Player Matchup

Hercules
Hercules
ARRapture
Hercules
Level 120
God Stats
7W - 10L
1,481 SR
Queue Stats
473W - 436L
1,470 Elo+
Party 1
Geb
Geb
Feirrr
Geb
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 15L
1,676 Elo+
Party 1
Kukulkan
Kukulkan
NE0SE0UL
Kukulkan
Level 104
God Stats
10W - 13L
1,505 SR
Queue Stats
229W - 217L
1,478 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,542 Elo+

VS

Team Averages
Level 44
1,493 SR
1,468 Elo+
Ares
Ares
Hews313
Ares
Level 78
God Stats
2W - 2L
1,605 SR
Queue Stats
7W - 4L
1,576 Elo+
Party 2
Fenrir
Fenrir
JPDexter09
Fenrir
Level 26
God Stats
0W - 1L
1,374 SR
Queue Stats
0W - 2L
1,196 Elo+
Party 2
Poseidon
Poseidon
xCoNsTaNtHiGhx
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ARRapture
Hercules
14
7 / 0 / 13
10,802
720
11,726
13,306
9,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Geb
Feirrr
Geb
15
3 / 2 / 17
11,487
766
10,165
19,437
20,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
NE0SE0UL
Kukulkan
16
11 / 0 / 8
11,542
769
15,141
7,341
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Hews313
Ares
11
0 / 6 / 1
8,841
589
5,204
19,182
22,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
JPDexter09
Fenrir
12
1 / 7 / 0
8,520
568
2,964
14,082
5,701
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
11
0 / 8 / 1
8,132
542
12,528
12,660
4,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
3
21
Kills
1
2
Deaths
21
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
ARRapture
Hercules
7
0
13
13.5
W
Geb
Feirrr
Geb
3
2
17
5.75
L
Ares
Hews313
Ares
0
6
1
0.08
L
Fenrir
JPDexter09
Fenrir
1
7
0
0.14
W
Kukulkan
NE0SE0UL
Kukulkan
11
0
8
15
L
Poseidon
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,032
Damage
20,696
40,084
Taken
45,924
34,043
Mitigated
32,768
12,903
Healing
6,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ARRapture
Hercules
11,726
3,965
61
4,461
13,306
9,576
1,049
6,706
6,600
0
20,669
W
Geb
Feirrr
Geb
10,165
2,325
866
6,177
19,437
20,960
354
6,800
12,637
27,133
0
L
Ares
Hews313
Ares
5,204
331
234
3,371
19,182
22,073
0
9,953
8,619
22,019
0
L
Fenrir
JPDexter09
Fenrir
2,964
421
50
1,968
14,082
5,701
0
7,799
5,999
0
12,284
W
Kukulkan
NE0SE0UL
Kukulkan
15,141
1,479
0
1,338
7,341
3,507
719
5,141
2,200
60,341
0
L
Poseidon
12,528
836
0
1,272
12,660
4,994
0
7,692
4,779
32,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,831
Gold Earned
25,493
147
Minions Killed
105
9
Camps Cleared
2
906,239
Distance Traveled
794,955
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,802
720
23
2
1
286,933
6
W
Geb
11,487
766
18
1
1
322,650
2
L
Ares
8,841
589
17
1
0
262,798
2
L
Fenrir
8,520
568
23
2
0
268,176
1
W
Kukulkan
11,542
769
106
7
7
296,656
2
L
Poseidon
8,132
542
65
4
2
263,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role