Player Matchup

Artemis
Artemis
 
Artemis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Balouu_69
Hercules
Level 84
God Stats
6W - 6L
1,582 SR
Queue Stats
72W - 76L
1,456 Elo+
Party 2
Anubis
Anubis
G4B_ngb67fornite
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,418 Elo+
Party 2
Scylla
Scylla
LDLC_KuroGane
Scylla
Level 155
God Stats
1W - 1L
1,905 SR
Queue Stats
342W - 229L
1,629 Elo+
Party 2
Thanatos
Thanatos
oBiTo_Uchiha-83
Thanatos
Level 28
God Stats
11W - 7L
1,544 SR
Queue Stats
40W - 28L
1,526 Elo+
Party 2
Team Averages
Level 63
1,606 SR
1,506 Elo+

VS

Team Averages
Level 55
1,478 SR
1,434 Elo+
Bastet
Bastet
Bubus_23CZ
Bastet
Level 29
God Stats
3W - 2L
1,571 SR
Queue Stats
98W - 123L
1,376 Elo+
Party 1
Zhong Kui
Zhong Kui
IlIlllIIIlIlII-l
Zhong Kui
Level 62
God Stats
5W - 4L
1,364 SR
Queue Stats
190W - 242L
1,440 Elo+
Party 1
Bacchus
Bacchus
ReportTheFeeders
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 91L
1,571 Elo+
Solo
Agni
Agni
bovislul
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 73L
1,300 Elo+
Party 1
Izanami
Izanami
wornfin
Izanami
Level 122
God Stats
9W - 12L
1,455 SR
Queue Stats
507W - 551L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 8 / 0
7,215
424
3,132
10,431
2,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
Balouu_69
Hercules
13
1 / 4 / 6
8,162
480
2,191
9,778
7,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
2 / 10 / 1
7,205
424
5,384
12,641
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
8 / 2 / 2
10,312
607
10,913
8,230
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
9
1 / 2 / 3
6,758
398
4,258
5,741
2,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Bubus_23CZ
Bastet
17
7 / 0 / 6
10,652
627
8,401
9,140
2,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
15
4 / 3 / 4
9,545
561
6,991
8,405
5,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 1 / 8
11,147
656
8,008
14,897
17,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
5 / 6 / 2
9,271
545
6,775
7,916
2,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
wornfin
Izanami
16
3 / 3 / 4
10,787
635
5,230
9,202
3,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
26
26
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
8
0
0.13
L
Hercules
Balouu_69
Hercules
1
4
6
1
W
Bastet
Bubus_23CZ
Bastet
7
0
6
10
L
2
10
1
0.25
W
Zhong Kui
4
3
4
2
L
8
2
2
4.5
W
7
1
8
11
W
Agni
5
6
2
1
L
Thanatos
1
2
3
1.25
W
Izanami
wornfin
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,878
Damage
35,405
46,821
Taken
49,560
19,835
Mitigated
30,696
11,829
Healing
14,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,132
690
0
2,208
10,431
2,765
0
3,245
7,132
0
38,969
L
Hercules
Balouu_69
Hercules
2,191
670
0
1,552
9,778
7,635
0
4,554
4,988
0
15,101
W
Bastet
Bubus_23CZ
Bastet
8,401
3,702
0
4,348
9,140
2,620
1,173
2,136
7,004
0
62,496
L
5,384
1,382
0
2,109
12,641
4,589
0
6,098
6,157
23,918
0
W
Zhong Kui
6,991
1,745
0
2,485
8,405
5,109
3,136
5,077
3,328
40,550
0
L
10,913
2,001
62
1,768
8,230
2,799
0
4,361
3,699
82,290
0
W
8,008
1,443
585
4,638
14,897
17,122
520
3,473
11,424
44,838
0
W
Agni
6,775
869
0
583
7,916
2,723
1,232
3,652
4,264
37,359
0
L
Thanatos
4,258
1,348
0
4,130
5,741
2,047
0
2,480
3,071
0
25,897
W
Izanami
wornfin
Izanami
5,230
4,034
0
1,796
9,202
3,122
2,102
2,026
7,176
0
86,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
51,402
358
Minions Killed
527
0
Camps Cleared
0
1,371,767
Distance Traveled
1,537,755
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,215
424
73
4
0
239,728
1
L
Hercules
8,162
480
31
2
0
349,140
4
W
Bastet
10,652
627
117
7
0
395,997
0
L
Anubis
7,205
424
50
3
0
252,782
0
W
Zhong Kui
9,545
561
95
6
0
279,515
4
L
Scylla
10,312
607
153
9
0
299,241
6
W
Bacchus
11,147
656
56
3
0
303,002
0
W
Agni
9,271
545
86
5
0
253,383
1
L
Thanatos
6,758
398
51
3
0
230,876
2
W
Izanami
10,787
635
173
10
0
305,858
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role