Player Matchup

Danzaburou
Danzaburou
Excalivers
Danzaburou
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 189L
1,451 Elo+
Party 2
Ao Kuang
Ao Kuang
FruitMoM
Ao Kuang
Level 55
God Stats
10W - 9L
1,266 SR
Queue Stats
190W - 171L
1,504 Elo+
Party 3
Merlin
Merlin
MulleMack
Merlin
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 89L
1,505 Elo+
Party 3
Mulan
Mulan
david12232
Mulan
Level 49
God Stats
9W - 6L
1,719 SR
Queue Stats
199W - 190L
1,506 Elo+
Party 2
Loki
Loki
suki333
Loki
Level 39
God Stats
26W - 9L
1,721 SR
Queue Stats
69W - 63L
1,493 Elo+
Party 3
Team Averages
Level 44
1,541 SR
1,492 Elo+

VS

Team Averages
Level 54
1,523 SR
1,538 Elo+
Sobek
Sobek
AnDeR-__-17
Sobek
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 33L
1,524 Elo+
Party 1
Skadi
Skadi
Irfoxpro2534
Skadi
Level 39
God Stats
3W - 1L
1,725 SR
Queue Stats
58W - 49L
1,584 Elo+
Party 1
Susano
Susano
Sierra4902
Susano
Level 66
God Stats
2W - 9L
1,299 SR
Queue Stats
222W - 160L
1,543 Elo+
Party 1
Janus
Janus
YoungFl3x
Janus
Level 62
God Stats
14W - 10L
1,590 SR
Queue Stats
127W - 93L
1,549 Elo+
Party 1
Horus
Horus
lyba11
Horus
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
192W - 193L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Excalivers
Danzaburou
12
2 / 1 / 3
7,639
546
5,851
6,626
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
FruitMoM
Ao Kuang
13
6 / 2 / 0
8,478
606
7,317
10,579
3,489
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
MulleMack
Merlin
12
1 / 3 / 4
7,551
539
5,569
7,869
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
12
4 / 1 / 4
7,919
566
5,747
15,501
14,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
suki333
Loki
14
2 / 0 / 5
8,106
579
5,313
7,440
2,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 3
5,670
405
2,868
12,457
8,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 3 / 4
6,326
452
3,733
5,178
1,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Susano
Sierra4902
Susano
14
6 / 1 / 1
7,836
560
11,207
9,430
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
YoungFl3x
Janus
11
0 / 3 / 3
6,834
488
4,586
7,046
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Horus
lyba11
Horus
10
0 / 5 / 1
6,015
430
4,662
10,442
6,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
15
Kills
7
7
Deaths
15
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Danzaburou
Excalivers
Danzaburou
2
1
3
3.5
W
Ao Kuang
FruitMoM
Ao Kuang
6
2
0
3
L
1
3
4
1
W
Merlin
MulleMack
Merlin
1
3
4
1
L
Susano
Sierra4902
Susano
6
1
1
6.5
L
Janus
YoungFl3x
Janus
0
3
3
0.5
W
Mulan
4
1
4
6
L
Horus
lyba11
Horus
0
5
1
0.1
W
Loki
suki333
Loki
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,797
Damage
27,056
48,015
Taken
44,553
24,846
Mitigated
21,429
20,550
Healing
11,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,868
620
0
3,151
12,457
8,984
208
1,930
10,489
14,483
0
W
Danzaburou
Excalivers
Danzaburou
5,851
2,678
0
2,695
6,626
2,263
0
1,721
4,821
0
46,221
W
Ao Kuang
FruitMoM
Ao Kuang
7,317
1,672
0
5,543
10,579
3,489
1,011
347
10,222
38,146
0
L
3,733
1,835
0
1,502
5,178
1,074
324
604
4,550
0
19,608
W
Merlin
MulleMack
Merlin
5,569
633
0
2,256
7,869
2,121
722
2,150
5,485
35,261
0
L
Susano
Sierra4902
Susano
11,207
3,333
0
3,466
9,430
3,372
0
2,248
7,000
0
53,135
L
Janus
YoungFl3x
Janus
4,586
287
0
1,370
7,046
1,853
564
2,646
4,150
39,696
0
W
Mulan
5,747
469
171
6,388
15,501
14,791
0
1,934
13,461
2,107
29,533
L
Horus
lyba11
Horus
4,662
2,386
0
1,618
10,442
6,146
680
5,523
4,867
0
21,404
W
Loki
suki333
Loki
5,313
1,338
0
3,497
7,440
2,182
289
952
6,400
0
53,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,693
Gold Earned
32,681
411
Minions Killed
269
0
Camps Cleared
0
1,375,879
Distance Traveled
1,205,507
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,670
405
19
1
0
246,118
3
W
Danzaburou
7,639
546
101
7
0
265,771
2
W
Ao Kuang
8,478
606
85
6
0
259,852
0
L
Skadi
6,326
452
29
2
0
170,222
2
W
Merlin
7,551
539
82
6
0
232,885
2
L
Susano
7,836
560
83
6
0
321,949
1
L
Janus
6,834
488
93
7
0
275,528
6
W
Mulan
7,919
566
40
3
0
292,084
3
L
Horus
6,015
430
45
3
0
191,690
4
W
Loki
8,106
579
103
7
0
325,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role