Player Matchup

Ymir
Ymir
 
Ymir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Big54
Bellona
Level 25
God Stats
0W - 3L
1,492 SR
Queue Stats
19W - 35L
1,270 Elo+
Solo
Thanatos
Thanatos
Rx5Kanashi
Thanatos
Level 26
God Stats
3W - 8L
1,364 SR
Queue Stats
60W - 92L
1,292 Elo+
Solo
Scylla
Scylla
scathach24
Scylla
Level 46
God Stats
4W - 8L
1,507 SR
Queue Stats
176W - 181L
1,489 Elo+
Solo
Merlin
Merlin
ygote
Merlin
Level 117
God Stats
9W - 10L
1,514 SR
Queue Stats
312W - 309L
1,487 Elo+
Solo
Team Averages
Level 72
1,475 SR
1,408 Elo+

VS

Team Averages
Level 87
1,460 SR
1,407 Elo+
Aphrodite
Aphrodite
BabaLagaLaga
Aphrodite
Level 55
God Stats
1W - 0L
1,294 SR
Queue Stats
10W - 12L
1,336 Elo+
Party 1
Bellona
Bellona
Erwinvine
Bellona
Level 122
God Stats
2W - 8L
1,467 SR
Queue Stats
111W - 118L
1,420 Elo+
Party 1
Neith
Neith
The_RumblingS5
Neith
Level 29
God Stats
6W - 10L
1,512 SR
Queue Stats
7W - 11L
1,401 Elo+
Solo
Atlas
Atlas
ultimatewolflord
Atlas
Level 131
God Stats
1W - 1L
1,448 SR
Queue Stats
26W - 33L
1,460 Elo+
Solo
Kukulkan
Kukulkan
xXGhosty_KittenX
Kukulkan
Level 96
God Stats
7W - 7L
1,579 SR
Queue Stats
62W - 69L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 2
10,081
630
5,952
13,131
15,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Big54
Bellona
16
1 / 4 / 2
9,387
587
7,260
16,182
14,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Rx5Kanashi
Thanatos
16
0 / 6 / 4
9,094
568
6,568
11,551
6,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
scathach24
Scylla
17
3 / 0 / 1
10,510
657
9,255
2,449
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
ygote
Merlin
18
0 / 0 / 2
9,924
620
11,207
4,493
1,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BabaLagaLaga
Aphrodite
16
0 / 1 / 5
9,548
597
2,514
8,796
4,365
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
Erwinvine
Bellona
18
5 / 2 / 5
11,729
733
7,990
17,316
14,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 1 / 9
10,041
628
8,003
6,350
2,912
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 5
12,984
812
10,313
17,474
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 6
10,579
661
9,139
9,819
4,467
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
14
14
Deaths
6
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
2
0.75
W
Aphrodite
BabaLagaLaga
Aphrodite
0
1
5
2.5
L
Bellona
Big54
Bellona
1
4
2
0.5
W
Bellona
Erwinvine
Bellona
5
2
5
3.75
L
Thanatos
Rx5Kanashi
Thanatos
0
6
4
0.33
W
0
1
9
4.5
L
Scylla
scathach24
Scylla
3
0
1
3.5
W
7
0
5
9.5
W
2
2
6
2.5
L
Merlin
ygote
Merlin
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,242
Damage
37,959
47,806
Taken
59,755
38,888
Mitigated
50,262
9,004
Healing
22,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,952
244
0
1,870
13,131
15,025
0
5,286
7,749
26,163
0
W
Aphrodite
BabaLagaLaga
Aphrodite
2,514
162
2,327
3,197
8,796
4,365
605
4,978
3,700
29,124
0
L
Bellona
Big54
Bellona
7,260
1,744
82
1,729
16,182
14,907
0
9,191
6,802
96
16,448
W
Bellona
Erwinvine
Bellona
7,990
4,394
995
5,019
17,316
14,207
1,723
6,383
10,503
0
35,196
L
Thanatos
Rx5Kanashi
Thanatos
6,568
1,139
0
3,008
11,551
6,221
0
4,158
7,265
0
17,864
W
8,003
4,686
394
1,709
6,350
2,912
1,367
2,685
3,452
0
32,574
L
Scylla
scathach24
Scylla
9,255
185
0
155
2,449
965
0
1,834
615
38,794
0
W
10,313
2,816
250
6,650
17,474
24,311
313
7,423
9,664
26,878
0
W
9,139
463
580
1,184
9,819
4,467
1,679
5,296
4,211
48,044
0
L
Merlin
ygote
Merlin
11,207
160
111
2,049
4,493
1,770
0
1,860
2,633
61,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,996
Gold Earned
54,881
320
Minions Killed
337
9
Camps Cleared
5
1,354,240
Distance Traveled
1,574,908
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,081
630
44
3
0
273,738
2
W
Aphrodite
9,548
597
68
4
0
325,845
1
L
Bellona
9,387
587
27
2
1
280,547
0
W
Bellona
11,729
733
58
4
1
325,998
3
L
Thanatos
9,094
568
37
2
0
268,952
2
W
Neith
10,041
628
65
4
3
278,923
0
L
Scylla
10,510
657
79
5
3
236,920
1
W
Atlas
12,984
812
32
2
0
320,482
1
W
Kukulkan
10,579
661
114
7
1
323,660
4
L
Merlin
9,924
620
133
8
5
294,083
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role