Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CA5PER 84
Fenrir
Level 120
God Stats
6W - 9L
1,569 SR
Queue Stats
173W - 177L
1,431 Elo+
Solo
Tiamat
Tiamat
IllCosbyYa68
Tiamat
Level 144
God Stats
8W - 10L
1,510 SR
Queue Stats
307W - 329L
1,446 Elo+
Solo
Athena
Athena
PaintBoi_Nyhiem
Athena
Level 32
God Stats
2W - 2L
1,471 SR
Queue Stats
21W - 25L
1,325 Elo+
Solo
Atlas
Atlas
xShepardofFirex
Atlas
Level 146
God Stats
0W - 5L
1,259 SR
Queue Stats
52W - 50L
1,333 Elo+
Solo
Team Averages
Level 118
1,462 SR
1,407 Elo+

VS

Team Averages
Level 101
1,617 SR
1,530 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Camichi07
Hades
Level 76
God Stats
16W - 14L
1,524 SR
Queue Stats
191W - 205L
1,444 Elo+
Solo
Poseidon
Poseidon
StaIins_Dad
Poseidon
Level 9
God Stats
3W - 3L
1,701 SR
Queue Stats
10W - 9L
1,488 Elo+
Party 1
Loki
Loki
TEXASNOVA2005
Loki
Level 129
God Stats
4W - 8L
1,445 SR
Queue Stats
466W - 412L
1,627 Elo+
Party 1
Bellona
Bellona
lidlu
Bellona
Level 147
God Stats
6W - 6L
1,915 SR
Queue Stats
279W - 217L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 5 / 1
6,077
357
6,199
8,702
3,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
CA5PER 84
Fenrir
13
4 / 5 / 1
8,141
479
6,948
14,650
6,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
12
0 / 4 / 2
7,197
423
5,736
9,233
4,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 6 / 1
6,672
392
2,695
14,894
10,763
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 5 / 3
7,104
418
4,042
9,544
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 0 / 13
8,595
506
9,780
14,453
9,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hades
Camichi07
Hades
15
0 / 1 / 4
8,784
517
2,845
8,089
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Poseidon
StaIins_Dad
Poseidon
13
3 / 1 / 6
8,386
493
8,652
7,753
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
11 / 1 / 2
9,769
575
5,843
9,573
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
lidlu
Bellona
18
8 / 2 / 4
10,656
627
13,948
15,631
14,569
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
5
Kills
25
25
Deaths
5
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
W
Gilgamesh
 
Gilgamesh
3
0
13
9.5
L
Fenrir
CA5PER 84
Fenrir
4
5
1
0.9
W
Hades
Camichi07
Hades
0
1
4
2
L
Tiamat
0
4
2
0.25
L
1
6
1
0.25
W
Poseidon
StaIins_Dad
Poseidon
3
1
6
6
W
11
1
2
12
W
Bellona
lidlu
Bellona
8
2
4
5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
41,068
57,023
Taken
55,499
32,042
Mitigated
32,789
10,873
Healing
18,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,199
1,780
0
925
8,702
3,205
0
2,951
5,556
0
34,154
W
Gilgamesh
 
Gilgamesh
9,780
2,572
0
914
14,453
9,810
135
2,829
11,624
4,679
33,943
L
Fenrir
CA5PER 84
Fenrir
6,948
947
0
3,645
14,650
6,902
0
1,695
12,639
0
46,169
W
Hades
Camichi07
Hades
2,845
129
95
5,105
8,089
3,182
2,206
2,153
5,812
52,573
0
L
Tiamat
5,736
282
0
2,260
9,233
4,870
0
2,910
6,188
45,858
0
L
2,695
410
1,248
1,015
14,894
10,763
0
5,630
8,980
12,291
0
W
Poseidon
StaIins_Dad
Poseidon
8,652
1,464
0
2,406
7,753
1,876
362
1,699
6,054
46,383
0
W
5,843
1,572
0
3,530
9,573
3,352
270
589
8,984
0
58,734
W
Bellona
lidlu
Bellona
13,948
2,709
274
5,884
15,631
14,569
380
4,643
10,552
14,817
60,713
L
4,042
1,425
0
1,780
9,544
6,302
0
1,188
8,316
37,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,191
Gold Earned
46,190
314
Minions Killed
506
0
Camps Cleared
0
1,340,365
Distance Traveled
1,760,886
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,077
357
58
3
0
181,670
2
W
Gilgamesh
8,595
506
51
3
0
357,712
4
L
Fenrir
8,141
479
97
6
0
303,321
3
W
Hades
8,784
517
108
6
0
310,088
3
L
Tiamat
7,197
423
84
5
0
263,013
2
L
Athena
6,672
392
13
1
0
309,329
1
W
Poseidon
8,386
493
82
5
0
334,332
1
W
Loki
9,769
575
108
6
0
412,370
0
W
Bellona
10,656
627
157
9
0
346,384
3
L
Atlas
7,104
418
62
4
0
283,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role