Player Matchup

Kali
Kali
DJRuslan
Kali
Level 28
God Stats
17W - 26L
1,430 SR
Queue Stats
24W - 38L
1,426 Elo+
Party 1
Neith
Neith
EveBertman
Neith
Level 67
God Stats
37W - 38L
1,480 SR
Queue Stats
163W - 200L
1,387 Elo+
Party 3
He Bo
He Bo
Flawlessini
He Bo
Level 82
God Stats
1W - 2L
1,429 SR
Queue Stats
19W - 35L
1,349 Elo+
Party 1
Izanami
Izanami
Knarkoman
Izanami
Level 27
God Stats
24W - 17L
1,566 SR
Queue Stats
39W - 43L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
ScratBattle
Cthulhu
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 154L
1,462 Elo+
Party 3
Team Averages
Level 52
1,481 SR
1,423 Elo+

VS

Team Averages
Level 48
1,369 SR
1,381 Elo+
Cerberus
Cerberus
D_e_S_t_R_o_Y948
Cerberus
Level 100
God Stats
3W - 3L
1,259 SR
Queue Stats
232W - 236L
1,464 Elo+
Party 4
Mulan
Mulan
Fabriksjanne
Mulan
Level 28
God Stats
1W - 0L
1,691 SR
Queue Stats
6W - 13L
1,326 Elo+
Party 2
Danzaburou
Danzaburou
PacificEndrox
Danzaburou
Level 25
God Stats
1W - 4L
1,184 SR
Queue Stats
11W - 16L
1,385 Elo+
Party 4
Chang'e
Chang'e
Svettjerk
Chang'e
Level 39
God Stats
1W - 0L
1,282 SR
Queue Stats
6W - 10L
1,369 Elo+
Party 2
Loki
Loki
amunguru
Loki
Level 48
God Stats
11W - 10L
1,428 SR
Queue Stats
21W - 31L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
3 / 2 / 3
7,420
571
4,708
10,361
3,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
8
0 / 10 / 2
5,192
399
6,872
10,611
2,342
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 7 / 2
6,901
531
6,398
8,513
2,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Knarkoman
Izanami
11
3 / 5 / 2
6,651
512
7,157
8,951
3,061
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
ScratBattle
Cthulhu
9
1 / 6 / 4
6,575
506
3,843
11,470
5,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 9
7,493
576
5,177
12,712
10,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 4 / 5
7,107
547
6,824
8,584
5,399
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
PacificEndrox
Danzaburou
13
11 / 0 / 6
8,853
681
13,244
6,343
1,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
Svettjerk
Chang'e
13
9 / 2 / 1
7,997
615
8,335
10,076
3,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
4 / 2 / 3
7,163
551
4,899
7,657
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
9
Kills
29
30
Deaths
9
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Kali
3
2
3
2.25
W
3
1
9
7.5
L
Neith
0
10
2
0.1
W
2
4
5
1.13
L
2
7
2
0.43
L
Izanami
Knarkoman
Izanami
3
5
2
0.8
W
Danzaburou
PacificEndrox
Danzaburou
11
0
6
14
L
Cthulhu
ScratBattle
Cthulhu
1
6
4
0.5
W
Chang'e
Svettjerk
Chang'e
9
2
1
4.75
W
Loki
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,978
Damage
38,479
49,906
Taken
45,372
16,755
Mitigated
23,318
10,767
Healing
17,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
4,708
3,021
0
4,683
10,361
3,682
366
1,216
9,117
0
31,902
W
5,177
990
271
5,603
12,712
10,787
0
3,068
9,538
27,241
0
L
Neith
6,872
4,453
0
2,046
10,611
2,342
726
3,232
7,305
0
23,052
W
6,824
1,435
0
1,384
8,584
5,399
0
705
7,829
0
32,317
L
6,398
331
0
998
8,513
2,591
0
4,107
4,136
37,139
0
L
Izanami
Knarkoman
Izanami
7,157
4,525
0
1,065
8,951
3,061
16
1,531
7,376
0
37,412
W
Danzaburou
PacificEndrox
Danzaburou
13,244
6,139
589
2,668
6,343
1,940
3,246
1,130
5,181
0
47,332
L
Cthulhu
ScratBattle
Cthulhu
3,843
886
218
1,757
11,470
5,079
0
2,931
8,460
14,539
0
W
Chang'e
Svettjerk
Chang'e
8,335
501
801
4,498
10,076
3,238
957
4,164
5,728
37,900
0
W
Loki
4,899
1,579
0
1,892
7,657
1,954
0
899
6,748
0
34,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,739
Gold Earned
38,613
273
Minions Killed
381
0
Camps Cleared
0
1,128,639
Distance Traveled
1,243,603
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
7,420
571
82
6
0
244,576
0
W
Cerberus
7,493
576
81
6
0
237,203
3
L
Neith
5,192
399
40
3
0
211,230
3
W
Mulan
7,107
547
78
6
0
226,290
1
L
He Bo
6,901
531
65
5
0
234,228
2
L
Izanami
6,651
512
63
5
0
188,251
0
W
Danzaburou
8,853
681
80
6
0
257,834
2
L
Cthulhu
6,575
506
23
2
0
250,354
2
W
Chang'e
7,997
615
78
6
0
251,205
4
W
Loki
7,163
551
64
5
0
271,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role