Player Matchup

Cernunnos
Cernunnos
Bebobde
Cernunnos
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 23L
1,460 Elo+
Solo
Cliodhna
Cliodhna
MVCU Traumatic
Cliodhna
Level 82
God Stats
2W - 1L
1,745 SR
Queue Stats
36W - 23L
1,540 Elo+
Solo
King Arthur
King Arthur
TyrannicalTimmy
King Arthur
Level 37
God Stats
2W - 8L
1,288 SR
Queue Stats
99W - 103L
1,440 Elo+
Solo
Baba Yaga
Baba Yaga
schmo912108
Baba Yaga
Level 67
God Stats
1W - 0L
1,204 SR
Queue Stats
94W - 109L
1,391 Elo+
Solo
Atlas
Atlas
tommyboy950
Atlas
Level 88
God Stats
16W - 7L
1,588 SR
Queue Stats
191W - 191L
1,398 Elo+
Solo
Team Averages
Level 64
1,465 SR
1,446 Elo+

VS

Team Averages
Level 60
1,463 SR
1,413 Elo+
Cthulhu
Cthulhu
DannyBeanFlick
Cthulhu
Level 33
God Stats
0W - 3L
1,252 SR
Queue Stats
76W - 68L
1,468 Elo+
Party 1
King Arthur
King Arthur
ZIlIo_58
King Arthur
Level 36
God Stats
0W - 1L
1,730 SR
Queue Stats
7W - 23L
1,360 Elo+
Solo
Discordia
Discordia
costaxl11
Discordia
Level 106
God Stats
9W - 12L
1,462 SR
Queue Stats
521W - 569L
1,419 Elo+
Solo
Awilix
Awilix
dotcallum
Awilix
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
80W - 67L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
Level 95
God Stats
24W - 20L
1,372 SR
Queue Stats
329W - 358L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Bebobde
Cernunnos
17
5 / 7 / 8
11,582
463
10,712
17,826
6,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
20
23 / 3 / 7
15,834
633
32,400
26,100
11,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
TyrannicalTimmy
King Arthur
18
7 / 8 / 19
12,450
498
17,272
28,431
33,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baba Yaga
schmo912108
Baba Yaga
17
4 / 6 / 17
11,525
461
12,892
15,111
6,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 6 / 13
10,611
424
9,484
29,033
41,547
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 9
10,510
420
17,732
27,781
32,999
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
ZIlIo_58
King Arthur
12
1 / 9 / 5
8,470
339
3,066
19,789
14,003
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
costaxl11
Discordia
11
2 / 3 / 3
8,788
352
5,079
6,595
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
dotcallum
Awilix
19
16 / 11 / 3
12,950
518
25,557
25,070
9,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
15
2 / 9 / 8
10,046
402
10,167
20,312
6,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
54
41
Kills
26
30
Deaths
41
64
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Bebobde
Cernunnos
5
7
8
1.29
L
5
9
9
1.06
W
Cliodhna
23
3
7
8.83
W
King Arthur
TyrannicalTimmy
King Arthur
7
8
19
2.06
L
King Arthur
ZIlIo_58
King Arthur
1
9
5
0.39
L
Discordia
costaxl11
Discordia
2
3
3
1.17
L
Awilix
dotcallum
Awilix
16
11
3
1.59
W
Baba Yaga
schmo912108
Baba Yaga
4
6
17
2.08
W
2
6
13
1.42
L
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,760
Damage
61,601
116,501
Taken
99,547
100,479
Mitigated
65,172
24,365
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Bebobde
Cernunnos
10,712
5,251
0
1,440
17,826
6,895
3,749
4,812
12,742
0
68,921
L
17,732
1,360
345
0
27,781
32,999
69
8,394
18,588
50,959
0
W
Cliodhna
32,400
4,824
0
12,633
26,100
11,274
2,897
9,330
14,947
0
132,980
W
King Arthur
TyrannicalTimmy
King Arthur
17,272
1,418
0
5,138
28,431
33,989
494
6,163
20,338
11,519
50,183
L
King Arthur
ZIlIo_58
King Arthur
3,066
539
0
0
19,789
14,003
156
4,022
15,085
3,995
10,622
L
Discordia
costaxl11
Discordia
5,079
246
0
750
6,595
1,648
90
2,250
4,088
13,347
0
L
Awilix
dotcallum
Awilix
25,557
12,075
0
680
25,070
9,908
970
5,261
19,375
0
89,517
W
Baba Yaga
schmo912108
Baba Yaga
12,892
986
293
3,558
15,111
6,774
1,614
4,025
10,806
60,254
0
W
9,484
2,914
700
603
29,033
41,547
1,029
8,430
20,197
33,881
0
L
Morgan Le Fay
xXSatuRXx1
Morgan Le Fay
10,167
711
256
2,318
20,312
6,614
709
5,837
14,092
45,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,002
Gold Earned
50,764
520
Minions Killed
307
0
Camps Cleared
0
2,269,308
Distance Traveled
1,732,740
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,582
463
105
4
0
420,616
6
L
Cthulhu
10,510
420
72
3
0
435,782
0
W
Cliodhna
15,834
633
169
7
0
558,260
3
W
King Arthur
12,450
498
91
4
0
433,920
2
L
King Arthur
8,470
339
21
1
0
334,057
0
L
Discordia
8,788
352
18
1
0
188,694
2
L
Awilix
12,950
518
132
5
0
411,595
2
W
Baba Yaga
11,525
461
107
4
0
431,855
5
W
Atlas
10,611
424
48
2
0
424,657
3
L
Morgan Le Fay
10,046
402
64
3
0
362,612
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role