Player Matchup

Geb
Geb
DillHam
Geb
Level 128
God Stats
16W - 12L
1,510 SR
Queue Stats
169W - 183L
1,423 Elo+
Party 2
Poseidon
Poseidon
F4C3xL355
Poseidon
Level 105
God Stats
8W - 6L
1,474 SR
Queue Stats
310W - 365L
1,427 Elo+
Party 2
Cernunnos
Cernunnos
Kerox06
Cernunnos
Level 50
God Stats
1W - 1L
1,515 SR
Queue Stats
90W - 97L
1,381 Elo+
Solo
Sobek
Sobek
Lovu Dogu
Sobek
Level 156
God Stats
321W - 248L
1,607 SR
Queue Stats
551W - 407L
1,669 Elo+
Solo
Kali
Kali
nosleepforme5
Kali
Level 60
God Stats
8W - 9L
1,469 SR
Queue Stats
125W - 164L
1,417 Elo+
Solo
Team Averages
Level 100
1,515 SR
1,464 Elo+

VS

Team Averages
Level 73
1,528 SR
1,415 Elo+
Kukulkan
Kukulkan
V-_implex
Kukulkan
Level 84
God Stats
1W - 3L
1,388 SR
Queue Stats
341W - 412L
1,434 Elo+
Solo
Izanami
Izanami
Waiteyboy98
Izanami
Level 62
God Stats
12W - 8L
1,816 SR
Queue Stats
174W - 216L
1,395 Elo+
Party 1
Ares
Ares
lukeyboi_11
Ares
Level 85
God Stats
22W - 23L
1,563 SR
Queue Stats
330W - 397L
1,441 Elo+
Party 1
Fenrir
Fenrir
naphen-_
Fenrir
Level 67
God Stats
6W - 17L
1,162 SR
Queue Stats
215W - 291L
1,351 Elo+
Party 1
Gilgamesh
Gilgamesh
pathos536
Gilgamesh
Level 67
God Stats
9W - 3L
1,712 SR
Queue Stats
329W - 337L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
11
0 / 3 / 3
6,710
479
5,058
9,021
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
F4C3xL355
Poseidon
15
4 / 0 / 3
8,871
634
4,716
4,746
1,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Kerox06
Cernunnos
12
1 / 3 / 3
7,199
514
9,346
8,123
2,480
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Lovu Dogu
Sobek
14
9 / 0 / 3
8,511
608
10,665
12,776
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
2 / 1 / 6
7,395
528
5,074
8,864
3,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
V-_implex
Kukulkan
10
0 / 3 / 0
6,332
452
2,641
4,688
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Waiteyboy98
Izanami
12
4 / 3 / 1
6,819
487
4,554
9,983
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 1 / 5
6,933
495
5,265
13,593
8,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
naphen-_
Fenrir
10
3 / 4 / 1
6,706
479
4,379
9,661
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
pathos536
Gilgamesh
11
0 / 5 / 0
6,397
457
6,543
13,058
7,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
16
Kills
7
7
Deaths
16
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Geb
0
3
3
0.5
W
Poseidon
F4C3xL355
Poseidon
4
0
3
5.5
W
Cernunnos
Kerox06
Cernunnos
1
3
3
0.83
W
Sobek
Lovu Dogu
Sobek
9
0
3
10.5
L
Kukulkan
V-_implex
Kukulkan
0
3
0
0
L
Izanami
Waiteyboy98
Izanami
4
3
1
1.5
L
0
1
5
2.5
L
Fenrir
naphen-_
Fenrir
3
4
1
0.88
W
2
1
6
5
L
Gilgamesh
pathos536
Gilgamesh
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,859
Damage
23,382
43,530
Taken
50,983
26,163
Mitigated
23,571
17,567
Healing
15,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
5,058
502
0
1,552
9,021
7,066
0
3,110
5,911
23,889
0
W
Poseidon
F4C3xL355
Poseidon
4,716
586
0
375
4,746
1,411
368
690
3,840
65,862
0
W
Cernunnos
Kerox06
Cernunnos
9,346
3,989
0
3,508
8,123
2,480
484
1,741
6,382
0
49,543
W
Sobek
Lovu Dogu
Sobek
10,665
807
0
7,659
12,776
12,107
0
691
11,438
37,142
0
L
Kukulkan
V-_implex
Kukulkan
2,641
46
0
917
4,688
1,510
0
2,593
1,984
31,937
0
L
Izanami
Waiteyboy98
Izanami
4,554
2,178
0
2,629
9,983
3,456
0
3,639
6,299
0
46,275
L
5,265
232
2,303
3,477
13,593
8,370
483
3,782
9,766
21,096
0
L
Fenrir
naphen-_
Fenrir
4,379
642
0
2,611
9,661
2,784
0
3,272
6,153
0
31,858
W
5,074
3,381
0
4,473
8,864
3,099
0
1,398
7,295
0
35,500
L
Gilgamesh
pathos536
Gilgamesh
6,543
1,505
0
3,256
13,058
7,451
240
5,812
6,342
0
38,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,686
Gold Earned
33,187
375
Minions Killed
337
0
Camps Cleared
0
1,467,976
Distance Traveled
1,295,119
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,710
479
32
2
0
254,781
6
W
Poseidon
8,871
634
131
9
0
319,608
4
W
Cernunnos
7,199
514
85
6
0
256,782
1
W
Sobek
8,511
608
63
5
0
303,783
1
L
Kukulkan
6,332
452
71
5
0
219,979
4
L
Izanami
6,819
487
107
8
0
244,057
3
L
Ares
6,933
495
17
1
0
279,260
5
L
Fenrir
6,706
479
65
5
0
279,819
2
W
Kali
7,395
528
64
5
0
333,022
1
L
Gilgamesh
6,397
457
77
6
0
272,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role