Player Matchup

Charybdis
Charybdis
BossIlMietitore
Charybdis
Level 123
God Stats
102W - 79L
1,590 SR
Queue Stats
661W - 582L
1,570 Elo+
Party 1
Atlas
Atlas
Dark_sparrowhawk
Atlas
Level 110
God Stats
2W - 1L
1,793 SR
Queue Stats
413W - 367L
1,524 Elo+
Party 1
Ao Kuang
Ao Kuang
English-StaIIion
Ao Kuang
Level 160
God Stats
2W - 7L
1,517 SR
Queue Stats
80W - 85L
1,517 Elo+
Party 2
Merlin
Merlin
Wrighty925
Merlin
Level 147
God Stats
1W - 0L
1,651 SR
Queue Stats
24W - 16L
1,552 Elo+
Party 2
Susano
Susano
Yami-No-Ryuuou
Susano
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,575 Elo+
Party 2
Team Averages
Level 122
1,610 SR
1,547 Elo+

VS

Team Averages
Level 80
1,432 SR
1,464 Elo+
Olorun
Olorun
KenyanBreeder
Olorun
Level 67
God Stats
10W - 10L
1,582 SR
Queue Stats
135W - 113L
1,529 Elo+
Party 3
Thanatos
Thanatos
Megalodonv1
Thanatos
Level 106
God Stats
15W - 15L
1,599 SR
Queue Stats
325W - 317L
1,520 Elo+
Party 3
Atlas
Atlas
The Beaniac
Atlas
Level 98
God Stats
1W - 3L
1,310 SR
Queue Stats
200W - 192L
1,513 Elo+
Party 3
Hera
Hera
WeaZeL8506
Hera
Level 68
God Stats
0W - 3L
1,152 SR
Queue Stats
146W - 188L
1,352 Elo+
Solo
Xbalanque
Xbalanque
xBerserk V
Xbalanque
Level 63
God Stats
61W - 56L
1,516 SR
Queue Stats
104W - 132L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BossIlMietitore
Charybdis
13
4 / 1 / 2
7,548
581
4,968
7,827
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 0 / 6
6,837
526
2,968
5,558
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
6 / 4 / 0
7,585
583
6,313
10,799
3,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
Wrighty925
Merlin
13
2 / 2 / 4
7,640
588
3,465
6,418
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
4 / 2 / 4
7,837
603
8,038
9,408
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,068
544
3,929
7,376
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Megalodonv1
Thanatos
11
4 / 3 / 2
7,159
551
9,399
10,306
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
6,029
464
3,465
8,761
4,593
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 6 / 0
6,175
475
3,775
8,310
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
xBerserk V
Xbalanque
9
1 / 4 / 1
5,926
456
3,875
6,070
1,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BossIlMietitore
Charybdis
4
1
2
5
W
2
0
6
5
W
6
4
0
1.5
L
2
4
1
0.63
L
Thanatos
Megalodonv1
Thanatos
4
3
2
1.67
L
0
1
2
1
L
2
6
0
0.33
W
Merlin
Wrighty925
Merlin
2
2
4
2
W
4
2
4
3
L
Xbalanque
xBerserk V
Xbalanque
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,752
Damage
24,443
40,010
Taken
40,823
15,924
Mitigated
14,618
19,326
Healing
17,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BossIlMietitore
Charybdis
4,968
1,741
0
4,293
7,827
1,874
1,994
1,356
6,445
0
51,892
W
2,968
1,201
32
1,359
5,558
3,682
105
1,519
4,007
14,211
0
W
6,313
1,446
0
5,354
10,799
3,192
0
1,430
9,335
37,024
0
L
3,929
1,872
174
2,542
7,376
3,010
0
1,401
5,546
37,247
4,684
L
Thanatos
Megalodonv1
Thanatos
9,399
3,396
0
7,927
10,306
3,299
0
3,085
7,128
0
40,365
L
3,465
1,233
1,299
2,011
8,761
4,593
0
3,010
5,629
14,971
0
L
3,775
658
0
1,272
8,310
2,587
0
4,968
3,212
30,227
0
W
Merlin
Wrighty925
Merlin
3,465
186
0
2,808
6,418
1,997
433
2,501
3,697
44,397
0
W
8,038
878
0
5,480
9,408
5,179
0
3,443
5,925
0
43,169
L
Xbalanque
xBerserk V
Xbalanque
3,875
1,320
274
1,550
6,070
1,129
0
833
5,192
0
25,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
32,357
397
Minions Killed
273
0
Camps Cleared
0
1,293,824
Distance Traveled
1,241,779
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,548
581
99
8
0
236,865
0
W
Atlas
6,837
526
23
2
0
276,919
1
W
Ao Kuang
7,585
583
79
6
0
238,881
0
L
Olorun
7,068
544
77
6
0
230,306
6
L
Thanatos
7,159
551
64
5
0
286,826
0
L
Atlas
6,029
464
21
2
0
257,930
1
L
Hera
6,175
475
63
5
0
235,285
0
W
Merlin
7,640
588
107
8
0
251,080
1
W
Susano
7,837
603
89
7
0
290,079
1
L
Xbalanque
5,926
456
48
4
0
231,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role