Player Matchup

Skadi
Skadi
 
Skadi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BurryMcCokkiner
Bacchus
Level 88
God Stats
20W - 44L
1,370 SR
Queue Stats
94W - 180L
1,268 Elo+
Party 1
Pele
Pele
curlymysack
Pele
Level 18
God Stats
14W - 18L
1,409 SR
Queue Stats
18W - 35L
1,256 Elo+
Party 1
Team Averages
Level 57
1,427 SR
1,341 Elo+

VS

Team Averages
Level 45
1,485 SR
1,359 Elo+
Anubis
Anubis
GreedySloth
Anubis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,372 Elo+
Party 2
Ne Zha
Ne Zha
TwisterCharlie
Ne Zha
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,402 Elo+
Party 2
Geb
Geb
WoefulFruitcake
Geb
Level 78
God Stats
5W - 9L
1,456 SR
Queue Stats
197W - 446L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
10 / 0 / 6
8,794
879
13,723
6,294
2,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
6 / 0 / 11
8,449
845
7,584
5,469
5,877
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 0 / 12
7,618
762
5,891
6,703
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
9
0 / 8 / 0
5,689
569
4,551
9,245
3,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

8
0 / 7 / 0
5,811
581
4,602
9,580
3,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 0
6,067
607
3,437
13,201
10,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
0
18
Kills
0
0
Deaths
18
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
10
0
6
13
W
6
0
11
11.5
L
Anubis
0
8
0
0
L
0
7
0
0
L
0
3
0
0
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
12,590
18,466
Taken
32,026
10,359
Mitigated
17,085
4,475
Healing
3,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
13,723
7,039
0
1,224
6,294
2,444
592
3,081
3,213
0
35,970
W
7,584
830
163
1,039
5,469
5,877
14
2,502
2,967
20,826
0
L
Anubis
4,551
305
0
1,186
9,245
3,261
0
2,120
7,125
14,939
0
L
4,602
1,208
98
490
9,580
3,621
0
2,692
6,888
0
8,517
L
3,437
453
93
1,351
13,201
10,203
0
3,112
10,089
12,609
0
W
5,891
1,071
0
2,049
6,703
2,038
0
2,981
3,722
0
21,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,861
Gold Earned
17,567
100
Minions Killed
48
8
Camps Cleared
2
562,947
Distance Traveled
441,768
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,794
879
54
5
4
192,296
2
W
Bacchus
8,449
845
21
2
0
179,751
0
L
Anubis
5,689
569
29
3
1
132,816
0
L
Ne Zha
5,811
581
10
1
0
154,241
1
L
Geb
6,067
607
9
1
1
154,711
0
W
Pele
7,618
762
25
3
4
190,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role