Player Matchup

Bastet
Bastet
CHASE IS LEGEND
Bastet
Level 153
God Stats
7W - 8L
1,546 SR
Queue Stats
490W - 440L
1,538 Elo+
Solo
Bacchus
Bacchus
ItsMeJax21
Bacchus
Level 146
God Stats
6W - 6L
1,610 SR
Queue Stats
34W - 29L
1,582 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SmallManiac1481
Cu Chulainn
Level 108
God Stats
6W - 3L
1,592 SR
Queue Stats
393W - 373L
1,581 Elo+
Solo
Raijin
Raijin
TacosDeSuadero_8
Raijin
Level 104
God Stats
5W - 4L
1,736 SR
Queue Stats
706W - 795L
1,509 Elo+
Solo
Skadi
Skadi
vLikeMike-_-
Skadi
Level 155
God Stats
8W - 1L
1,646 SR
Queue Stats
171W - 165L
1,558 Elo+
Party 1
Team Averages
Level 133
1,626 SR
1,554 Elo+

VS

Team Averages
Level 110
1,592 SR
1,549 Elo+
Tiamat
Tiamat
CGS Dino
Tiamat
Level 122
God Stats
7W - 8L
1,628 SR
Queue Stats
236W - 208L
1,595 Elo+
Party 2
Sol
Sol
CGS Umbral
Sol
Level 114
God Stats
6W - 6L
1,627 SR
Queue Stats
164W - 169L
1,552 Elo+
Party 2
Fenrir
Fenrir
IceWolf353
Fenrir
Level 117
God Stats
41W - 36L
1,611 SR
Queue Stats
424W - 404L
1,566 Elo+
Solo
Charybdis
Charybdis
SSAYM_AHAH
Charybdis
Level 89
God Stats
0W - 3L
1,582 SR
Queue Stats
162W - 137L
1,550 Elo+
Solo
Mulan
Mulan
SaucyStream2
Mulan
Level 109
God Stats
20W - 23L
1,513 SR
Queue Stats
189W - 224L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,320
665
2,990
6,199
1,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
ItsMeJax21
Bacchus
7
2 / 2 / 2
4,574
572
3,579
5,495
3,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
SmallManiac1481
Cu Chulainn
8
2 / 1 / 0
4,859
607
4,100
8,480
2,759
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,335
542
2,303
3,761
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 2 / 1
4,924
616
1,924
4,887
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
CGS Dino
Tiamat
6
0 / 2 / 2
4,231
529
1,835
3,940
2,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 2 / 0
5,357
670
3,660
4,901
1,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
IceWolf353
Fenrir
6
1 / 1 / 3
4,479
560
2,362
4,678
1,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
SSAYM_AHAH
Charybdis
8
3 / 2 / 1
4,768
596
3,464
3,550
826
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,241
655
6,508
6,384
3,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
9
Kills
7
7
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
CGS Dino
Tiamat
0
2
2
0.5
L
2
2
0
1
W
3
1
1
3.5
L
Fenrir
IceWolf353
Fenrir
1
1
3
2.5
W
Bacchus
ItsMeJax21
Bacchus
2
2
2
1.5
L
Charybdis
SSAYM_AHAH
Charybdis
3
2
1
1.75
L
1
2
0
0.5
W
Cu Chulainn
SmallManiac1481
Cu Chulainn
2
1
0
2
W
0
1
1
0.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,896
Damage
17,829
28,822
Taken
23,453
9,879
Mitigated
9,481
8,236
Healing
6,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
CGS Dino
Tiamat
1,835
171
0
510
3,940
2,078
133
833
3,023
16,335
0
L
3,660
1,160
0
1,746
4,901
1,521
0
1,296
3,301
29,712
3,175
W
2,990
768
0
2,816
6,199
1,643
0
2,566
3,633
0
21,747
L
Fenrir
IceWolf353
Fenrir
2,362
691
0
2,127
4,678
1,602
0
1,556
2,881
0
9,690
W
Bacchus
ItsMeJax21
Bacchus
3,579
314
204
2,220
5,495
3,443
0
101
5,394
12,648
0
L
Charybdis
SSAYM_AHAH
Charybdis
3,464
1,081
0
564
3,550
826
0
1,281
2,105
0
21,212
L
6,508
1,218
0
1,922
6,384
3,454
0
87
6,261
0
26,833
W
Cu Chulainn
SmallManiac1481
Cu Chulainn
4,100
1,323
0
601
8,480
2,759
0
0
7,999
0
18,483
W
2,303
124
0
1,107
3,761
1,153
92
2,487
1,274
18,786
0
W
1,924
803
0
1,288
4,887
881
20
0
4,887
0
23,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
24,076
198
Minions Killed
226
0
Camps Cleared
0
774,526
Distance Traveled
711,865
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,231
529
39
5
0
158,733
3
L
Sol
5,357
670
73
9
0
149,595
1
W
Bastet
5,320
665
48
6
0
165,196
1
L
Fenrir
4,479
560
16
2
0
131,359
1
W
Bacchus
4,574
572
26
3
0
162,573
2
L
Charybdis
4,768
596
44
6
0
140,460
0
L
Mulan
5,241
655
54
7
0
131,718
2
W
Cu Chulainn
4,859
607
46
6
0
144,279
2
W
Raijin
4,335
542
33
4
0
147,652
2
W
Skadi
4,924
616
45
6
0
154,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role