Player Matchup

Bakasura
Bakasura
Silver III
Charlie_15FVXW
Bakasura
Silver III
Level 80
God Stats
22W - 25L
1,563 SR
Queue Stats
79W - 92L
771 MMR
Solo
Ares
Ares
Silver V
DoctorTinderLuv
Ares
Silver V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 100L
602 MMR
Solo
Amaterasu
Amaterasu
Silver V
Riskiest S1oth
Amaterasu
Silver V
Level 128
God Stats
0W - 3L
1,133 SR
Queue Stats
371W - 381L
430 MMR
Solo
Charybdis
Charybdis
Silver IV
TheGreenWarri0r
Charybdis
Silver IV
Level 73
God Stats
4W - 5L
1,537 SR
Queue Stats
122W - 138L
726 MMR
Solo
Merlin
Merlin
Silver V
patryk77iti
Merlin
Silver V
Level 74
God Stats
6W - 2L
1,429 SR
Queue Stats
136W - 162L
669 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,432 SR
640 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 95
1,588 SR
967 MMR
Sol
Sol
Silver IV
 
Sol
Silver IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver V
 
Nike
Silver V
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Silver III
Panthera2340
Cernunnos
Silver III
Level 101
God Stats
13W - 11L
1,568 SR
Queue Stats
40W - 50L
868 MMR
Party 1
Ymir
Ymir
Bronze I
SANGO I10I
Ymir
Bronze I
Level 80
God Stats
4W - 1L
1,715 SR
Queue Stats
209W - 250L
312 MMR
Solo
Arachne
Arachne
Bronze II
TheFlaime761806
Arachne
Bronze II
Level 88
God Stats
5W - 6L
1,660 SR
Queue Stats
24W - 39L
656 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 5 / 1
7,600
475
4,616
9,403
4,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 8 / 2
5,775
361
7,250
15,259
9,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Riskiest S1oth
Amaterasu
14
1 / 2 / 0
8,020
501
4,364
13,093
7,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TheGreenWarri0r
Charybdis
13
4 / 6 / 1
7,870
492
8,303
12,003
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
12
1 / 7 / 0
7,198
450
7,358
10,013
3,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ah Muzen CabZeusGebBastetChaac

VS

Bans
AthenaAwilixFenrirLokiAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
8 / 0 / 6
10,155
635
9,638
10,348
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
 
Nike
16
2 / 1 / 1
9,628
602
5,744
6,955
4,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Panthera2340
Cernunnos
15
2 / 3 / 3
8,721
545
6,946
9,078
2,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 10
8,983
561
6,079
11,044
7,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
14 / 2 / 4
10,914
682
13,686
13,648
5,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
28
28
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
0
6
11
W
Nike
 
Nike
2
1
1
2.5
L
Bakasura
1
5
1
0.3
L
1
8
2
0.25
W
Cernunnos
Panthera2340
Cernunnos
2
3
3
1.17
L
Amaterasu
Riskiest S1oth
Amaterasu
1
2
0
0.5
W
2
2
10
3.5
W
14
2
4
8
L
Charybdis
TheGreenWarri0r
Charybdis
4
6
1
0.75
L
Merlin
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,891
Damage
42,093
59,771
Taken
51,073
29,436
Mitigated
23,971
12,483
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,638
3,780
0
5,995
10,348
3,548
2,089
4,592
5,089
66,671
7,074
W
Nike
 
Nike
5,744
892
0
3,058
6,955
4,531
0
0
6,417
7,860
50,549
L
Bakasura
4,616
2,632
0
2,627
9,403
4,272
0
1,656
7,707
0
45,286
L
7,250
156
0
2,250
15,259
9,907
0
4,683
10,576
19,843
0
W
Cernunnos
Panthera2340
Cernunnos
6,946
3,535
0
2,252
9,078
2,728
288
3,267
5,479
0
64,915
L
Amaterasu
Riskiest S1oth
Amaterasu
4,364
2,159
0
3,463
13,093
7,810
266
2,705
9,741
0
48,696
W
6,079
1,157
0
3,253
11,044
7,428
585
2,616
7,719
27,998
0
W
13,686
9,536
0
8,232
13,648
5,736
0
2,786
10,164
0
82,332
L
Charybdis
TheGreenWarri0r
Charybdis
8,303
4,326
0
3,773
12,003
3,994
0
2,988
9,015
0
54,018
L
Merlin
7,358
44
0
370
10,013
3,453
0
4,098
5,915
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,463
Gold Earned
48,401
432
Minions Killed
507
0
Camps Cleared
0
1,416,851
Distance Traveled
1,612,140
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,155
635
123
8
0
298,146
7
W
Nike
9,628
602
125
8
0
281,322
4
L
Bakasura
7,600
475
100
6
0
309,236
0
L
Ares
5,775
361
21
1
0
285,936
2
W
Cernunnos
8,721
545
107
7
0
320,785
1
L
Amaterasu
8,020
501
110
7
0
286,300
3
W
Ymir
8,983
561
50
3
0
298,849
5
W
Arachne
10,914
682
102
6
0
413,038
1
L
Charybdis
7,870
492
105
7
0
264,712
3
L
Merlin
7,198
450
96
6
0
270,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role