Player Matchup

Neith
Neith
Alex-of-the-game
Neith
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
369W - 379L
1,490 Elo+
Solo
Atlas
Atlas
HERTOG95
Atlas
Level 128
God Stats
5W - 6L
1,561 SR
Queue Stats
273W - 266L
1,455 Elo+
Solo
Ravana
Ravana
Kurios0810
Ravana
Level 120
God Stats
7W - 3L
1,648 SR
Queue Stats
373W - 346L
1,495 Elo+
Solo
Hel
Hel
Oreganobalsam
Hel
Level 87
God Stats
8W - 5L
1,927 SR
Queue Stats
161W - 169L
1,449 Elo+
Solo
Chiron
Chiron
juanfr1
Chiron
Level 159
God Stats
32W - 30L
1,571 SR
Queue Stats
678W - 692L
1,464 Elo+
Solo
Team Averages
Level 120
1,641 SR
1,470 Elo+

VS

Team Averages
Level 87
1,571 SR
1,461 Elo+
King Arthur
King Arthur
HarDiKiY
King Arthur
Level 30
God Stats
3W - 1L
1,537 SR
Queue Stats
37W - 50L
1,477 Elo+
Solo
Anubis
Anubis
MDShakey
Anubis
Level 126
God Stats
3W - 5L
1,360 SR
Queue Stats
86W - 82L
1,478 Elo+
Solo
Tsukuyomi
Tsukuyomi
bionic1988
Tsukuyomi
Level 127
God Stats
7W - 8L
1,658 SR
Queue Stats
483W - 477L
1,469 Elo+
Solo
Yemoja
Yemoja
enr_91
Yemoja
Level 46
God Stats
3W - 0L
1,833 SR
Queue Stats
140W - 130L
1,458 Elo+
Solo
Medusa
Medusa
jorge1310
Medusa
Level 104
God Stats
82W - 90L
1,470 SR
Queue Stats
210W - 239L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,898
490
1,400
2,173
544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
HERTOG95
Atlas
6
0 / 1 / 1
4,675
468
3,335
6,203
2,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
Kurios0810
Ravana
10
3 / 1 / 0
5,636
564
2,804
3,090
782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 1 / 0
4,078
408
1,473
1,981
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
juanfr1
Chiron
10
2 / 0 / 1
5,771
577
3,413
4,148
1,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HarDiKiY
King Arthur
8
0 / 1 / 1
4,711
471
549
4,052
1,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
MDShakey
Anubis
8
1 / 1 / 2
5,220
522
3,510
3,882
1,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
bionic1988
Tsukuyomi
9
2 / 0 / 0
5,633
563
1,842
4,960
1,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
enr_91
Yemoja
7
0 / 0 / 0
4,722
472
1,246
4,478
1,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
jorge1310
Medusa
7
0 / 3 / 0
4,613
461
2,340
6,766
1,483
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
5
Kills
3
3
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Atlas
HERTOG95
Atlas
0
1
1
0.5
W
King Arthur
HarDiKiY
King Arthur
0
1
1
0.5
L
Ravana
Kurios0810
Ravana
3
1
0
3
W
Anubis
MDShakey
Anubis
1
1
2
2
L
0
1
0
0
W
Tsukuyomi
bionic1988
Tsukuyomi
2
0
0
2
W
Yemoja
enr_91
Yemoja
0
0
0
0
W
Medusa
jorge1310
Medusa
0
3
0
0
L
Chiron
juanfr1
Chiron
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,425
Damage
9,487
17,595
Taken
24,138
5,265
Mitigated
7,279
7,613
Healing
10,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,400
348
44
1,252
2,173
544
329
424
1,749
0
23,448
L
Atlas
HERTOG95
Atlas
3,335
1,518
0
2,079
6,203
2,537
0
1,736
4,467
11,030
0
W
King Arthur
HarDiKiY
King Arthur
549
0
0
1,121
4,052
1,566
0
267
3,785
0
19,944
L
Ravana
Kurios0810
Ravana
2,804
656
0
1,273
3,090
782
0
691
2,399
0
27,603
W
Anubis
MDShakey
Anubis
3,510
284
0
1,713
3,882
1,428
756
1,029
2,683
25,734
0
L
1,473
53
0
626
1,981
350
0
483
1,498
8,142
0
W
Tsukuyomi
bionic1988
Tsukuyomi
1,842
520
0
2,460
4,960
1,457
0
338
4,587
0
34,884
W
Yemoja
enr_91
Yemoja
1,246
236
1,485
1,684
4,478
1,345
46
1,320
3,158
8,445
0
W
Medusa
jorge1310
Medusa
2,340
1,077
89
2,274
6,766
1,483
0
1,859
4,907
0
22,683
L
Chiron
juanfr1
Chiron
3,413
922
70
2,269
4,148
1,052
793
1,422
2,605
0
30,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
24,899
209
Minions Killed
233
0
Camps Cleared
0
785,735
Distance Traveled
912,118
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,898
490
50
5
0
164,861
2
L
Atlas
4,675
468
13
1
0
159,983
1
W
King Arthur
4,711
471
49
5
0
174,299
1
L
Ravana
5,636
564
62
6
0
227,728
0
W
Anubis
5,220
522
49
5
0
156,680
5
L
Hel
4,078
408
24
2
0
63,598
0
W
Tsukuyomi
5,633
563
71
7
0
216,744
2
W
Yemoja
4,722
472
20
2
0
185,711
1
W
Medusa
4,613
461
44
4
0
178,684
0
L
Chiron
5,771
577
60
6
0
169,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role