Player Matchup

Baron Samedi
Baron Samedi
Duduzmt
Baron Samedi
Level 38
God Stats
5W - 0L
1,442 SR
Queue Stats
41W - 47L
1,384 Elo+
Solo
Da Ji
Da Ji
TFH DioGod
Da Ji
Level 81
God Stats
24W - 23L
1,582 SR
Queue Stats
447W - 545L
1,433 Elo+
Solo
Mulan
Mulan
TheBaconzitos
Mulan
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 21L
1,569 Elo+
Party 1
Chang'e
Chang'e
TitanSh4rk
Chang'e
Level 121
God Stats
12W - 11L
1,457 SR
Queue Stats
515W - 608L
1,385 Elo+
Solo
Danzaburou
Danzaburou
ZzMr_CL3ANxX
Danzaburou
Level 77
God Stats
3W - 0L
1,722 SR
Queue Stats
29W - 20L
1,566 Elo+
Party 1
Team Averages
Level 74
1,541 SR
1,467 Elo+

VS

Team Averages
Level 54
1,511 SR
1,397 Elo+
Cupid
Cupid
 
Cupid
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
EmiThs
Nu Wa
Level 33
God Stats
4W - 4L
1,700 SR
Queue Stats
100W - 109L
1,381 Elo+
Solo
Ymir
Ymir
LuxTor007
Ymir
Level 36
God Stats
13W - 20L
1,402 SR
Queue Stats
126W - 178L
1,322 Elo+
Party 2
Hel
Hel
MagoDoidao
Hel
Level 87
God Stats
14W - 16L
1,451 SR
Queue Stats
73W - 71L
1,412 Elo+
Solo
Loki
Loki
eltomy01285
Loki
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 74L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Duduzmt
Baron Samedi
13
3 / 1 / 11
8,778
488
7,727
11,107
11,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
17
11 / 2 / 4
10,192
566
13,560
13,551
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 3
9,018
501
10,762
15,480
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
TitanSh4rk
Chang'e
15
6 / 5 / 8
9,375
521
8,502
13,300
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
ZzMr_CL3ANxX
Danzaburou
13
8 / 5 / 3
9,752
542
8,560
11,683
4,187
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
5 / 2 / 0
8,592
477
7,421
6,969
2,103
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
EmiThs
Nu Wa
12
2 / 7 / 5
7,875
438
11,560
11,963
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
12
1 / 9 / 10
7,875
438
8,953
19,598
15,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 5 / 3
9,206
511
10,642
15,837
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 8 / 6
8,474
471
6,241
12,999
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
40
31
Kills
16
16
Deaths
31
29
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
2
0
2.5
W
Baron Samedi
Duduzmt
Baron Samedi
3
1
11
8.5
L
Nu Wa
EmiThs
Nu Wa
2
7
5
0.64
L
Ymir
1
9
10
0.67
L
5
5
3
1.3
W
Da Ji
11
2
4
6.5
W
3
3
3
1.5
W
Chang'e
TitanSh4rk
Chang'e
6
5
8
2
W
Danzaburou
ZzMr_CL3ANxX
Danzaburou
8
5
3
1.9
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,111
Damage
44,817
65,121
Taken
67,366
35,737
Mitigated
30,361
22,828
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,421
2,659
172
637
6,969
2,103
174
2,161
4,808
0
34,272
W
Baron Samedi
Duduzmt
Baron Samedi
7,727
790
798
3,717
11,107
11,480
265
5,042
5,719
31,392
0
L
Nu Wa
EmiThs
Nu Wa
11,560
3,291
73
1,608
11,963
3,685
208
4,586
7,334
41,233
0
L
Ymir
8,953
2,293
0
770
19,598
15,104
0
6,493
13,026
20,921
0
L
10,642
696
1,932
4,230
15,837
5,348
62
1,633
13,675
53,470
0
W
Da Ji
13,560
4,101
0
4,492
13,551
5,508
574
5,313
8,086
0
65,935
W
10,762
1,059
0
4,639
15,480
9,686
214
10,256
5,074
7,642
38,694
W
Chang'e
TitanSh4rk
Chang'e
8,502
802
1,660
4,972
13,300
4,876
1,405
3,401
9,655
64,499
0
W
Danzaburou
ZzMr_CL3ANxX
Danzaburou
8,560
3,086
0
2,550
11,683
4,187
2,649
6,035
5,432
0
40,509
L
6,241
1,529
0
2,615
12,999
4,121
0
2,834
10,130
0
44,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,115
Gold Earned
42,022
415
Minions Killed
335
0
Camps Cleared
0
1,583,763
Distance Traveled
1,607,470
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,592
477
67
4
0
337,891
4
W
Baron Samedi
8,778
488
48
3
0
300,675
7
L
Nu Wa
7,875
438
70
4
0
289,260
2
L
Ymir
7,875
438
24
1
0
313,252
2
L
Hel
9,206
511
93
5
0
337,761
5
W
Da Ji
10,192
566
97
5
0
363,926
2
W
Mulan
9,018
501
85
5
0
334,019
3
W
Chang'e
9,375
521
103
6
0
282,847
3
W
Danzaburou
9,752
542
82
5
0
302,296
4
L
Loki
8,474
471
81
5
0
329,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role