Player Matchup
Chiron
Diamond II
Level 61
God Stats
0W - 1L
1,816 SR
Queue Stats
33W - 31L
2,305
MMR
Team Averages
Diamond II
Average Tier
Level 61
1,816 SR
2,305
MMR
VS
Team Averages
Gold III
Average Tier
Level 32
1,895 SR
1,700
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Stuck_In_Gold_
Chiron
5
0 / 3 / 1
4,189
698
380
3,445
966
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Morningstar
+7
Physical Power
+50
Mana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
ReportTheFeeders
Hou Yi
11
3 / 1 / 0
6,129
1,022
3,232
4,019
1,601
Manikin Scepter
+10
Basic Attack Damage
+7%
Attack Speed
PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,129
1,022
66
11
4
80,788
1
L
4,189
698
7
1
1
30,278
1