Player Matchup

Ares
Ares
BUKI1806
Ares
Level 39
God Stats
1W - 4L
1,424 SR
Queue Stats
18W - 34L
1,408 Elo+
Solo
Mulan
Mulan
Bebobde
Mulan
Level 47
God Stats
1W - 6L
1,302 SR
Queue Stats
15W - 23L
1,478 Elo+
Solo
Danzaburou
Danzaburou
BergZiege110
Danzaburou
Level 42
God Stats
0W - 2L
1,202 SR
Queue Stats
156W - 120L
1,549 Elo+
Solo
Set
Set
TyrannicalTimmy
Set
Level 37
God Stats
3W - 8L
1,128 SR
Queue Stats
99W - 103L
1,448 Elo+
Solo
Hades
Hades
micki_cod
Hades
Level 48
God Stats
28W - 26L
1,526 SR
Queue Stats
50W - 53L
1,453 Elo+
Solo
Team Averages
Level 43
1,316 SR
1,467 Elo+

VS

Team Averages
Level 84
1,603 SR
1,533 Elo+
Pele
Pele
HrodvitnirWolf
Pele
Level 127
God Stats
48W - 25L
1,712 SR
Queue Stats
327W - 276L
1,565 Elo+
Party 1
Hades
Hades
HrothvitnirNatt
Hades
Level 83
God Stats
1W - 0L
1,350 SR
Queue Stats
114W - 86L
1,579 Elo+
Party 1
Danzaburou
Danzaburou
MatMatForce
Danzaburou
Level 47
God Stats
5W - 4L
1,619 SR
Queue Stats
90W - 74L
1,524 Elo+
Party 1
Terra
Terra
diogo400d
Terra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 198L
1,416 Elo+
Solo
Sol
Sol
fabricemartine
Sol
Level 128
God Stats
55W - 21L
1,836 SR
Queue Stats
344W - 286L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
1 / 4 / 4
7,479
416
5,485
11,779
11,548
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mulan
Bebobde
Mulan
13
0 / 4 / 0
7,818
434
5,910
14,694
9,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
BergZiege110
Danzaburou
15
5 / 3 / 0
9,878
549
10,811
11,416
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 6 / 2
8,421
468
7,922
15,072
5,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
micki_cod
Hades
13
0 / 4 / 4
8,118
451
6,294
13,261
8,272
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 3
10,431
580
16,161
15,109
7,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 2 / 5
9,350
519
9,507
12,652
6,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MatMatForce
Danzaburou
14
2 / 2 / 3
8,766
487
5,052
6,877
2,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Terra
diogo400d
Terra
13
0 / 1 / 3
8,129
452
1,404
14,059
12,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
5 / 1 / 5
11,729
652
17,380
14,769
4,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
8
Kills
20
21
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ares
1
4
4
0.75
L
Mulan
Bebobde
Mulan
0
4
0
0
L
Danzaburou
BergZiege110
Danzaburou
5
3
0
1.67
W
11
2
3
6.25
W
2
2
5
2.25
W
Danzaburou
MatMatForce
Danzaburou
2
2
3
1.75
L
2
6
2
0.5
W
Terra
diogo400d
Terra
0
1
3
1.5
W
5
1
5
7.5
L
Hades
micki_cod
Hades
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,422
Damage
49,504
66,222
Taken
63,466
38,131
Mitigated
34,595
14,693
Healing
24,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
5,485
271
413
1,819
11,779
11,548
0
5,119
6,411
21,838
0
L
Mulan
Bebobde
Mulan
5,910
684
0
1,030
14,694
9,026
866
8,097
6,597
1,608
44,634
L
Danzaburou
BergZiege110
Danzaburou
10,811
3,744
0
3,668
11,416
3,775
0
2,615
8,500
0
77,382
W
16,161
4,902
0
4,434
15,109
7,667
448
3,417
11,692
0
71,509
W
9,507
658
66
5,004
12,652
6,509
0
3,673
8,979
56,107
0
W
Danzaburou
MatMatForce
Danzaburou
5,052
1,257
0
1,464
6,877
2,783
1,081
1,517
5,360
0
56,196
L
7,922
2,832
0
3,281
15,072
5,510
0
5,134
9,895
0
43,862
W
Terra
diogo400d
Terra
1,404
679
773
2,601
14,059
12,868
81
2,324
11,735
23,243
0
W
17,380
8,747
0
10,417
14,769
4,768
3,246
1,757
13,012
97,464
0
L
Hades
micki_cod
Hades
6,294
529
56
4,426
13,261
8,272
0
7,326
5,895
45,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,714
Gold Earned
48,405
408
Minions Killed
496
0
Camps Cleared
0
1,633,709
Distance Traveled
1,741,439
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,479
416
28
2
0
330,934
2
L
Mulan
7,818
434
82
5
0
320,240
5
L
Danzaburou
9,878
549
132
7
0
317,849
0
W
Pele
10,431
580
97
5
0
417,540
2
W
Hades
9,350
519
92
5
0
352,422
3
W
Danzaburou
8,766
487
98
5
0
331,141
2
L
Set
8,421
468
79
4
0
343,991
2
W
Terra
8,129
452
46
3
0
302,495
0
W
Sol
11,729
652
163
9
0
337,841
2
L
Hades
8,118
451
87
5
0
320,695
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role