Player Matchup

Discordia
Discordia
Kimkold
Discordia
Level 104
God Stats
5W - 1L
1,601 SR
Queue Stats
23W - 10L
1,632 Elo+
Party 1
Khepri
Khepri
PandaFistMonkey
Khepri
Level 107
God Stats
11W - 5L
1,771 SR
Queue Stats
190W - 167L
1,589 Elo+
Party 1
Fenrir
Fenrir
mathieu66
Fenrir
Level 108
God Stats
48W - 33L
1,625 SR
Queue Stats
523W - 452L
1,597 Elo+
Party 1
Team Averages
Level 106
1,665 SR
1,606 Elo+

VS

Team Averages
Level 37
1,430 SR
1,476 Elo+
Ra
Ra
Excanot
Ra
Level 40
God Stats
14W - 8L
1,685 SR
Queue Stats
86W - 100L
1,427 Elo+
Solo
Sobek
Sobek
NewgateLaw
Sobek
Level 64
God Stats
0W - 1L
1,247 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Loki
Loki
ravenk4
Loki
Level 6
God Stats
0W - 1L
1,358 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Kimkold
Discordia
13
7 / 1 / 14
8,640
864
11,724
4,299
2,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
3 / 3 / 18
8,782
878
4,041
15,256
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
mathieu66
Fenrir
13
12 / 1 / 10
9,994
999
13,904
12,317
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
6,605
661
6,057
9,960
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
11
3 / 6 / 0
7,697
770
4,053
14,798
14,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
ravenk4
Loki
9
0 / 9 / 4
6,519
652
2,718
10,063
6,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
10
22
Kills
4
5
Deaths
22
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Discordia
Kimkold
Discordia
7
1
14
14
L
Sobek
3
6
0
0.5
W
3
3
18
4
W
Fenrir
mathieu66
Fenrir
12
1
10
17
L
Loki
ravenk4
Loki
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,669
Damage
12,828
31,872
Taken
34,821
29,998
Mitigated
25,061
9,836
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,057
500
442
514
9,960
3,633
0
4,650
5,310
22,026
0
W
Discordia
Kimkold
Discordia
11,724
1,021
0
0
4,299
2,311
1,250
2,425
1,816
33,836
0
L
Sobek
4,053
548
193
4,023
14,798
14,486
0
5,488
9,310
14,708
0
W
4,041
713
959
4,491
15,256
16,758
139
4,188
10,295
12,283
0
W
Fenrir
mathieu66
Fenrir
13,904
3,962
0
4,386
12,317
10,929
608
3,938
7,426
0
31,289
L
Loki
ravenk4
Loki
2,718
539
120
767
10,063
6,942
0
5,783
4,280
0
10,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
20,821
89
Minions Killed
62
8
Camps Cleared
1
598,925
Distance Traveled
490,272
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,605
661
27
3
0
163,816
3
W
Discordia
8,640
864
48
5
0
201,473
4
L
Sobek
7,697
770
17
2
1
162,975
0
W
Khepri
8,782
878
16
2
2
188,885
4
W
Fenrir
9,994
999
25
3
6
208,567
2
L
Loki
6,519
652
18
2
0
163,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role