Player Matchup

Morgan Le Fay
Morgan Le Fay
Dazu
Morgan Le Fay
Level 89
God Stats
88W - 51L
1,643 SR
Queue Stats
277W - 213L
1,563 Elo+
Party 3
Chaac
Chaac
English-StaIIion
Chaac
Level 160
God Stats
7W - 4L
1,627 SR
Queue Stats
80W - 85L
1,505 Elo+
Party 2
Izanami
Izanami
PoppedPiSi
Izanami
Level 1
God Stats
4W - 1L
1,771 SR
Queue Stats
9W - 3L
1,731 Elo+
Party 3
Zhong Kui
Zhong Kui
Wrighty925
Zhong Kui
Level 147
God Stats
1W - 1L
1,503 SR
Queue Stats
24W - 16L
1,537 Elo+
Party 2
Set
Set
Yami-No-Ryuuou
Set
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 11L
1,550 Elo+
Party 2
Team Averages
Level 93
1,609 SR
1,577 Elo+

VS

Team Averages
Level 88
1,595 SR
1,543 Elo+
Hades
Hades
Babar28310
Hades
Level 43
God Stats
4W - 5L
1,493 SR
Queue Stats
44W - 59L
1,373 Elo+
Party 1
Bastet
Bastet
ScorpionLars074
Bastet
Level 140
God Stats
4W - 4L
1,655 SR
Queue Stats
122W - 85L
1,640 Elo+
Party 4
Scylla
Scylla
SmikkelSmurfje69
Scylla
Level 43
God Stats
5W - 5L
1,617 SR
Queue Stats
173W - 102L
1,660 Elo+
Party 4
Fenrir
Fenrir
ryuunjakka3
Fenrir
Level 149
God Stats
2W - 2L
1,335 SR
Queue Stats
75W - 65L
1,560 Elo+
Party 4
Anubis
Anubis
x_Mister_Frizz_x
Anubis
Level 65
God Stats
3W - 1L
1,875 SR
Queue Stats
157W - 151L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dazu
Morgan Le Fay
14
6 / 2 / 2
8,259
590
9,131
8,021
4,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 5 / 2
7,552
539
6,205
12,054
7,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

Izanami
PoppedPiSi
Izanami
15
6 / 0 / 1
9,229
659
7,636
6,549
2,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Wrighty925
Zhong Kui
12
4 / 2 / 3
7,121
509
4,565
11,908
12,024
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 3 / 10
8,015
573
8,048
9,704
3,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
9
0 / 5 / 2
5,607
401
3,617
9,405
3,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 3 / 1
6,190
442
3,712
8,134
2,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 3 / 3
7,798
557
4,994
7,486
2,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
12
5 / 5 / 1
7,473
534
7,448
11,815
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 1
7,164
512
5,674
9,986
3,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
12
12
Deaths
22
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
0
5
2
0.2
W
Morgan Le Fay
Dazu
Morgan Le Fay
6
2
2
3.5
W
4
5
2
1
W
Izanami
PoppedPiSi
Izanami
6
0
1
6.5
L
0
3
1
0.17
L
3
3
3
1.5
W
Zhong Kui
Wrighty925
Zhong Kui
4
2
3
2.75
W
2
3
10
2.33
L
Fenrir
5
5
1
1.1
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
25,445
48,236
Taken
46,826
30,319
Mitigated
16,141
16,691
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
3,617
322
130
1,785
9,405
3,293
0
2,929
6,476
19,485
0
W
Morgan Le Fay
Dazu
Morgan Le Fay
9,131
1,662
0
2,542
8,021
4,133
0
2,168
5,649
51,471
0
W
6,205
1,617
0
3,837
12,054
7,938
166
3,030
9,024
0
32,456
W
Izanami
PoppedPiSi
Izanami
7,636
5,042
0
1,677
6,549
2,838
89
2,332
4,177
0
76,505
L
3,712
840
0
1,743
8,134
2,675
0
2,205
5,929
0
36,515
L
4,994
334
0
1,836
7,486
2,148
0
3,291
4,155
43,517
0
W
Zhong Kui
Wrighty925
Zhong Kui
4,565
358
267
4,653
11,908
12,024
169
3,222
8,606
28,701
0
W
8,048
3,167
0
3,715
9,704
3,386
0
3,180
6,432
0
56,759
L
Fenrir
7,448
1,218
0
2,880
11,815
4,056
0
5,114
6,661
0
40,196
L
5,674
267
0
2,976
9,986
3,969
0
157
9,255
30,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,176
Gold Earned
34,232
485
Minions Killed
337
0
Camps Cleared
0
1,297,596
Distance Traveled
1,309,568
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,607
401
43
3
0
241,531
3
W
Morgan Le Fay
8,259
590
92
7
0
271,718
3
W
Chaac
7,552
539
66
5
0
245,562
2
W
Izanami
9,229
659
165
12
0
249,630
0
L
Bastet
6,190
442
67
5
0
273,304
6
L
Scylla
7,798
557
85
6
0
273,661
4
W
Zhong Kui
7,121
509
51
4
0
242,576
0
W
Set
8,015
573
111
8
0
288,110
1
L
Fenrir
7,473
534
75
5
0
299,120
3
L
Anubis
7,164
512
67
5
0
221,952
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role