Player Matchup

Morgan Le Fay
Morgan Le Fay
FireXIII
Morgan Le Fay
Level 152
God Stats
41W - 22L
1,710 SR
Queue Stats
457W - 258L
1,720 Elo+
Party 1
Atlas
Atlas
MissBlake
Atlas
Level 149
God Stats
1W - 0L
1,706 SR
Queue Stats
65W - 27L
1,790 Elo+
Party 1
Ne Zha
Ne Zha
Ntiro
Ne Zha
Level 160
God Stats
21W - 4L
1,809 SR
Queue Stats
238W - 77L
1,828 Elo+
Party 1
Ullr
Ullr
ThePhilipus
Ullr
Level 160
God Stats
10W - 4L
1,663 SR
Queue Stats
477W - 226L
1,738 Elo+
Party 1
Team Averages
Level 155
1,722 SR
1,769 Elo+

VS

Team Averages
Level 63
1,630 SR
1,342 Elo+
Fenrir
Fenrir
Restrepo1673
Fenrir
Level 27
God Stats
0W - 4L
1,555 SR
Queue Stats
9W - 22L
1,278 Elo+
Party 2
Skadi
Skadi
Vipera1967
Skadi
Level 23
God Stats
1W - 6L
1,506 SR
Queue Stats
2W - 8L
1,204 Elo+
Party 2
Nike
Nike
hombrecontrompet
Nike
Level 48
God Stats
0W - 1L
1,758 SR
Queue Stats
6W - 17L
1,191 Elo+
Solo
Merlin
Merlin
unfollowed
Merlin
Level 153
God Stats
9W - 6L
1,701 SR
Queue Stats
44W - 35L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FireXIII
Morgan Le Fay
16
2 / 4 / 21
10,825
902
9,360
9,350
4,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
MissBlake
Atlas
16
6 / 2 / 13
11,106
926
7,032
12,533
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Ntiro
Ne Zha
18
10 / 1 / 17
12,395
1,033
15,033
15,174
7,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
17 / 2 / 10
12,441
1,037
16,887
9,935
4,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 7 / 2
9,925
827
3,102
12,894
6,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
10
0 / 8 / 1
7,625
635
1,261
9,295
1,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 10 / 0
7,953
663
4,188
17,751
6,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
unfollowed
Merlin
17
5 / 10 / 0
10,026
836
10,139
16,448
5,735
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
11
35
Kills
8
9
Deaths
35
61
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FireXIII
Morgan Le Fay
2
4
21
3.13
W
Atlas
MissBlake
Atlas
6
2
13
6.25
W
Ne Zha
Ntiro
Ne Zha
10
1
17
18.5
L
Fenrir
3
7
2
0.57
W
17
2
10
11
L
Skadi
0
8
1
0.06
L
0
10
0
0
L
Merlin
unfollowed
Merlin
5
10
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,312
Damage
18,690
46,992
Taken
56,388
27,322
Mitigated
21,026
14,605
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FireXIII
Morgan Le Fay
9,360
650
197
1,914
9,350
4,064
1,268
3,457
5,893
22,525
0
W
Atlas
MissBlake
Atlas
7,032
2,215
0
944
12,533
10,898
1,486
2,997
8,606
17,914
0
W
Ne Zha
Ntiro
Ne Zha
15,033
5,373
0
8,718
15,174
7,900
1,373
2,761
11,738
0
54,333
L
Fenrir
3,102
614
0
169
12,894
6,952
0
2,319
10,161
0
15,172
W
16,887
6,466
0
2,832
9,935
4,460
1,874
1,385
8,550
0
47,745
L
Skadi
1,261
315
0
0
9,295
1,499
0
3,270
5,809
0
9,843
L
4,188
1,835
0
1,560
17,751
6,840
0
4,157
13,159
0
23,099
L
Merlin
unfollowed
Merlin
10,139
344
126
1,084
16,448
5,735
0
6,726
9,063
48,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
35,529
191
Minions Killed
155
16
Camps Cleared
6
976,109
Distance Traveled
435,052
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,825
902
38
3
3
225,809
1
W
Atlas
11,106
926
23
2
0
216,017
3
W
Ne Zha
12,395
1,033
62
5
6
265,690
3
L
Fenrir
9,925
827
27
2
0
91,705
0
W
Ullr
12,441
1,037
68
6
7
268,593
4
L
Skadi
7,625
635
11
1
0
61,868
0
L
Nike
7,953
663
42
4
2
136,785
0
L
Merlin
10,026
836
75
6
4
144,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role