Player Matchup

Vulcan
Vulcan
Gold III
ReportTheFeeders
Vulcan
Gold III
Level 33
God Stats
1W - 0L
1,437 SR
Queue Stats
5W - 0L
1,800 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 33
1,437 SR
1,800 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,486 SR
1,785 MMR
Neith
Neith
Gold III
Jan_Energyy
Neith
Gold III
Level 157
God Stats
1W - 2L
1,486 SR
Queue Stats
57W - 55L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 0
10,417
868
9,862
8,582
6,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SolAh Muzen CabHe BoAnhurHades

VS

Bans
KaliBastetMedusaSkadiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,179
765
5,413
11,730
6,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,862
Damage
5,413
8,582
Taken
11,730
6,023
Mitigated
6,995
4,183
Healing
5,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,413
1,580
0
5,418
11,730
6,995
0
10,088
1,642
0
57,380
W
9,862
2,770
0
4,183
8,582
6,023
456
198
7,529
66,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,417
Gold Earned
9,179
143
Minions Killed
142
7
Camps Cleared
3
253,308
Distance Traveled
255,152
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,179
765
142
12
3
255,152
2
W
Vulcan
10,417
868
143
12
7
253,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role