,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Vilshoffen
Kuzenbo
20
8 / 9 / 12
13,942
775
18,925
36,278
47,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
cgrstln93
Cerberus
16
1 / 7 / 18
10,722
596
11,529
30,150
30,165
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 6 / 9
11,390
633
11,106
16,122
8,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
6 / 4 / 21
13,574
754
40,299
17,634
8,082
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
3 / 9 / 22
12,089
672
18,676
16,406
5,849
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
22 / 3 / 12
16,248
903
39,594
20,608
11,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
ZeXus RaZn
Xing Tian
19
2 / 7 / 26
13,168
732
13,391
27,972
34,766
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
3 / 5 / 19
12,684
705
14,340
13,941
6,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
136
26
Kills
36
36
Deaths
28
64
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
6
4
21
4.13
L
Ravana
AHawky
Ravana
13
4
11
4.63
W
Merlin
3
9
22
1.56
W
22
3
12
9.33
L
King Arthur
PaZuZoo
King Arthur
1
10
14
0.8
L
Kuzenbo
Vilshoffen
Kuzenbo
8
9
12
1.56
W
Xing Tian
ZeXus RaZn
Xing Tian
2
7
26
2.14
L
Cerberus
cgrstln93
Cerberus
1
7
18
1.43
L
3
6
9
1.25
W
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,884
Damage
126,300
145,587
Taken
96,561
142,815
Mitigated
66,201
49,888
Healing
34,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
40,299
5,727
2,634
6,233
17,634
8,082
301
4,908
11,894
0
69,291
L
Ravana
AHawky
Ravana
33,986
8,140
5,260
16,094
33,748
23,790
104
11,022
22,726
0
56,173
W
Merlin
18,676
2,013
960
1,678
16,406
5,849
0
4,304
11,392
38,138
0
W
39,594
35,534
2,081
9,726
20,608
11,242
2,852
6,619
13,504
0
71,061
L
King Arthur
PaZuZoo
King Arthur
6,338
962
983
3,707
29,289
32,699
182
12,933
16,356
0
12,571
L
Kuzenbo
Vilshoffen
Kuzenbo
18,925
3,830
4,462
5,467
36,278
47,363
550
8,411
27,867
41,649
0
W
Xing Tian
ZeXus RaZn
Xing Tian
13,391
1,261
2,488
4,747
27,972
34,766
26
8,449
17,102
20,742
0
L
Cerberus
cgrstln93
Cerberus
11,529
529
1,984
10,099
30,150
30,165
0
9,366
20,784
20,953
0
L
11,106
1,983
0
1,832
16,122
8,798
1,108
4,675
11,447
0
26,122
W
14,340
3,220
1,631
2,234
13,941
6,262
2,074
6,174
7,243
33,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,466
Gold Earned
67,763
173
Minions Killed
212
0
Camps Cleared
0
1,484,366
Distance Traveled
1,680,628
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,574
754
48
3
0
392,952
2
L
Ravana
13,551
753
53
3
0
358,552
2
W
Merlin
12,089
672
32
2
0
311,127
0
W
Rama
16,248
903
57
3
0
310,728
0
L
King Arthur
10,861
603
17
1
0
289,350
1
L
Kuzenbo
13,942
775
31
2
0
281,128
6
W
Xing Tian
13,168
732
17
1
0
343,958
2
L
Cerberus
10,722
596
24
1
0
260,245
0
L
Ullr
11,390
633
48
3
0
295,091
0
W
Nox
12,684
705
58
3
0
321,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role