Player Matchup

Ah Puch
Ah Puch
Ethernil
Ah Puch
Level 100
God Stats
1W - 1L
1,802 SR
Queue Stats
229W - 184L
1,556 Elo+
Party 2
Fenrir
Fenrir
Vigilised
Fenrir
Level 81
God Stats
1W - 1L
1,536 SR
Queue Stats
104W - 82L
1,471 Elo+
Party 2
Khepri
Khepri
Vigilized
Khepri
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
250W - 183L
1,529 Elo+
Party 2
Team Averages
Level 91
1,613 SR
1,519 Elo+

VS

Team Averages
Level 45
1,625 SR
1,444 Elo+
Persephone
Persephone
Katanowa
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 51L
1,456 Elo+
Party 1
Guan Yu
Guan Yu
aronvokcs
Guan Yu
Level 19
God Stats
3W - 0L
1,683 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 1
Hou Yi
Hou Yi
csigabig
Hou Yi
Level 88
God Stats
6W - 2L
1,691 SR
Queue Stats
64W - 50L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ethernil
Ah Puch
20
10 / 6 / 2
17,938
664
49,620
25,181
12,841
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Vigilised
Fenrir
17
3 / 7 / 9
15,355
569
12,054
35,319
33,471
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
Vigilized
Khepri
16
0 / 7 / 9
15,515
575
11,058
38,350
50,679
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Katanowa
Persephone
19
3 / 7 / 13
16,948
628
29,941
22,175
8,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
aronvokcs
Guan Yu
19
1 / 3 / 17
15,705
582
13,095
30,851
27,696
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
csigabig
Hou Yi
20
16 / 3 / 4
18,694
692
41,422
30,692
12,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
13
Kills
20
20
Deaths
13
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Ethernil
Ah Puch
10
6
2
1.83
W
Persephone
Katanowa
Persephone
3
7
13
1.36
L
Fenrir
Vigilised
Fenrir
3
7
9
1.07
L
Khepri
Vigilized
Khepri
0
7
9
0.64
W
Guan Yu
aronvokcs
Guan Yu
1
3
17
3.17
W
Hou Yi
csigabig
Hou Yi
16
3
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,732
Damage
84,458
98,850
Taken
83,718
96,991
Mitigated
48,361
17,583
Healing
27,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Ethernil
Ah Puch
49,620
2,188
928
7,950
25,181
12,841
997
7,850
17,135
136,046
0
W
Persephone
Katanowa
Persephone
29,941
1,570
386
6,881
22,175
8,246
120
17,401
4,767
84,427
0
L
Fenrir
Vigilised
Fenrir
12,054
2,793
0
3,744
35,319
33,471
1,067
13,506
21,346
524
35,727
L
Khepri
Vigilized
Khepri
11,058
1,291
0
4,961
38,350
50,679
161
9,240
28,374
39,023
0
W
Guan Yu
aronvokcs
Guan Yu
13,095
3,225
3,914
7,165
30,851
27,696
217
21,769
9,082
0
19,552
W
Hou Yi
csigabig
Hou Yi
41,422
29,357
0
8,838
30,692
12,419
1,288
22,454
8,238
0
133,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
51,347
264
Minions Killed
327
6
Camps Cleared
11
1,273,513
Distance Traveled
1,502,839
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
17,938
664
163
6
4
405,256
4
W
Persephone
16,948
628
101
4
1
465,652
3
L
Fenrir
15,355
569
51
2
2
435,981
1
L
Khepri
15,515
575
50
2
0
432,276
15
W
Guan Yu
15,705
582
19
1
1
552,190
1
W
Hou Yi
18,694
692
207
8
9
484,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role