Player Matchup

Bastet
Bastet
HarryPosttres
Bastet
Level 125
God Stats
3W - 6L
1,468 SR
Queue Stats
538W - 631L
1,530 Elo+
Solo
Tyr
Tyr
ShadowZzSwe
Tyr
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,622 Elo+
Solo
Freya
Freya
ThEvilScotsman
Freya
Level 122
God Stats
0W - 1L
1,548 SR
Queue Stats
52W - 57L
1,488 Elo+
Solo
Team Averages
Level 113
1,506 SR
1,547 Elo+

VS

Team Averages
Level 107
1,592 SR
1,553 Elo+
Gilgamesh
Gilgamesh
EinzigWahrerEric
Gilgamesh
Level 102
God Stats
34W - 16L
1,760 SR
Queue Stats
492W - 449L
1,636 Elo+
Solo
Merlin
Merlin
TitouLmr_
Merlin
Level 160
God Stats
10W - 10L
1,555 SR
Queue Stats
998W - 705L
1,618 Elo+
Solo
Artemis
Artemis
paluma76
Artemis
Level 60
God Stats
36W - 48L
1,462 SR
Queue Stats
89W - 110L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
10,297
686
12,810
12,920
4,125
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 4
9,438
629
8,612
13,804
12,865
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 6 / 3
9,215
614
5,742
14,968
4,875
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
8 / 1 / 7
11,096
740
12,848
14,643
9,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
TitouLmr_
Merlin
15
6 / 3 / 9
11,090
739
17,080
12,123
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
paluma76
Artemis
14
3 / 4 / 7
9,964
664
6,992
10,109
3,448
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
17
17
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
8
1
7
11.5
L
4
3
3
1.83
L
2
8
4
0.5
L
2
6
3
0.58
W
Merlin
TitouLmr_
Merlin
6
3
9
3.5
W
Artemis
paluma76
Artemis
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,164
Damage
36,920
41,692
Taken
36,875
21,865
Mitigated
16,645
6,743
Healing
7,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
12,848
3,745
0
2,048
14,643
9,385
590
2,188
12,455
0
39,526
L
12,810
1,865
188
1,942
12,920
4,125
0
5,766
7,154
0
34,340
L
8,612
899
0
800
13,804
12,865
0
4,461
9,343
0
18,586
L
5,742
1,623
0
3,813
14,968
4,875
0
7,513
7,455
28,680
0
W
Merlin
TitouLmr_
Merlin
17,080
954
252
2,616
12,123
3,812
1,587
1,837
10,286
57,547
0
W
Artemis
paluma76
Artemis
6,992
3,019
575
2,196
10,109
3,448
355
2,207
7,902
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,950
Gold Earned
32,150
134
Minions Killed
214
3
Camps Cleared
12
843,573
Distance Traveled
848,241
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,096
740
58
4
7
325,094
4
L
Bastet
10,297
686
55
4
2
309,219
1
L
Tyr
9,438
629
29
2
0
274,312
5
L
Freya
9,215
614
50
3
1
260,042
1
W
Merlin
11,090
739
103
7
4
254,934
6
W
Artemis
9,964
664
53
4
1
268,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role