Player Matchup

Chiron
Chiron
 
Chiron
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Crowbirdw
Fenrir
Level 121
God Stats
5W - 11L
1,374 SR
Queue Stats
625W - 652L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
GameBasher3000
Cthulhu
Level 108
God Stats
15W - 11L
1,510 SR
Queue Stats
103W - 112L
1,379 Elo+
Solo
Achilles
Achilles
Luddo183
Achilles
Level 18
God Stats
0W - 5L
1,374 SR
Queue Stats
11W - 27L
1,335 Elo+
Party 2
Chang'e
Chang'e
dipplen
Chang'e
Level 64
God Stats
7W - 10L
1,450 SR
Queue Stats
83W - 108L
1,309 Elo+
Party 2
Team Averages
Level 79
1,442 SR
1,386 Elo+

VS

Team Averages
Level 99
1,573 SR
1,522 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Kisari4
Skadi
Level 68
God Stats
26W - 26L
1,464 SR
Queue Stats
53W - 69L
1,369 Elo+
Solo
Poseidon
Poseidon
StaIins_Dad
Poseidon
Level 10
God Stats
3W - 3L
1,786 SR
Queue Stats
10W - 9L
1,517 Elo+
Party 1
Vamana
Vamana
TEXASNOVA2005
Vamana
Level 129
God Stats
3W - 3L
1,512 SR
Queue Stats
466W - 412L
1,632 Elo+
Party 1
Merlin
Merlin
lidlu
Merlin
Level 147
God Stats
11W - 8L
1,602 SR
Queue Stats
279W - 217L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 6 / 2
6,838
488
3,142
11,260
2,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Crowbirdw
Fenrir
13
4 / 5 / 4
7,733
552
7,084
13,301
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 4
6,560
469
2,932
10,148
4,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
Luddo183
Achilles
10
1 / 7 / 0
6,256
447
1,613
8,311
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
dipplen
Chang'e
12
3 / 6 / 2
7,512
537
6,303
10,909
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
7 / 2 / 8
8,950
639
11,180
9,798
2,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Skadi
Kisari4
Skadi
13
7 / 4 / 5
8,698
621
4,860
7,923
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
StaIins_Dad
Poseidon
13
4 / 1 / 1
7,959
569
5,760
4,924
1,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
5 / 3 / 10
8,612
615
8,352
12,237
11,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
lidlu
Merlin
14
4 / 3 / 5
8,798
628
7,010
8,696
2,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
56
12
Kills
27
28
Deaths
13
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
6
2
0.67
W
Izanami
 
Izanami
7
2
8
5.5
L
Fenrir
Crowbirdw
Fenrir
4
5
4
1.2
L
1
4
4
0.75
W
Skadi
Kisari4
Skadi
7
4
5
2.38
L
Achilles
Luddo183
Achilles
1
7
0
0.14
W
Poseidon
StaIins_Dad
Poseidon
4
1
1
4.5
W
5
3
10
3.33
L
Chang'e
dipplen
Chang'e
3
6
2
0.67
W
Merlin
lidlu
Merlin
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,074
Damage
37,162
53,929
Taken
43,578
18,777
Mitigated
20,842
13,477
Healing
9,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
3,142
1,692
438
3,602
11,260
2,518
0
3,420
7,759
0
34,829
W
Izanami
 
Izanami
11,180
6,883
0
1,863
9,798
2,585
1,357
1,300
8,498
0
52,553
L
Fenrir
Crowbirdw
Fenrir
7,084
2,636
0
4,144
13,301
4,120
0
1,825
11,349
0
47,325
L
2,932
202
361
1,523
10,148
4,941
0
4,485
5,595
20,687
0
W
Skadi
Kisari4
Skadi
4,860
2,334
0
1,771
7,923
2,415
964
1,372
6,480
0
39,064
L
Achilles
Luddo183
Achilles
1,613
454
0
252
8,311
4,467
1,618
310
7,766
0
18,131
W
Poseidon
StaIins_Dad
Poseidon
5,760
1,058
0
1,748
4,924
1,221
0
1,191
3,733
41,635
0
W
8,352
2,688
0
3,373
12,237
11,829
373
1,565
10,497
9,015
33,326
L
Chang'e
dipplen
Chang'e
6,303
310
38
3,119
10,909
2,731
150
4,357
6,349
38,809
0
W
Merlin
lidlu
Merlin
7,010
114
0
984
8,696
2,792
232
3,807
4,889
59,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,899
Gold Earned
43,017
289
Minions Killed
411
0
Camps Cleared
0
1,329,988
Distance Traveled
1,419,961
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,838
488
60
4
0
262,735
4
W
Izanami
8,950
639
91
7
0
278,370
1
L
Fenrir
7,733
552
74
5
0
304,886
3
L
Cthulhu
6,560
469
34
2
0
266,862
6
W
Skadi
8,698
621
70
5
0
276,125
0
L
Achilles
6,256
447
41
3
0
250,162
0
W
Poseidon
7,959
569
69
5
0
298,538
2
W
Vamana
8,612
615
78
6
0
295,692
0
L
Chang'e
7,512
537
80
6
0
245,343
0
W
Merlin
8,798
628
103
7
0
271,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role