Player Matchup

Hel
Hel
 
Hel
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
ddonev
Aphrodite
Level 125
God Stats
105W - 69L
1,510 SR
Queue Stats
251W - 264L
1,439 Elo+
Solo
Izanami
Izanami
dgon809
Izanami
Level 57
God Stats
11W - 10L
1,391 SR
Queue Stats
143W - 145L
1,450 Elo+
Solo
Cthulhu
Cthulhu
robertino29
Cthulhu
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 62L
1,301 Elo+
Solo
Mercury
Mercury
samunieto5
Mercury
Level 68
God Stats
4W - 8L
1,280 SR
Queue Stats
154W - 181L
1,426 Elo+
Solo
Team Averages
Level 94
1,436 SR
1,423 Elo+

VS

Team Averages
Level 63
1,524 SR
1,384 Elo+
Athena
Athena
FallGuy0161917
Athena
Level 77
God Stats
29W - 15L
1,571 SR
Queue Stats
187W - 181L
1,401 Elo+
Solo
Nu Wa
Nu Wa
JrGremlin
Nu Wa
Level 80
God Stats
4W - 4L
1,602 SR
Queue Stats
53W - 71L
1,327 Elo+
Party 1
Chaac
Chaac
Maxyb95
Chaac
Level 56
God Stats
2W - 4L
1,500 SR
Queue Stats
47W - 76L
1,273 Elo+
Party 1
Ravana
Ravana
ReportTheFeeders
Ravana
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 91L
1,549 Elo+
Solo
Neith
Neith
dannysgameur
Neith
Level 68
God Stats
171W - 214L
1,446 SR
Queue Stats
172W - 224L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
5
0 / 4 / 0
4,993
384
1,087
4,027
652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
ddonev
Aphrodite
12
0 / 5 / 0
7,177
552
2,492
9,678
3,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
dgon809
Izanami
11
2 / 4 / 0
6,856
527
4,806
8,973
1,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
robertino29
Cthulhu
9
0 / 2 / 1
5,696
438
3,674
10,542
8,520
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
samunieto5
Mercury
10
0 / 4 / 1
6,134
472
3,472
11,728
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 6
6,517
501
4,601
8,857
5,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
JrGremlin
Nu Wa
12
3 / 0 / 5
7,703
593
6,356
3,757
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Maxyb95
Chaac
12
0 / 0 / 3
6,804
523
2,909
7,025
3,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
14 / 0 / 1
9,824
756
13,084
8,013
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 2 / 3
6,707
516
4,319
5,526
1,652
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
37
2
Kills
19
19
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
4
0
0
W
0
0
6
3
W
Nu Wa
JrGremlin
Nu Wa
3
0
5
5.5
W
Chaac
Maxyb95
Chaac
0
0
3
1.5
W
14
0
1
14.5
W
2
2
3
1.75
L
Aphrodite
ddonev
Aphrodite
0
5
0
0
L
Izanami
dgon809
Izanami
2
4
0
0.5
L
Cthulhu
robertino29
Cthulhu
0
2
1
0.25
L
Mercury
samunieto5
Mercury
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,531
Damage
31,269
44,948
Taken
33,178
17,439
Mitigated
16,379
11,500
Healing
9,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,087
0
38
959
4,027
652
0
1,175
2,734
14,212
0
W
4,601
1,942
0
1,350
8,857
5,977
0
1,678
7,179
24,012
0
W
Nu Wa
JrGremlin
Nu Wa
6,356
1,638
0
1,182
3,757
1,152
2,322
1,268
2,489
36,426
0
W
Chaac
Maxyb95
Chaac
2,909
124
35
3,105
7,025
3,511
2,252
1,055
5,970
0
30,689
W
13,084
4,420
0
2,718
8,013
4,087
0
2,218
5,795
0
69,383
W
4,319
1,449
276
1,147
5,526
1,652
0
1,034
4,492
0
32,238
L
Aphrodite
ddonev
Aphrodite
2,492
170
415
4,402
9,678
3,987
244
578
8,988
46,311
0
L
Izanami
dgon809
Izanami
4,806
3,574
169
1,420
8,973
1,959
208
1,559
7,320
0
44,064
L
Cthulhu
robertino29
Cthulhu
3,674
801
33
2,490
10,542
8,520
0
4,085
6,373
20,173
0
L
Mercury
samunieto5
Mercury
3,472
1,142
0
1,574
11,728
2,321
476
2,972
8,576
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,856
Gold Earned
37,555
335
Minions Killed
358
0
Camps Cleared
0
1,021,297
Distance Traveled
1,333,730
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,993
384
30
2
0
103,237
2
W
Athena
6,517
501
24
2
0
278,081
2
W
Nu Wa
7,703
593
72
6
0
261,064
0
W
Chaac
6,804
523
55
4
0
278,297
0
W
Ravana
9,824
756
130
10
0
283,691
2
W
Neith
6,707
516
77
6
0
232,597
2
L
Aphrodite
7,177
552
112
9
0
217,306
4
L
Izanami
6,856
527
95
7
0
232,249
3
L
Cthulhu
5,696
438
33
3
0
206,478
2
L
Mercury
6,134
472
65
5
0
262,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role