Player Matchup

Janus
Janus
LE-DUK
Janus
Level 125
God Stats
2W - 3L
1,372 SR
Queue Stats
75W - 61L
1,537 Elo+
Solo
Bastet
Bastet
Shiriarukira_1
Bastet
Level 157
God Stats
19W - 19L
1,493 SR
Queue Stats
956W - 1,087L
1,485 Elo+
Solo
Geb
Geb
Taktikal-Madhaus
Geb
Level 128
God Stats
12W - 3L
1,853 SR
Queue Stats
209W - 234L
1,514 Elo+
Solo
Team Averages
Level 137
1,573 SR
1,512 Elo+

VS

Team Averages
Level 112
1,452 SR
1,488 Elo+
Anhur
Anhur
PILANER
Anhur
Level 142
God Stats
2W - 1L
1,346 SR
Queue Stats
24W - 32L
1,574 Elo+
Solo
Bacchus
Bacchus
jespal10
Bacchus
Level 45
God Stats
1W - 1L
1,525 SR
Queue Stats
19W - 32L
1,286 Elo+
Solo
Poseidon
Poseidon
psychopathey
Poseidon
Level 148
God Stats
1W - 0L
1,485 SR
Queue Stats
31W - 29L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LE-DUK
Janus
9
0 / 3 / 1
5,904
590
2,977
5,035
1,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 5 / 0
6,437
644
5,421
7,348
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 2 / 2
6,578
658
3,791
10,721
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
PILANER
Anhur
11
3 / 1 / 5
7,108
711
5,936
5,571
2,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
jespal10
Bacchus
11
4 / 0 / 6
7,847
785
4,575
7,520
6,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
psychopathey
Poseidon
11
3 / 1 / 6
7,161
716
7,142
4,652
1,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
LE-DUK
Janus
0
3
1
0.17
W
Anhur
PILANER
Anhur
3
1
5
5.5
L
2
5
0
0.4
L
0
2
2
0.5
W
Bacchus
jespal10
Bacchus
4
0
6
7
W
Poseidon
psychopathey
Poseidon
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,189
Damage
17,653
23,104
Taken
17,743
11,355
Mitigated
9,429
4,387
Healing
6,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
LE-DUK
Janus
2,977
221
0
1,074
5,035
1,381
0
2,602
2,433
21,366
0
W
Anhur
PILANER
Anhur
5,936
3,260
0
799
5,571
2,119
184
2,090
3,481
0
20,823
L
5,421
863
0
606
7,348
2,511
0
5,079
2,269
0
14,314
L
3,791
494
341
2,366
10,721
7,463
0
4,272
6,449
9,756
0
W
Bacchus
jespal10
Bacchus
4,575
548
0
4,129
7,520
6,045
0
2,854
4,666
8,454
0
W
Poseidon
psychopathey
Poseidon
7,142
1,028
0
1,486
4,652
1,265
255
1,952
2,700
34,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
22,116
84
Minions Killed
121
2
Camps Cleared
6
519,663
Distance Traveled
543,746
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,904
590
49
5
1
166,516
4
W
Anhur
7,108
711
41
4
1
161,394
3
L
Bastet
6,437
644
21
2
1
162,938
3
L
Geb
6,578
658
14
1
0
190,209
1
W
Bacchus
7,847
785
8
1
0
198,527
1
W
Poseidon
7,161
716
72
7
5
183,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role