Player Matchup

Izanami
Izanami
 
Izanami
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Dandy1100
Bakasura
Level 102
God Stats
3W - 3L
1,593 SR
Queue Stats
327W - 302L
1,461 Elo+
Solo
Eset
Eset
DiDiKiZ
Eset
Level 83
God Stats
9W - 7L
1,688 SR
Queue Stats
416W - 391L
1,473 Elo+
Solo
Mulan
Mulan
Himika7062
Mulan
Level 120
God Stats
10W - 10L
1,473 SR
Queue Stats
209W - 208L
1,404 Elo+
Solo
Atlas
Atlas
Totoxenberg
Atlas
Level 109
God Stats
1W - 3L
1,190 SR
Queue Stats
426W - 506L
1,429 Elo+
Solo
Team Averages
Level 101
1,489 SR
1,454 Elo+

VS

Team Averages
Level 90
1,563 SR
1,451 Elo+
Loki
Loki
ANNO__1701
Loki
Level 117
God Stats
8W - 6L
1,511 SR
Queue Stats
650W - 651L
1,433 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
BigBadBoulton
Ah Muzen Cab
Level 69
God Stats
10W - 5L
1,681 SR
Queue Stats
174W - 184L
1,473 Elo+
Solo
Yemoja
Yemoja
Kevin-Lucie
Yemoja
Level 107
God Stats
4W - 0L
1,504 SR
Queue Stats
17W - 15L
1,509 Elo+
Solo
Chang'e
Chang'e
Leboss1012847
Chang'e
Level 100
God Stats
3W - 0L
1,420 SR
Queue Stats
393W - 421L
1,446 Elo+
Solo
Anubis
Anubis
Vanderhaudz
Anubis
Level 58
God Stats
8W - 3L
1,701 SR
Queue Stats
12W - 15L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 1 / 2
8,016
534
4,314
4,681
1,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Dandy1100
Bakasura
13
4 / 4 / 2
8,103
540
7,183
11,004
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
DiDiKiZ
Eset
13
2 / 4 / 3
7,886
526
6,175
6,726
2,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mulan
11
1 / 4 / 1
7,171
478
7,287
9,401
5,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 4 / 4
6,152
410
3,431
9,413
4,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
8,867
591
6,930
8,794
2,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
BigBadBoulton
Ah Muzen Cab
13
5 / 3 / 5
7,808
521
7,028
8,904
2,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
12
2 / 2 / 9
7,777
518
2,497
10,921
6,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
15
2 / 2 / 7
8,621
575
5,920
12,906
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
13
3 / 2 / 2
8,174
545
4,559
7,900
3,357
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
17
17
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
1
2
4
W
5
1
4
7
W
Ah Muzen Cab
BigBadBoulton
Ah Muzen Cab
5
3
5
2.5
L
Bakasura
Dandy1100
Bakasura
4
4
2
1.25
L
Eset
DiDiKiZ
Eset
2
4
3
0.88
L
Mulan
1
4
1
0.38
W
Yemoja
2
2
9
3.25
W
Chang'e
2
2
7
2.75
L
0
4
4
0.5
W
Anubis
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,390
Damage
26,934
41,225
Taken
49,425
18,165
Mitigated
19,581
8,950
Healing
24,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,314
2,370
0
1,244
4,681
1,797
1,050
1,392
3,247
0
41,471
W
6,930
2,009
0
4,738
8,794
2,867
0
1,084
7,245
0
61,202
W
Ah Muzen Cab
BigBadBoulton
Ah Muzen Cab
7,028
2,538
0
2,120
8,904
2,809
418
1,869
6,829
0
57,785
L
Bakasura
Dandy1100
Bakasura
7,183
4,361
0
2,504
11,004
4,426
0
1,648
9,228
0
37,666
L
Eset
DiDiKiZ
Eset
6,175
123
365
967
6,726
2,364
0
2,814
3,752
45,103
0
L
Mulan
7,287
1,362
0
1,543
9,401
5,067
0
4,042
5,303
0
38,996
W
Yemoja
2,497
483
2,181
3,788
10,921
6,579
23
1,600
9,216
20,816
0
W
Chang'e
5,920
319
356
7,569
12,906
3,969
0
4,454
7,866
60,016
0
L
3,431
1,272
0
2,327
9,413
4,511
0
2,604
6,719
16,376
0
W
Anubis
4,559
423
0
3,771
7,900
3,357
186
159
7,288
39,535
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
41,247
363
Minions Killed
489
0
Camps Cleared
0
1,231,048
Distance Traveled
1,413,697
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,016
534
90
6
0
239,398
3
W
Loki
8,867
591
125
8
0
325,114
2
W
Ah Muzen Cab
7,808
521
94
6
0
288,261
1
L
Bakasura
8,103
540
67
4
0
334,129
4
L
Eset
7,886
526
108
7
0
249,271
8
L
Mulan
7,171
478
83
6
0
207,011
2
W
Yemoja
7,777
518
38
3
0
285,916
4
W
Chang'e
8,621
575
135
9
0
276,450
2
L
Atlas
6,152
410
15
1
0
201,239
2
W
Anubis
8,174
545
97
6
0
237,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role