Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Nahlid
Tyr
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
237W - 228L
1,517 Elo+
Party 1
Discordia
Discordia
SPIELKIND67
Discordia
Level 29
God Stats
1W - 3L
1,514 SR
Queue Stats
65W - 69L
1,428 Elo+
Party 1
Raijin
Raijin
Theaguas32
Raijin
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,432 Elo+
Solo
Anhur
Anhur
algers2020
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,208 Elo+
Solo
Team Averages
Level 80
1,503 SR
1,417 Elo+

VS

Team Averages
Level 75
1,410 SR
1,429 Elo+
Merlin
Merlin
AppleAnarchy
Merlin
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,379 Elo+
Solo
Charybdis
Charybdis
Dominik23Nier
Charybdis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 31L
1,282 Elo+
Solo
Tsukuyomi
Tsukuyomi
Visboks
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 58L
1,547 Elo+
Solo
Xing Tian
Xing Tian
Warlord76760
Xing Tian
Level 65
God Stats
8W - 2L
1,504 SR
Queue Stats
199W - 142L
1,483 Elo+
Solo
Danzaburou
Danzaburou
ZINOU
Danzaburou
Level 121
God Stats
1W - 2L
1,046 SR
Queue Stats
125W - 130L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
19
2 / 6 / 10
11,271
663
25,103
15,973
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
Nahlid
Tyr
18
2 / 4 / 9
10,813
636
9,252
22,053
29,488
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
SPIELKIND67
Discordia
16
2 / 7 / 9
10,745
632
19,738
11,892
4,784
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Raijin
Theaguas32
Raijin
20
13 / 8 / 5
13,267
780
23,501
17,304
8,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
15
0 / 4 / 9
9,177
540
1,349
10,760
4,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 3 / 16
12,090
711
13,233
15,304
8,060
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Dominik23Nier
Charybdis
19
8 / 5 / 13
12,268
722
10,046
14,079
5,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Visboks
Tsukuyomi
20
7 / 3 / 14
12,826
754
20,647
18,772
8,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Warlord76760
Xing Tian
19
2 / 3 / 19
11,058
650
7,379
21,250
25,138
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ZINOU
Danzaburou
20
7 / 5 / 14
13,197
776
17,092
18,266
8,461
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
105
19
Kills
29
29
Deaths
19
42
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
6
10
1.17
W
Merlin
5
3
16
4.33
W
Charybdis
Dominik23Nier
Charybdis
8
5
13
2.9
L
Tyr
Nahlid
Tyr
2
4
9
1.63
L
Discordia
SPIELKIND67
Discordia
2
7
9
0.93
L
Raijin
Theaguas32
Raijin
13
8
5
1.94
W
Tsukuyomi
Visboks
Tsukuyomi
7
3
14
4.67
W
Xing Tian
Warlord76760
Xing Tian
2
3
19
3.83
W
Danzaburou
ZINOU
Danzaburou
7
5
14
2.8
L
Anhur
0
4
9
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,943
Damage
68,397
77,982
Taken
87,671
53,689
Mitigated
55,948
16,509
Healing
39,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
25,103
640
739
3,483
15,973
7,167
1,564
3,525
12,448
52,421
0
W
Merlin
13,233
994
3,621
3,945
15,304
8,060
527
12,628
2,514
31,886
0
W
Charybdis
Dominik23Nier
Charybdis
10,046
4,627
3,609
2,718
14,079
5,931
1,469
11,677
2,310
0
17,418
L
Tyr
Nahlid
Tyr
9,252
378
975
6,604
22,053
29,488
265
7,513
14,540
0
18,827
L
Discordia
SPIELKIND67
Discordia
19,738
358
76
183
11,892
4,784
729
2,524
9,368
30,715
0
L
Raijin
Theaguas32
Raijin
23,501
2,025
56
1,884
17,304
8,171
893
4,929
12,375
41,355
0
W
Tsukuyomi
Visboks
Tsukuyomi
20,647
4,630
3,299
8,325
18,772
8,358
1,530
15,596
2,973
0
52,796
W
Xing Tian
Warlord76760
Xing Tian
7,379
510
3,461
2,912
21,250
25,138
28
13,114
8,106
12,209
0
W
Danzaburou
ZINOU
Danzaburou
17,092
8,373
2,808
4,532
18,266
8,461
2,279
14,764
3,426
0
37,057
L
Anhur
1,349
101
1,032
1,477
10,760
4,079
1,190
2,121
8,639
0
5,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,273
Gold Earned
61,439
157
Minions Killed
170
0
Camps Cleared
0
1,338,987
Distance Traveled
1,584,344
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,271
663
43
3
0
293,833
0
W
Merlin
12,090
711
46
3
0
293,506
1
W
Charybdis
12,268
722
16
1
0
306,113
0
L
Tyr
10,813
636
31
2
0
311,456
1
L
Discordia
10,745
632
31
2
0
273,823
0
L
Raijin
13,267
780
43
3
0
227,456
0
W
Tsukuyomi
12,826
754
57
3
0
336,622
0
W
Xing Tian
11,058
650
16
1
0
369,546
2
W
Danzaburou
13,197
776
35
2
0
278,557
0
L
Anhur
9,177
540
9
1
0
232,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role