Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
ChoprisLambreton
Ao Kuang
Level 139
God Stats
10W - 14L
1,571 SR
Queue Stats
270W - 289L
1,566 Elo+
Solo
Izanami
Izanami
GGL0sian
Izanami
Level 100
God Stats
7W - 7L
1,615 SR
Queue Stats
578W - 438L
1,611 Elo+
Party 1
Artio
Artio
aalhaddad_
Artio
Level 143
God Stats
10W - 10L
1,546 SR
Queue Stats
119W - 123L
1,564 Elo+
Solo
Kali
Kali
johnyboy1313131
Kali
Level 81
God Stats
6W - 5L
1,576 SR
Queue Stats
338W - 216L
1,561 Elo+
Party 1
Team Averages
Level 124
1,562 SR
1,560 Elo+

VS

Team Averages
Level 118
1,653 SR
1,587 Elo+
Ah Puch
Ah Puch
Droid_SDz
Ah Puch
Level 129
God Stats
91W - 64L
1,655 SR
Queue Stats
453W - 438L
1,562 Elo+
Solo
Medusa
Medusa
NolanCS
Medusa
Level 120
God Stats
6W - 7L
1,520 SR
Queue Stats
373W - 332L
1,537 Elo+
Solo
Sylvanus
Sylvanus
Shoexinii
Sylvanus
Level 147
God Stats
10W - 7L
1,751 SR
Queue Stats
138W - 133L
1,603 Elo+
Solo
Arachne
Arachne
Sunderlund
Arachne
Level 63
God Stats
30W - 12L
1,711 SR
Queue Stats
255W - 217L
1,671 Elo+
Solo
Ao Kuang
Ao Kuang
iDontLikeMMR
Ao Kuang
Level 132
God Stats
9W - 5L
1,628 SR
Queue Stats
432W - 430L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
2 / 0 / 4
6,213
565
3,939
4,345
1,335
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 3 / 2
6,465
588
5,069
9,299
2,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
GGL0sian
Izanami
9
0 / 4 / 0
5,230
475
2,550
8,053
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
7
0 / 4 / 0
4,840
440
2,775
11,039
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 6 / 0
6,013
547
6,848
10,468
4,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Droid_SDz
Ah Puch
10
0 / 3 / 1
5,888
535
3,084
4,300
1,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
NolanCS
Medusa
13
6 / 0 / 1
7,154
650
9,171
5,755
1,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Shoexinii
Sylvanus
9
0 / 0 / 4
5,713
519
3,541
7,388
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
Sunderlund
Arachne
11
5 / 3 / 1
6,414
583
5,517
7,599
2,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
iDontLikeMMR
Ao Kuang
12
6 / 1 / 0
7,199
654
7,987
9,591
3,311
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
17
17
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
0
4
4
L
4
3
2
1.67
W
Ah Puch
Droid_SDz
Ah Puch
0
3
1
0.17
L
Izanami
GGL0sian
Izanami
0
4
0
0
W
Medusa
NolanCS
Medusa
6
0
1
6.5
W
Sylvanus
Shoexinii
Sylvanus
0
0
4
2
W
Arachne
Sunderlund
Arachne
5
3
1
1.83
L
Artio
0
4
0
0
W
Ao Kuang
iDontLikeMMR
Ao Kuang
6
1
0
6
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,181
Damage
29,300
43,204
Taken
34,633
14,000
Mitigated
13,404
14,858
Healing
16,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,939
314
0
1,819
4,345
1,335
0
2,083
2,262
31,435
0
L
5,069
1,580
0
3,830
9,299
2,582
0
1,292
8,007
30,282
0
W
Ah Puch
Droid_SDz
Ah Puch
3,084
252
0
543
4,300
1,492
294
3,110
1,190
38,411
0
L
Izanami
GGL0sian
Izanami
2,550
1,345
0
2,195
8,053
1,208
0
420
7,633
0
36,465
W
Medusa
NolanCS
Medusa
9,171
5,244
0
2,381
5,755
1,792
732
2,076
3,679
0
49,882
W
Sylvanus
Shoexinii
Sylvanus
3,541
1,362
1,685
3,104
7,388
3,960
210
3,457
3,931
18,182
0
W
Arachne
Sunderlund
Arachne
5,517
3,339
0
2,696
7,599
2,849
0
3,140
4,459
0
35,892
L
Artio
2,775
198
289
3,661
11,039
4,476
0
2,830
8,209
15,027
0
W
Ao Kuang
iDontLikeMMR
Ao Kuang
7,987
2,187
0
5,922
9,591
3,311
670
0
9,591
36,163
0
L
6,848
2,886
0
3,064
10,468
4,399
0
7,987
2,481
0
32,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,761
Gold Earned
32,368
315
Minions Killed
344
0
Camps Cleared
0
999,730
Distance Traveled
1,056,881
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,213
565
88
8
0
224,495
6
L
Ao Kuang
6,465
588
64
6
0
222,202
3
W
Ah Puch
5,888
535
87
8
0
201,782
3
L
Izanami
5,230
475
80
7
0
185,741
3
W
Medusa
7,154
650
93
8
0
200,950
3
W
Sylvanus
5,713
519
30
3
0
200,078
5
W
Arachne
6,414
583
68
6
0
251,665
2
L
Artio
4,840
440
23
2
0
188,932
2
W
Ao Kuang
7,199
654
66
6
0
202,406
5
L
Kali
6,013
547
60
5
0
178,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role