Player Matchup

Medusa
Medusa
GuiRips
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
RafxfunZ
Kuzenbo
Level 61
God Stats
2W - 2L
1,773 SR
Queue Stats
29W - 41L
1,409 Elo+
Party 1
Kukulkan
Kukulkan
Uravity-Wolf
Kukulkan
Level 29
God Stats
0W - 4L
1,367 SR
Queue Stats
23W - 39L
1,362 Elo+
Party 1
Team Averages
Level 34
1,547 SR
1,424 Elo+

VS

Team Averages
Level 100
1,501 SR
1,492 Elo+
Medusa
Medusa
Prasiin
Medusa
Level 74
God Stats
35W - 20L
1,613 SR
Queue Stats
367W - 318L
1,524 Elo+
Party 2
Olorun
Olorun
portokalotripa
Olorun
Level 122
God Stats
34W - 47L
1,408 SR
Queue Stats
334W - 485L
1,425 Elo+
Solo
Chaac
Chaac
scolius
Chaac
Level 103
God Stats
26W - 32L
1,481 SR
Queue Stats
334W - 271L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GuiRips
Medusa
12
4 / 11 / 2
8,997
692
6,914
12,538
4,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
RafxfunZ
Kuzenbo
12
3 / 4 / 5
9,507
731
8,565
16,710
22,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Uravity-Wolf
Kukulkan
12
1 / 8 / 5
8,383
645
4,366
11,826
4,598
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Prasiin
Medusa
16
12 / 1 / 9
11,444
880
14,783
9,639
3,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 12
9,492
730
6,496
8,142
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
scolius
Chaac
13
8 / 5 / 10
10,186
784
15,610
16,512
13,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
8
Kills
23
23
Deaths
9
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Medusa
GuiRips
Medusa
4
11
2
0.45
W
Medusa
Prasiin
Medusa
12
1
9
16.5
L
Kuzenbo
RafxfunZ
Kuzenbo
3
4
5
1.38
L
Kukulkan
Uravity-Wolf
Kukulkan
1
8
5
0.44
W
3
3
12
3
W
Chaac
scolius
Chaac
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,845
Damage
36,889
41,074
Taken
34,293
31,064
Mitigated
20,309
3,116
Healing
12,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
GuiRips
Medusa
6,914
3,078
0
245
12,538
4,465
0
2,059
10,183
0
22,259
W
Medusa
Prasiin
Medusa
14,783
7,010
0
4,108
9,639
3,626
1,456
5,876
3,763
0
61,959
L
Kuzenbo
RafxfunZ
Kuzenbo
8,565
2,294
0
1,757
16,710
22,001
0
3,306
12,970
16,790
0
L
Kukulkan
Uravity-Wolf
Kukulkan
4,366
119
56
1,058
11,826
4,598
0
840
10,637
34,408
0
W
6,496
2,473
799
2,573
8,142
3,549
1,169
2,251
5,891
21,884
2,240
W
Chaac
scolius
Chaac
15,610
4,028
0
5,042
16,512
13,134
434
5,231
10,737
481
31,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,887
Gold Earned
31,122
105
Minions Killed
166
1
Camps Cleared
11
595,899
Distance Traveled
688,147
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,997
692
24
2
0
181,993
0
W
Medusa
11,444
880
87
7
8
258,125
3
L
Kuzenbo
9,507
731
15
1
1
214,226
3
L
Kukulkan
8,383
645
66
5
0
199,680
4
W
Olorun
9,492
730
42
3
3
205,113
0
W
Chaac
10,186
784
37
3
0
224,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role