Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GangstahLove
Anhur
Level 160
God Stats
8W - 2L
1,547 SR
Queue Stats
361W - 247L
1,526 Elo+
Party 1
Tiamat
Tiamat
Ornlu
Tiamat
Level 156
God Stats
7W - 2L
1,607 SR
Queue Stats
325W - 234L
1,547 Elo+
Party 1
Olorun
Olorun
Xafos
Olorun
Level 119
God Stats
4W - 1L
1,729 SR
Queue Stats
237W - 192L
1,537 Elo+
Party 1
Zeus
Zeus
bigrich225
Zeus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 77L
1,322 Elo+
Party 1
Team Averages
Level 124
1,577 SR
1,486 Elo+

VS

Team Averages
Level 82
1,526 SR
1,387 Elo+
Cupid
Cupid
Beckillianovitch
Cupid
Level 37
God Stats
1W - 1L
1,756 SR
Queue Stats
67W - 79L
1,388 Elo+
Solo
Thanatos
Thanatos
Danä
Thanatos
Level 125
God Stats
6W - 13L
1,341 SR
Queue Stats
423W - 451L
1,329 Elo+
Solo
Raijin
Raijin
ExtremeTerror
Raijin
Level 62
God Stats
1W - 3L
1,428 SR
Queue Stats
139W - 149L
1,384 Elo+
Solo
Chernobog
Chernobog
Gragreen
Chernobog
Level 69
God Stats
1W - 1L
1,564 SR
Queue Stats
48W - 61L
1,409 Elo+
Solo
Neith
Neith
Yasuplow
Neith
Level 119
God Stats
14W - 12L
1,538 SR
Queue Stats
759W - 771L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
18 / 5 / 11
11,161
1,240
24,276
12,324
4,727
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 15
8,602
956
5,378
7,120
2,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Ornlu
Tiamat
14
5 / 3 / 17
8,756
973
9,361
8,734
6,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Xafos
Olorun
17
6 / 1 / 20
9,849
1,094
7,506
7,045
3,193
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 15
8,240
916
3,838
6,818
2,183
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
6,314
702
5,735
10,852
3,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Danä
Thanatos
12
6 / 8 / 3
8,334
926
6,968
12,523
8,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 9 / 8
7,122
791
6,098
11,857
3,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Gragreen
Chernobog
14
2 / 6 / 7
7,411
823
5,873
10,008
3,964
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Yasuplow
Neith
14
4 / 5 / 4
7,590
843
5,716
8,950
3,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
40
36
Kills
14
16
Deaths
36
78
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
18
5
11
4.7
L
1
8
4
0.38
L
Thanatos
Danä
Thanatos
6
8
3
0.94
L
1
9
8
0.56
W
4
3
15
3.83
L
Chernobog
Gragreen
Chernobog
2
6
7
0.92
W
Tiamat
Ornlu
Tiamat
5
3
17
4.5
W
Olorun
Xafos
Olorun
6
1
20
16
L
Neith
Yasuplow
Neith
4
5
4
1.2
W
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,359
Damage
30,390
42,041
Taken
54,190
18,598
Mitigated
22,503
17,530
Healing
10,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
24,276
19,688
215
3,275
12,324
4,727
507
1,479
10,779
0
36,043
L
5,735
2,120
561
691
10,852
3,211
0
3,963
6,889
0
8,723
L
Thanatos
Danä
Thanatos
6,968
1,706
567
3,358
12,523
8,588
0
6,451
6,072
146
9,678
L
6,098
380
552
870
11,857
3,637
0
4,170
7,687
12,158
0
W
5,378
1,797
702
1,355
7,120
2,481
1,168
1,019
6,033
0
13,100
L
Chernobog
Gragreen
Chernobog
5,873
2,352
0
910
10,008
3,964
0
2,722
7,286
0
17,109
W
Tiamat
Ornlu
Tiamat
9,361
748
1,649
3,308
8,734
6,014
35
837
7,829
17,355
0
W
Olorun
Xafos
Olorun
7,506
4,134
2,160
3,262
7,045
3,193
2,688
983
6,016
24,999
0
L
Neith
Yasuplow
Neith
5,716
1,157
562
2,010
8,950
3,103
0
3,399
5,551
0
13,761
W
3,838
491
547
1,057
6,818
2,183
984
1,602
5,140
11,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,608
Gold Earned
36,771
106
Minions Killed
72
0
Camps Cleared
0
864,926
Distance Traveled
697,206
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
11,161
1,240
26
3
0
173,592
0
L
Cupid
6,314
702
14
2
0
124,660
0
L
Thanatos
8,334
926
6
1
0
150,713
2
L
Raijin
7,122
791
15
2
0
135,208
0
W
Anhur
8,602
956
13
1
0
150,266
0
L
Chernobog
7,411
823
20
2
0
141,119
3
W
Tiamat
8,756
973
11
1
0
195,105
2
W
Olorun
9,849
1,094
38
4
0
191,370
2
L
Neith
7,590
843
17
2
0
145,506
2
W
Zeus
8,240
916
18
2
0
154,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role