Player Matchup

Odin
Odin
Gold V
ElRaiKn
Odin
Gold V
Level 86
God Stats
0W - 1L
1,852 SR
Queue Stats
74W - 81L
1,375 MMR
Party 1
Zhong Kui
Zhong Kui
Gold I
LeLyonnais57
Zhong Kui
Gold I
Level 122
God Stats
32W - 26L
1,585 SR
Queue Stats
173W - 206L
1,828 MMR
Party 1
Xing Tian
Xing Tian
Gold V
patoulachi57
Xing Tian
Gold V
Level 101
God Stats
4W - 1L
2,005 SR
Queue Stats
109W - 127L
1,469 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 103
1,814 SR
1,557 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,633 SR
1,943 MMR
Ganesha
Ganesha
Gold V
Chaponito
Ganesha
Gold V
Level 127
God Stats
12W - 14L
1,552 SR
Queue Stats
56W - 67L
1,403 MMR
Solo
Scylla
Scylla
Masters
Khayzal
Scylla
Masters
Level 146
God Stats
146W - 76L
1,741 SR
Queue Stats
759W - 344L
2,289 MMR
Party 2
Fenrir
Fenrir
Diamond III
hans-im-gluck1
Fenrir
Diamond III
Level 160
God Stats
23W - 20L
1,605 SR
Queue Stats
475W - 488L
2,136 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ElRaiKn
Odin
14
1 / 2 / 3
10,080
560
8,574
15,055
18,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
LeLyonnais57
Zhong Kui
14
1 / 6 / 2
10,214
567
13,163
19,575
12,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
patoulachi57
Xing Tian
13
1 / 5 / 2
9,655
536
9,649
22,429
16,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
GebAchillesBacchusBastetGilgamesh

VS

Bans
SolAresZeusCerberusMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Chaponito
Ganesha
15
0 / 1 / 12
10,834
602
10,050
17,155
20,223
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Khayzal
Scylla
17
8 / 0 / 5
12,123
674
23,287
7,951
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 8
11,571
643
12,090
17,962
17,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
3
Kills
13
13
Deaths
4
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Chaponito
Ganesha
0
1
12
6
L
Odin
ElRaiKn
Odin
1
2
3
1.25
W
Scylla
Khayzal
Scylla
8
0
5
10.5
L
Zhong Kui
LeLyonnais57
Zhong Kui
1
6
2
0.33
W
5
3
8
3
L
Xing Tian
patoulachi57
Xing Tian
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,386
Damage
45,427
57,059
Taken
43,068
46,450
Mitigated
41,515
16,891
Healing
14,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Chaponito
Ganesha
10,050
550
555
4,045
17,155
20,223
310
7,778
8,281
36,619
0
L
Odin
ElRaiKn
Odin
8,574
609
0
3,267
15,055
18,023
0
8,361
5,894
0
22,333
W
Scylla
Khayzal
Scylla
23,287
2,684
0
3,157
7,951
3,359
1,669
4,875
2,728
66,026
0
L
Zhong Kui
LeLyonnais57
Zhong Kui
13,163
239
0
8,022
19,575
12,106
0
11,107
7,773
60,916
0
W
12,090
1,929
0
6,377
17,962
17,933
639
9,041
7,489
774
27,552
L
Xing Tian
patoulachi57
Xing Tian
9,649
470
0
5,602
22,429
16,321
0
13,415
8,179
22,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,949
Gold Earned
34,528
184
Minions Killed
204
7
Camps Cleared
7
963,646
Distance Traveled
1,016,537
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,834
602
3
0
1
331,309
3
L
Odin
10,080
560
40
2
2
348,750
3
W
Scylla
12,123
674
138
8
4
336,175
3
L
Zhong Kui
10,214
567
126
7
5
290,554
5
W
Fenrir
11,571
643
63
4
2
349,053
3
L
Xing Tian
9,655
536
18
1
0
324,342
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role