Player Matchup

Gilgamesh
Gilgamesh
Alphasavage21
Gilgamesh
Level 69
God Stats
35W - 40L
1,447 SR
Queue Stats
108W - 104L
1,390 Elo+
Solo
Ra
Ra
BigBoyRigby
Ra
Level 123
God Stats
1W - 0L
1,492 SR
Queue Stats
13W - 10L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GreatCrocodile8
Ah Muzen Cab
Level 148
God Stats
41W - 32L
1,665 SR
Queue Stats
285W - 313L
1,560 Elo+
Solo
Xing Tian
Xing Tian
WicKEdEed33
Xing Tian
Level 63
God Stats
12W - 12L
1,450 SR
Queue Stats
30W - 39L
1,411 Elo+
Solo
Persephone
Persephone
iceman20010
Persephone
Level 125
God Stats
20W - 17L
1,620 SR
Queue Stats
401W - 419L
1,566 Elo+
Solo
Team Averages
Level 106
1,535 SR
1,483 Elo+

VS

Team Averages
Level 106
1,471 SR
1,474 Elo+
Nike
Nike
Satanao
Nike
Level 63
God Stats
1W - 2L
1,686 SR
Queue Stats
491W - 557L
1,475 Elo+
Solo
Skadi
Skadi
Swedishhammer7
Skadi
Level 76
God Stats
3W - 3L
1,636 SR
Queue Stats
109W - 111L
1,423 Elo+
Solo
Vulcan
Vulcan
Vorthax
Vulcan
Level 76
God Stats
42W - 57L
1,429 SR
Queue Stats
687W - 776L
1,419 Elo+
Solo
Atlas
Atlas
barduc19
Atlas
Level 160
God Stats
2W - 5L
1,118 SR
Queue Stats
338W - 327L
1,521 Elo+
Solo
He Bo
He Bo
丨訷也丨
He Bo
Level 154
God Stats
6W - 15L
1,484 SR
Queue Stats
171W - 151L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alphasavage21
Gilgamesh
19
0 / 2 / 13
11,314
870
7,487
11,930
4,980
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 11
13,589
1,045
16,176
15,448
6,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GreatCrocodile8
Ah Muzen Cab
20
8 / 3 / 13
13,768
1,059
21,853
13,610
5,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
WicKEdEed33
Xing Tian
19
3 / 3 / 13
12,055
927
7,294
15,089
20,716
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Persephone
iceman20010
Persephone
19
5 / 2 / 13
13,533
1,041
23,177
12,264
4,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

185

VS

Team 2 Tickets

87

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Satanao
Nike
18
0 / 2 / 4
11,125
856
8,131
17,256
16,659
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
1 / 9 / 3
12,077
929
7,045
21,293
9,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Vorthax
Vulcan
18
2 / 6 / 4
12,027
925
13,471
12,654
4,811
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
barduc19
Atlas
19
4 / 5 / 8
12,860
989
20,469
23,864
32,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
5 / 3 / 2
11,814
909
14,420
10,506
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
33
24
Kills
12
12
Deaths
25
63
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alphasavage21
Gilgamesh
0
2
13
3.25
W
8
2
11
6.75
W
Ah Muzen Cab
GreatCrocodile8
Ah Muzen Cab
8
3
13
4.83
L
Nike
Satanao
Nike
0
2
4
1
L
1
9
3
0.28
L
Vulcan
Vorthax
Vulcan
2
6
4
0.67
W
Xing Tian
WicKEdEed33
Xing Tian
3
3
13
3.17
L
Atlas
barduc19
Atlas
4
5
8
1.6
W
Persephone
iceman20010
Persephone
5
2
13
5.75
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,987
Damage
63,536
68,341
Taken
85,573
41,903
Mitigated
66,990
15,996
Healing
3,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alphasavage21
Gilgamesh
7,487
3,434
11
1,287
11,930
4,980
0
7,830
3,643
0
18,541
W
16,176
789
2,371
5,430
15,448
6,598
0
10,857
4,195
57,663
0
W
Ah Muzen Cab
GreatCrocodile8
Ah Muzen Cab
21,853
7,157
0
3,673
13,610
5,196
0
10,106
3,206
0
57,833
L
Nike
Satanao
Nike
8,131
779
0
457
17,256
16,659
0
10,002
6,984
4,939
28,839
L
7,045
2,505
0
1,242
21,293
9,255
0
9,830
11,247
0
36,071
L
Vulcan
Vorthax
Vulcan
13,471
4,862
0
0
12,654
4,811
0
5,723
6,765
38,309
0
W
Xing Tian
WicKEdEed33
Xing Tian
7,294
632
76
203
15,089
20,716
0
8,868
5,609
10,430
0
L
Atlas
barduc19
Atlas
20,469
5,044
0
1,744
23,864
32,288
0
12,307
11,201
36,895
0
W
Persephone
iceman20010
Persephone
23,177
276
373
2,572
12,264
4,413
0
10,198
1,888
46,617
0
L
14,420
40
0
505
10,506
3,977
0
7,619
2,729
29,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,259
Gold Earned
59,903
280
Minions Killed
259
10
Camps Cleared
5
1,305,166
Distance Traveled
1,132,957
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,314
870
27
2
1
264,028
1
W
Ra
13,589
1,045
107
8
0
261,378
0
W
Ah Muzen Cab
13,768
1,059
86
7
3
259,219
1
L
Nike
11,125
856
59
5
2
284,478
1
L
Skadi
12,077
929
69
5
1
206,192
0
L
Vulcan
12,027
925
57
4
1
239,173
0
W
Xing Tian
12,055
927
14
1
2
257,522
0
L
Atlas
12,860
989
36
3
0
246,334
0
W
Persephone
13,533
1,041
46
4
4
263,019
0
L
He Bo
11,814
909
38
3
1
156,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role