Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
AsclepioMD
Ah Muzen Cab
Platinum II
Level 156
God Stats
1W - 0L
1,254 SR
Queue Stats
349W - 336L
1,793 MMR
Solo
Serqet
Serqet
Platinum III
DeityofWar
Serqet
Platinum III
Level 123
God Stats
2W - 3L
1,565 SR
Queue Stats
159W - 160L
1,766 MMR
Solo
Ra
Ra
Bronze III
Grímoire
Ra
Bronze III
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,413 MMR
Solo
Achilles
Achilles
Gold V
WavyyDegoat
Achilles
Gold V
Level 109
God Stats
1W - 1L
1,426 SR
Queue Stats
3W - 9L
1,260 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,449 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,515 SR
1,590 MMR
Terra
Terra
Bronze III
BionicCreator
Terra
Bronze III
Level 102
God Stats
2W - 4L
1,283 SR
Queue Stats
7W - 13L
1,409 MMR
Solo
Awilix
Awilix
Gold I
Luigil8l
Awilix
Gold I
Level 152
God Stats
1W - 2L
1,584 SR
Queue Stats
373W - 359L
1,639 MMR
Solo
Thoth
Thoth
Platinum II
ManujeD14
Thoth
Platinum II
Level 142
God Stats
0W - 3L
1,285 SR
Queue Stats
1W - 5L
1,779 MMR
Solo
Sol
Sol
Gold II
Nagae
Sol
Gold II
Level 125
God Stats
9W - 2L
1,900 SR
Queue Stats
45W - 40L
1,701 MMR
Solo
Nike
Nike
Gold IV
Spigss
Nike
Gold IV
Level 153
God Stats
7W - 8L
1,522 SR
Queue Stats
247W - 260L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
6
1 / 0 / 0
4,166
595
630
5,050
2,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
AsclepioMD
Ah Muzen Cab
6
0 / 2 / 0
3,920
560
1,544
3,035
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
DeityofWar
Serqet
7
1 / 2 / 2
4,473
639
2,436
5,325
1,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 1
4,961
709
1,276
2,766
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
WavyyDegoat
Achilles
8
1 / 1 / 0
4,434
633
3,268
4,891
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CliodhnaArtioGeb

VS

Bans
BastetLokiCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
1,296
185
0
0
0
Awilix
Luigil8l
Awilix
7
1 / 2 / 1
4,233
605
2,965
5,315
1,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
ManujeD14
Thoth
8
2 / 1 / 0
4,783
683
1,839
2,129
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Nagae
Sol
8
1 / 1 / 1
4,520
646
2,744
2,637
750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nike
Spigss
Nike
7
1 / 1 / 0
4,235
605
2,913
4,644
1,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
5
Kills
5
5
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
0
0
1
W
Ah Muzen Cab
AsclepioMD
Ah Muzen Cab
0
2
0
0
L
0
0
0
0
W
Serqet
DeityofWar
Serqet
1
2
2
1
W
2
0
1
2.5
L
Awilix
Luigil8l
Awilix
1
2
1
0.75
L
Thoth
ManujeD14
Thoth
2
1
0
2
L
Sol
Nagae
Sol
1
1
1
1.5
L
Nike
Spigss
Nike
1
1
0
1
W
Achilles
WavyyDegoat
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,154
Damage
10,461
21,067
Taken
14,725
7,723
Mitigated
4,208
8,683
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
630
268
246
2,837
5,050
2,131
0
962
4,088
0
10,401
W
Ah Muzen Cab
AsclepioMD
Ah Muzen Cab
1,544
755
0
824
3,035
732
0
1,343
1,692
0
13,220
L
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
DeityofWar
Serqet
2,436
669
0
1,870
5,325
1,455
0
593
4,598
0
14,573
W
1,276
419
278
1,120
2,766
749
0
1,018
1,620
26,232
0
L
Awilix
Luigil8l
Awilix
2,965
1,060
0
2,180
5,315
1,333
0
808
4,389
0
19,693
L
Thoth
ManujeD14
Thoth
1,839
74
0
655
2,129
455
0
467
1,508
24,598
0
L
Sol
Nagae
Sol
2,744
1,365
0
902
2,637
750
0
0
2,637
15,372
3,032
L
Nike
Spigss
Nike
2,913
339
0
1,681
4,644
1,670
0
225
3,991
0
15,470
W
Achilles
WavyyDegoat
Achilles
3,268
669
0
1,508
4,891
2,656
0
0
4,459
2,272
14,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
19,067
208
Minions Killed
199
0
Camps Cleared
0
661,940
Distance Traveled
578,704
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,166
595
30
4
0
123,990
3
W
Ah Muzen Cab
3,920
560
34
5
0
101,112
0
L
Terra
1,296
185
0
0
0
0
0
W
Serqet
4,473
639
47
7
0
152,039
2
W
Ra
4,961
709
62
9
0
147,365
6
L
Awilix
4,233
605
53
8
0
159,228
3
L
Thoth
4,783
683
63
9
0
139,806
3
L
Sol
4,520
646
46
7
0
133,299
2
L
Nike
4,235
605
37
5
0
146,371
1
W
Achilles
4,434
633
35
5
0
137,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role