Player Matchup

Cerberus
Cerberus
BigD_i_cEnergy
Cerberus
Level 146
God Stats
6W - 1L
1,794 SR
Queue Stats
106W - 83L
1,593 Elo+
Party 1
Raijin
Raijin
Bloodlaser
Raijin
Level 89
God Stats
6W - 3L
1,681 SR
Queue Stats
227W - 168L
1,616 Elo+
Party 1
Chang'e
Chang'e
GRENINJAASH
Chang'e
Level 125
God Stats
8W - 4L
1,620 SR
Queue Stats
409W - 374L
1,508 Elo+
Solo
Artemis
Artemis
MewriceJr
Artemis
Level 119
God Stats
1W - 2L
1,497 SR
Queue Stats
101W - 85L
1,514 Elo+
Party 1
Sobek
Sobek
XZONEX9
Sobek
Level 109
God Stats
6W - 3L
1,647 SR
Queue Stats
244W - 235L
1,608 Elo+
Solo
Team Averages
Level 118
1,648 SR
1,568 Elo+

VS

Team Averages
Level 139
1,496 SR
1,529 Elo+
Sylvanus
Sylvanus
Bezzle
Sylvanus
Level 148
God Stats
2W - 4L
1,469 SR
Queue Stats
414W - 416L
1,557 Elo+
Solo
Discordia
Discordia
Metagentsu
Discordia
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,561 Elo+
Party 2
Cerberus
Cerberus
Xyriios
Cerberus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,490 Elo+
Party 2
Arachne
Arachne
monkeymonk1st
Arachne
Level 129
God Stats
2W - 4L
1,605 SR
Queue Stats
142W - 162L
1,505 Elo+
Solo
Loki
Loki
xxMortbide
Loki
Level 158
God Stats
11W - 20L
1,407 SR
Queue Stats
1,353W - 1,349L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
4 / 2 / 13
9,089
757
8,048
14,255
11,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Bloodlaser
Raijin
17
4 / 3 / 16
9,900
825
13,101
7,250
3,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
GRENINJAASH
Chang'e
16
8 / 2 / 9
10,130
844
8,168
7,967
7,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MewriceJr
Artemis
17
5 / 4 / 15
10,149
846
17,512
9,130
4,703
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sobek
XZONEX9
Sobek
16
2 / 3 / 19
9,184
765
6,614
16,773
22,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bezzle
Sylvanus
13
1 / 5 / 10
8,134
678
7,882
12,307
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Metagentsu
Discordia
17
5 / 5 / 7
9,842
820
11,716
7,651
3,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Xyriios
Cerberus
16
4 / 4 / 8
9,296
775
9,072
16,293
19,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
13
3 / 6 / 8
8,728
727
9,008
12,473
5,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 3 / 11
8,611
718
8,348
14,532
9,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
58
23
Kills
14
14
Deaths
23
72
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bezzle
Sylvanus
1
5
10
1.2
W
Cerberus
4
2
13
5.25
W
Raijin
Bloodlaser
Raijin
4
3
16
4
W
Chang'e
GRENINJAASH
Chang'e
8
2
9
6.25
L
Discordia
Metagentsu
Discordia
5
5
7
1.7
W
Artemis
MewriceJr
Artemis
5
4
15
3.13
W
Sobek
XZONEX9
Sobek
2
3
19
3.83
L
Cerberus
Xyriios
Cerberus
4
4
8
2
L
Arachne
3
6
8
1.17
L
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,443
Damage
46,026
55,375
Taken
63,256
49,966
Mitigated
47,750
26,373
Healing
24,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bezzle
Sylvanus
7,882
2,303
4,062
2,631
12,307
10,070
237
6,201
6,106
11,131
1,298
W
Cerberus
8,048
284
97
4,753
14,255
11,845
644
7,461
6,251
15,076
0
W
Raijin
Bloodlaser
Raijin
13,101
493
264
696
7,250
3,623
1,056
3,034
3,911
33,510
0
W
Chang'e
GRENINJAASH
Chang'e
8,168
655
6,807
2,999
7,967
7,686
1,273
3,830
3,988
17,680
0
L
Discordia
Metagentsu
Discordia
11,716
1,030
403
525
7,651
3,367
613
4,489
3,162
31,651
0
W
Artemis
MewriceJr
Artemis
17,512
8,439
3,483
1,503
9,130
4,703
1,813
5,622
3,340
0
28,819
W
Sobek
XZONEX9
Sobek
6,614
469
1,161
4,610
16,773
22,109
510
8,042
8,450
14,519
0
L
Cerberus
Xyriios
Cerberus
9,072
568
1,027
4,777
16,293
19,383
391
8,224
8,069
20,738
0
L
Arachne
9,008
6,149
1,179
2,424
12,473
5,025
35
7,844
4,629
0
12,067
L
8,348
1,152
2,194
5,248
14,532
9,905
786
9,173
5,359
0
23,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
44,611
190
Minions Killed
117
0
Camps Cleared
0
1,053,281
Distance Traveled
990,567
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,134
678
6
1
0
168,841
0
W
Cerberus
9,089
757
42
4
0
228,624
2
W
Raijin
9,900
825
63
5
0
210,313
0
W
Chang'e
10,130
844
32
3
0
208,593
0
L
Discordia
9,842
820
50
4
0
204,180
1
W
Artemis
10,149
846
46
4
0
189,393
3
W
Sobek
9,184
765
7
1
0
216,358
0
L
Cerberus
9,296
775
35
3
0
192,749
2
L
Arachne
8,728
727
5
0
0
186,606
2
L
Loki
8,611
718
21
2
0
238,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role