Player Matchup

Ymir
Ymir
 
Ymir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Kidri
Bellona
Level 99
God Stats
1W - 4L
1,278 SR
Queue Stats
13W - 18L
1,408 Elo+
Party 1
Poseidon
Poseidon
SKUIIHACK
Poseidon
Level 64
God Stats
8W - 1L
1,563 SR
Queue Stats
304W - 311L
1,423 Elo+
Solo
Erlang Shen
Erlang Shen
Sirk17
Erlang Shen
Level 78
God Stats
15W - 16L
1,550 SR
Queue Stats
24W - 24L
1,452 Elo+
Party 1
Neith
Neith
h2Q8
Neith
Level 4
God Stats
1W - 1L
1,532 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 54
1,485 SR
1,457 Elo+

VS

Team Averages
Level 72
1,549 SR
1,427 Elo+
Thanatos
Thanatos
DemonBleu
Thanatos
Level 65
God Stats
1W - 5L
1,343 SR
Queue Stats
202W - 312L
1,323 Elo+
Party 2
Atlas
Atlas
FMBbk
Atlas
Level 62
God Stats
1W - 1L
1,492 SR
Queue Stats
176W - 266L
1,302 Elo+
Party 2
Agni
Agni
Mamberroi2498
Agni
Level 108
God Stats
3W - 3L
1,619 SR
Queue Stats
304W - 301L
1,513 Elo+
Solo
Rama
Rama
SAPOMAS
Rama
Level 82
God Stats
274W - 325L
1,455 SR
Queue Stats
487W - 565L
1,394 Elo+
Solo
Neith
Neith
Xxjuanu
Neith
Level 41
God Stats
1W - 2L
1,836 SR
Queue Stats
109W - 66L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
0 / 4 / 12
8,038
423
2,482
16,209
12,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Kidri
Bellona
16
4 / 2 / 11
10,207
537
11,105
9,163
8,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
SKUIIHACK
Poseidon
18
9 / 5 / 8
11,390
599
18,508
12,775
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Sirk17
Erlang Shen
17
17 / 3 / 4
11,413
601
16,135
14,498
7,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
h2Q8
Neith
13
1 / 7 / 7
8,627
454
5,481
9,432
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DemonBleu
Thanatos
12
6 / 10 / 3
8,975
472
7,436
18,395
6,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
FMBbk
Atlas
11
1 / 7 / 8
8,608
453
5,857
19,779
18,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 5
10,911
574
11,852
12,255
4,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
SAPOMAS
Rama
16
1 / 6 / 1
9,675
509
1,814
16,825
5,709
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Xxjuanu
Neith
17
8 / 3 / 8
12,067
635
18,206
11,368
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
46
31
Kills
21
21
Deaths
32
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
4
12
1.5
L
Thanatos
DemonBleu
Thanatos
6
10
3
0.75
L
Atlas
FMBbk
Atlas
1
7
8
0.71
W
Bellona
Kidri
Bellona
4
2
11
4.75
L
5
6
5
1.25
L
Rama
SAPOMAS
Rama
1
6
1
0.25
W
Poseidon
SKUIIHACK
Poseidon
9
5
8
2.6
W
Erlang Shen
Sirk17
Erlang Shen
17
3
4
6.33
L
Neith
Xxjuanu
Neith
8
3
8
4
W
Neith
h2Q8
Neith
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,711
Damage
45,165
62,077
Taken
78,622
35,684
Mitigated
41,052
11,669
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,482
452
0
1,102
16,209
12,107
27
4,283
11,926
11,324
0
L
Thanatos
DemonBleu
Thanatos
7,436
3,074
0
8,080
18,395
6,947
487
5,424
12,819
0
31,399
L
Atlas
FMBbk
Atlas
5,857
2,434
1,871
2,119
19,779
18,493
140
7,091
12,454
20,183
0
W
Bellona
Kidri
Bellona
11,105
1,939
0
2,533
9,163
8,715
150
2,018
7,145
9,627
44,112
L
11,852
492
0
2,431
12,255
4,554
310
5,305
6,683
71,331
0
L
Rama
SAPOMAS
Rama
1,814
1,439
0
7,085
16,825
5,709
3,427
614
16,211
0
73,291
W
Poseidon
SKUIIHACK
Poseidon
18,508
1,656
108
2,617
12,775
4,274
849
4,767
8,008
95,313
0
W
Erlang Shen
Sirk17
Erlang Shen
16,135
9,488
0
4,371
14,498
7,430
276
4,184
10,314
0
62,092
L
Neith
Xxjuanu
Neith
18,206
6,946
0
1,785
11,368
5,349
752
3,151
8,169
0
80,066
W
Neith
h2Q8
Neith
5,481
1,912
0
938
9,432
3,158
1,769
2,457
6,975
0
43,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,675
Gold Earned
50,236
435
Minions Killed
492
0
Camps Cleared
0
1,804,815
Distance Traveled
1,571,340
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,038
423
19
1
0
321,310
2
L
Thanatos
8,975
472
54
3
0
307,924
0
L
Atlas
8,608
453
29
2
0
325,181
0
W
Bellona
10,207
537
93
5
0
408,756
4
L
Agni
10,911
574
130
7
0
362,791
2
L
Rama
9,675
509
137
7
0
253,199
1
W
Poseidon
11,390
599
145
8
0
318,602
1
W
Erlang Shen
11,413
601
79
4
0
415,550
6
L
Neith
12,067
635
142
7
0
322,245
2
W
Neith
8,627
454
99
5
0
340,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role