Player Matchup

Bacchus
Bacchus
ArTex Odin
Bacchus
Level 75
God Stats
43W - 49L
1,463 SR
Queue Stats
511W - 545L
1,516 Elo+
Solo
Apollo
Apollo
I AziiK I
Apollo
Level 100
God Stats
3W - 2L
1,551 SR
Queue Stats
211W - 201L
1,541 Elo+
Party 1
Janus
Janus
I Hen0x I
Janus
Level 147
God Stats
8W - 6L
1,581 SR
Queue Stats
134W - 132L
1,540 Elo+
Party 1
Cthulhu
Cthulhu
Jarl Shakz
Cthulhu
Level 124
God Stats
14W - 7L
1,682 SR
Queue Stats
500W - 436L
1,436 Elo+
Solo
Nemesis
Nemesis
konxr
Nemesis
Level 117
God Stats
4W - 0L
1,541 SR
Queue Stats
150W - 143L
1,508 Elo+
Party 1
Team Averages
Level 113
1,563 SR
1,508 Elo+

VS

Team Averages
Level 82
1,523 SR
1,459 Elo+
Chaac
Chaac
Kresalya
Chaac
Level 100
God Stats
10W - 20L
1,403 SR
Queue Stats
172W - 189L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
Marvick60
Ao Kuang
Level 46
God Stats
0W - 2L
1,339 SR
Queue Stats
89W - 107L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
Nox_S_e_k
Nu Wa
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,446 Elo+
Party 3
Cliodhna
Cliodhna
bassfreak_dd
Cliodhna
Level 126
God Stats
2W - 1L
1,873 SR
Queue Stats
32W - 28L
1,553 Elo+
Party 3
Atlas
Atlas
unaichu46
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 66L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArTex Odin
Bacchus
14
6 / 6 / 7
9,735
464
9,919
13,478
12,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
I AziiK I
Apollo
16
7 / 6 / 7
10,456
498
13,019
16,050
6,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
I Hen0x I
Janus
17
7 / 3 / 6
11,229
535
13,897
12,202
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Jarl Shakz
Cthulhu
16
6 / 0 / 3
10,416
496
12,802
14,937
14,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
konxr
Nemesis
17
7 / 7 / 7
10,815
515
15,041
18,716
7,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kresalya
Chaac
14
1 / 5 / 4
9,145
435
12,313
17,001
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Marvick60
Ao Kuang
12
0 / 11 / 6
7,854
374
7,514
22,224
6,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
Nox_S_e_k
Nu Wa
13
1 / 6 / 5
8,444
402
6,834
10,439
3,001
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
bassfreak_dd
Cliodhna
18
12 / 4 / 4
11,784
561
17,922
15,226
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
unaichu46
Atlas
16
8 / 7 / 7
10,984
523
10,471
20,619
15,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
33
Kills
22
22
Deaths
33
30
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
ArTex Odin
Bacchus
6
6
7
1.58
W
Apollo
I AziiK I
Apollo
7
6
7
1.75
W
Janus
I Hen0x I
Janus
7
3
6
3.33
W
Cthulhu
Jarl Shakz
Cthulhu
6
0
3
7.5
L
Chaac
Kresalya
Chaac
1
5
4
0.6
L
Ao Kuang
Marvick60
Ao Kuang
0
11
6
0.27
L
Nu Wa
Nox_S_e_k
Nu Wa
1
6
5
0.58
L
Cliodhna
bassfreak_dd
Cliodhna
12
4
4
3.5
W
Nemesis
konxr
Nemesis
7
7
7
1.5
L
Atlas
unaichu46
Atlas
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,678
Damage
55,054
75,383
Taken
85,509
44,406
Mitigated
41,882
14,995
Healing
19,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
ArTex Odin
Bacchus
9,919
1,418
0
793
13,478
12,393
422
3,039
10,203
27,399
0
W
Apollo
I AziiK I
Apollo
13,019
8,595
0
4,400
16,050
6,134
816
8,535
7,250
0
81,705
W
Janus
I Hen0x I
Janus
13,897
176
0
1,558
12,202
4,075
18
4,571
7,281
75,899
0
W
Cthulhu
Jarl Shakz
Cthulhu
12,802
1,483
168
4,996
14,937
14,434
0
2,744
11,259
54,861
0
L
Chaac
Kresalya
Chaac
12,313
2,453
0
5,555
17,001
11,175
0
10,683
6,098
1,901
46,624
L
Ao Kuang
Marvick60
Ao Kuang
7,514
2,209
24
6,965
22,224
6,490
0
4,970
16,876
34,339
0
L
Nu Wa
Nox_S_e_k
Nu Wa
6,834
679
0
250
10,439
3,001
382
2,918
7,431
40,588
0
L
Cliodhna
bassfreak_dd
Cliodhna
17,922
2,951
0
3,130
15,226
5,993
0
7,518
7,381
0
81,314
W
Nemesis
konxr
Nemesis
15,041
6,748
0
3,080
18,716
7,370
235
6,298
12,008
0
84,012
L
Atlas
unaichu46
Atlas
10,471
3,154
0
3,797
20,619
15,223
0
9,076
10,945
31,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
48,211
494
Minions Killed
396
0
Camps Cleared
0
1,898,226
Distance Traveled
1,898,474
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,735
464
43
2
0
350,788
0
W
Apollo
10,456
498
124
6
0
358,204
2
W
Janus
11,229
535
136
6
0
408,167
0
W
Cthulhu
10,416
496
77
4
0
336,384
3
L
Chaac
9,145
435
96
5
0
383,006
11
L
Ao Kuang
7,854
374
54
3
0
337,358
0
L
Nu Wa
8,444
402
77
4
0
379,106
5
L
Cliodhna
11,784
561
133
6
0
445,044
1
W
Nemesis
10,815
515
114
5
0
444,683
1
L
Atlas
10,984
523
36
2
0
353,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role