Player Matchup

Eset
Eset
Alpha Nawan
Eset
Level 28
God Stats
2W - 2L
1,308 SR
Queue Stats
57W - 95L
1,319 Elo+
Party 4
Izanami
Izanami
Criman1
Izanami
Level 12
God Stats
5W - 7L
1,511 SR
Queue Stats
5W - 7L
1,284 Elo+
Party 3
Poseidon
Poseidon
Leidydi1123
Poseidon
Level 69
God Stats
42W - 38L
1,573 SR
Queue Stats
61W - 74L
1,351 Elo+
Party 3
Ymir
Ymir
MacFLYa420
Ymir
Level 84
God Stats
1W - 3L
1,391 SR
Queue Stats
68W - 96L
1,353 Elo+
Party 3
Fenrir
Fenrir
Z Nirqs
Fenrir
Level 67
God Stats
4W - 5L
1,312 SR
Queue Stats
84W - 98L
1,313 Elo+
Party 4
Team Averages
Level 52
1,419 SR
1,324 Elo+

VS

Team Averages
Level 70
1,396 SR
1,355 Elo+
Thanatos
Thanatos
Dracoelguapo--
Thanatos
Level 25
God Stats
1W - 3L
1,203 SR
Queue Stats
35W - 58L
1,256 Elo+
Party 2
Cthulhu
Cthulhu
PAPA COOMBS2155
Cthulhu
Level 101
God Stats
4W - 7L
1,463 SR
Queue Stats
317W - 334L
1,408 Elo+
Party 1
Scylla
Scylla
Papadibilis6922
Scylla
Level 104
God Stats
40W - 46L
1,530 SR
Queue Stats
513W - 470L
1,480 Elo+
Party 1
Neith
Neith
itsFei
Neith
Level 79
God Stats
10W - 13L
1,385 SR
Queue Stats
299W - 317L
1,351 Elo+
Solo
Cerberus
Cerberus
patataelneni69
Cerberus
Level 40
God Stats
5W - 9L
1,402 SR
Queue Stats
88W - 120L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
7,080
506
2,604
7,445
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Criman1
Izanami
12
4 / 2 / 1
7,732
552
8,953
6,373
1,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Leidydi1123
Poseidon
16
4 / 0 / 1
9,493
678
8,775
5,326
1,895
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 1 / 3
7,481
534
4,801
9,375
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
Z Nirqs
Fenrir
14
4 / 1 / 3
8,242
589
5,060
8,819
3,264
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 6 / 2
6,247
446
3,356
10,504
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 4 / 0
6,854
490
2,623
10,922
6,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 1 / 1
8,163
583
6,019
6,687
2,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
itsFei
Neith
11
4 / 1 / 1
7,003
500
5,059
4,320
1,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
10
0 / 2 / 4
6,428
459
3,909
11,797
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
10
10
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
6
1
0.25
W
Izanami
Criman1
Izanami
4
2
1
2.25
L
Thanatos
1
6
2
0.33
W
Poseidon
Leidydi1123
Poseidon
4
0
1
4.5
W
1
1
3
2.5
L
0
4
0
0
L
5
1
1
5.5
W
Fenrir
Z Nirqs
Fenrir
4
1
3
5.5
L
Neith
itsFei
Neith
4
1
1
4.5
L
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,193
Damage
20,966
37,338
Taken
44,230
15,684
Mitigated
23,289
14,957
Healing
12,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,604
247
265
1,836
7,445
2,281
511
4,319
2,840
35,987
0
W
Izanami
Criman1
Izanami
8,953
6,789
0
319
6,373
1,887
1,420
2,080
4,293
0
53,843
L
Thanatos
3,356
1,341
0
3,460
10,504
3,279
0
2,737
7,767
0
29,181
W
Poseidon
Leidydi1123
Poseidon
8,775
1,202
69
4,030
5,326
1,895
386
1,942
2,985
66,379
0
W
4,801
680
832
2,462
9,375
6,357
72
2,199
7,170
21,453
0
L
2,623
42
0
2,508
10,922
6,837
0
7,756
3,166
41,228
0
L
6,019
220
0
2,319
6,687
2,057
466
2,735
3,952
45,218
0
W
Fenrir
Z Nirqs
Fenrir
5,060
1,136
0
5,144
8,819
3,264
0
1,296
7,437
0
47,674
L
Neith
itsFei
Neith
5,059
2,293
0
1,389
4,320
1,634
102
665
3,655
0
37,371
L
Cerberus
3,909
119
0
2,943
11,797
9,482
0
2,287
9,510
24,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
34,695
421
Minions Killed
371
0
Camps Cleared
0
1,442,935
Distance Traveled
1,250,109
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,080
506
65
5
0
284,420
3
W
Izanami
7,732
552
112
8
0
275,145
2
L
Thanatos
6,247
446
53
4
0
297,658
0
W
Poseidon
9,493
678
135
10
0
299,196
4
W
Ymir
7,481
534
30
2
0
262,324
3
L
Cthulhu
6,854
490
95
7
0
250,697
1
L
Scylla
8,163
583
96
7
0
275,525
3
W
Fenrir
8,242
589
79
6
0
321,850
0
L
Neith
7,003
500
81
6
0
185,344
4
L
Cerberus
6,428
459
46
3
0
240,885
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role