Player Matchup

Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
Anonymous_Chap
Sobek
Level 27
God Stats
7W - 3L
1,766 SR
Queue Stats
41W - 55L
1,332 Elo+
Party 1
King Arthur
King Arthur
BellaDoesStuffYT
King Arthur
Level 128
God Stats
37W - 54L
1,480 SR
Queue Stats
967W - 1,143L
1,444 Elo+
Party 3
Cabrakan
Cabrakan
HuntUXlone
Cabrakan
Level 24
God Stats
3W - 3L
1,528 SR
Queue Stats
4W - 4L
1,293 Elo+
Party 3
Izanami
Izanami
a_wuts_ur_build
Izanami
Level 91
God Stats
49W - 38L
1,544 SR
Queue Stats
567W - 606L
1,368 Elo+
Party 1
Team Averages
Level 75
1,564 SR
1,387 Elo+

VS

Team Averages
Level 47
1,481 SR
1,309 Elo+
Kukulkan
Kukulkan
Gianlux513
Kukulkan
Level 20
God Stats
5W - 7L
1,237 SR
Queue Stats
6W - 10L
1,272 Elo+
Party 2
Ymir
Ymir
JcNooVaas
Ymir
Level 28
God Stats
6W - 13L
1,306 SR
Queue Stats
10W - 18L
1,387 Elo+
Party 2
Atlas
Atlas
Misfit_Mentality
Atlas
Level 117
God Stats
8W - 3L
1,778 SR
Queue Stats
132W - 166L
1,356 Elo+
Solo
Izanami
Izanami
martinqga03
Izanami
Level 49
God Stats
15W - 10L
1,555 SR
Queue Stats
79W - 116L
1,342 Elo+
Party 2
Thanatos
Thanatos
sr_bigotestonito
Thanatos
Level 23
God Stats
2W - 3L
1,530 SR
Queue Stats
2W - 7L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
7 / 0 / 10
10,398
693
14,612
7,906
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 1 / 11
8,604
574
5,349
11,430
11,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
BellaDoesStuffYT
King Arthur
15
4 / 1 / 0
9,333
622
2,803
7,964
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
HuntUXlone
Cabrakan
14
6 / 2 / 7
8,970
598
9,192
9,839
5,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
14 / 1 / 3
10,566
704
14,479
8,230
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gianlux513
Kukulkan
11
0 / 6 / 1
6,619
441
3,128
7,887
3,210
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ymir
11
0 / 6 / 2
6,435
429
4,329
14,354
10,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 2
6,914
461
5,355
9,711
6,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Izanami
martinqga03
Izanami
11
0 / 7 / 2
6,851
457
5,738
11,502
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
4 / 8 / 0
7,048
470
4,796
13,437
4,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
11
32
Kills
4
5
Deaths
32
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
0
10
12
W
1
1
11
6.5
W
King Arthur
BellaDoesStuffYT
King Arthur
4
1
0
4
L
Kukulkan
Gianlux513
Kukulkan
0
6
1
0.08
W
Cabrakan
HuntUXlone
Cabrakan
6
2
7
4.75
L
Ymir
0
6
2
0.17
L
0
5
2
0.2
W
14
1
3
15.5
L
Izanami
martinqga03
Izanami
0
7
2
0.14
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,435
Damage
23,346
45,369
Taken
56,891
27,437
Mitigated
28,028
18,659
Healing
11,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,612
4,528
0
5,789
7,906
3,552
3,309
2,866
4,926
65,976
6,004
W
5,349
512
0
4,370
11,430
11,795
0
2,643
8,749
20,962
0
W
King Arthur
BellaDoesStuffYT
King Arthur
2,803
535
0
4,578
7,964
3,942
416
2,327
5,352
0
46,018
L
Kukulkan
Gianlux513
Kukulkan
3,128
337
0
900
7,887
3,210
538
6,635
1,252
32,606
0
W
Cabrakan
HuntUXlone
Cabrakan
9,192
688
0
2,922
9,839
5,459
492
2,921
6,825
42,733
0
L
Ymir
4,329
1,139
264
661
14,354
10,682
0
6,398
7,910
26,502
0
L
5,355
1,558
0
1,188
9,711
6,631
416
4,096
5,373
30,322
0
W
14,479
11,236
0
1,000
8,230
2,689
5,046
1,485
6,705
0
76,695
L
Izanami
martinqga03
Izanami
5,738
4,477
0
2,185
11,502
2,751
868
2,874
8,628
0
48,639
L
4,796
951
0
6,044
13,437
4,754
180
8,164
5,201
0
30,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,871
Gold Earned
33,867
489
Minions Killed
322
0
Camps Cleared
0
1,441,037
Distance Traveled
1,292,334
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,398
693
137
9
0
308,557
2
W
Sobek
8,604
574
30
2
0
287,622
2
W
King Arthur
9,333
622
118
8
0
287,672
1
L
Kukulkan
6,619
441
79
5
0
248,959
1
W
Cabrakan
8,970
598
67
4
0
296,236
0
L
Ymir
6,435
429
40
3
0
269,772
2
L
Atlas
6,914
461
51
3
0
254,047
2
W
Izanami
10,566
704
137
9
0
260,950
3
L
Izanami
6,851
457
96
6
0
258,429
2
L
Thanatos
7,048
470
56
4
0
261,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role