Player Matchup

Sol
Sol
Daerio
Sol
Level 28
God Stats
1W - 0L
1,277 SR
Queue Stats
12W - 11L
1,413 Elo+
Party 2
Freya
Freya
EVO4LIFE
Freya
Level 25
God Stats
8W - 2L
1,819 SR
Queue Stats
31W - 15L
1,650 Elo+
Party 3
Gilgamesh
Gilgamesh
Riptide3689
Gilgamesh
Level 48
God Stats
7W - 5L
1,709 SR
Queue Stats
240W - 159L
1,656 Elo+
Party 3
Bacchus
Bacchus
Rubendros
Bacchus
Level 75
God Stats
9W - 5L
1,586 SR
Queue Stats
106W - 96L
1,491 Elo+
Party 2
Bakasura
Bakasura
ilgrandehercule
Bakasura
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 28L
1,484 Elo+
Party 2
Team Averages
Level 48
1,578 SR
1,539 Elo+

VS

Team Averages
Level 47
1,225 SR
1,456 Elo+
Fenrir
Fenrir
Dima001VRN
Fenrir
Level 104
God Stats
3W - 4L
1,461 SR
Queue Stats
34W - 24L
1,503 Elo+
Party 1
Ymir
Ymir
SladkiyBubaleh95
Ymir
Level 14
God Stats
0W - 1L
1,160 SR
Queue Stats
6W - 8L
1,458 Elo+
Party 1
Poseidon
Poseidon
TheAnkessBoss
Poseidon
Level 44
God Stats
1W - 4L
1,146 SR
Queue Stats
140W - 145L
1,403 Elo+
Solo
Danzaburou
Danzaburou
feketeharom69
Danzaburou
Level 31
God Stats
0W - 4L
1,093 SR
Queue Stats
11W - 16L
1,400 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
larainkrisa
Ah Muzen Cab
Level 42
God Stats
1W - 4L
1,267 SR
Queue Stats
116W - 109L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Daerio
Sol
16
5 / 2 / 3
10,393
547
8,917
10,919
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Freya
EVO4LIFE
Freya
17
7 / 5 / 5
10,769
567
12,111
11,720
4,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Riptide3689
Gilgamesh
17
9 / 1 / 5
11,005
579
14,046
20,152
15,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Rubendros
Bacchus
14
3 / 1 / 13
10,115
532
5,491
15,393
18,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
16
6 / 6 / 6
10,110
532
6,863
15,600
7,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dima001VRN
Fenrir
13
2 / 7 / 4
8,507
448
6,975
13,951
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 9
9,058
477
4,702
14,058
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
TheAnkessBoss
Poseidon
16
4 / 5 / 1
9,938
523
11,591
10,569
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
feketeharom69
Danzaburou
15
3 / 7 / 0
10,106
532
3,417
9,773
3,320
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
larainkrisa
Ah Muzen Cab
16
5 / 5 / 5
9,784
515
10,798
15,562
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
34
30
Kills
15
15
Deaths
30
32
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
Daerio
Sol
5
2
3
3.25
L
Fenrir
Dima001VRN
Fenrir
2
7
4
0.57
W
Freya
EVO4LIFE
Freya
7
5
5
1.9
W
Gilgamesh
Riptide3689
Gilgamesh
9
1
5
11.5
W
Bacchus
Rubendros
Bacchus
3
1
13
9.5
L
1
6
9
0.92
L
Poseidon
TheAnkessBoss
Poseidon
4
5
1
0.9
L
Danzaburou
feketeharom69
Danzaburou
3
7
0
0.43
W
Bakasura
6
6
6
1.5
L
Ah Muzen Cab
larainkrisa
Ah Muzen Cab
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
37,483
73,784
Taken
63,913
50,288
Mitigated
33,064
21,404
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Daerio
Sol
8,917
2,270
0
4,200
10,919
4,201
2,691
3,572
7,029
64,636
7,237
L
Fenrir
Dima001VRN
Fenrir
6,975
653
0
1,862
13,951
5,033
0
6,075
7,232
0
37,809
W
Freya
EVO4LIFE
Freya
12,111
3,914
0
3,308
11,720
4,450
900
4,051
7,633
61,781
6,211
W
Gilgamesh
Riptide3689
Gilgamesh
14,046
2,906
0
5,520
20,152
15,698
447
4,292
15,788
7,843
55,014
W
Bacchus
Rubendros
Bacchus
5,491
769
932
3,794
15,393
18,872
0
4,589
10,583
28,275
0
L
4,702
564
0
666
14,058
15,068
0
8,165
5,591
20,637
0
L
Poseidon
TheAnkessBoss
Poseidon
11,591
1,159
0
2,569
10,569
3,563
0
5,498
4,764
57,818
0
L
Danzaburou
feketeharom69
Danzaburou
3,417
902
0
1,411
9,773
3,320
684
1,367
7,848
0
43,603
W
Bakasura
6,863
4,069
0
3,650
15,600
7,067
238
3,982
11,380
0
67,354
L
Ah Muzen Cab
larainkrisa
Ah Muzen Cab
10,798
5,029
0
5,522
15,562
6,080
0
6,739
8,677
0
86,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,392
Gold Earned
47,393
532
Minions Killed
410
0
Camps Cleared
0
1,865,587
Distance Traveled
1,642,630
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,393
547
129
7
0
317,571
3
L
Fenrir
8,507
448
59
3
0
354,898
4
W
Freya
10,769
567
130
7
0
358,138
0
W
Gilgamesh
11,005
579
105
6
0
403,029
9
W
Bacchus
10,115
532
44
2
0
365,523
13
L
Ymir
9,058
477
36
2
0
309,996
2
L
Poseidon
9,938
523
97
5
0
357,639
4
L
Danzaburou
10,106
532
77
4
0
335,021
0
W
Bakasura
10,110
532
124
7
0
421,326
2
L
Ah Muzen Cab
9,784
515
141
7
0
285,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role