Player Matchup

Mulan
Mulan
DeVaJuKul
Mulan
Level 84
God Stats
12W - 7L
1,653 SR
Queue Stats
556W - 500L
1,566 Elo+
Solo
Cerberus
Cerberus
ItsMonkeyTime
Cerberus
Level 107
God Stats
7W - 2L
1,797 SR
Queue Stats
76W - 77L
1,549 Elo+
Solo
Discordia
Discordia
LoneKing
Discordia
Level 160
God Stats
23W - 20L
1,612 SR
Queue Stats
1,377W - 1,501L
1,490 Elo+
Solo
Anhur
Anhur
RoKe95
Anhur
Level 155
God Stats
3W - 0L
1,660 SR
Queue Stats
295W - 247L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
TheJonathan
Guan Yu
Level 153
God Stats
5W - 1L
1,653 SR
Queue Stats
291W - 231L
1,528 Elo+
Party 1
Team Averages
Level 132
1,675 SR
1,531 Elo+

VS

Team Averages
Level 128
1,568 SR
1,525 Elo+
Anhur
Anhur
 
Anhur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Mstubbs94
Thor
Level 138
God Stats
0W - 2L
1,490 SR
Queue Stats
142W - 135L
1,538 Elo+
Solo
Guan Yu
Guan Yu
krstf
Guan Yu
Level 157
God Stats
2W - 1L
1,850 SR
Queue Stats
193W - 201L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
DeVaJuKul
Mulan
15
4 / 3 / 14
9,119
912
14,477
10,577
12,348
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ItsMonkeyTime
Cerberus
16
3 / 1 / 15
8,789
879
7,530
14,125
11,974
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
LoneKing
Discordia
16
3 / 1 / 15
8,884
888
18,007
5,131
2,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
RoKe95
Anhur
15
6 / 2 / 11
9,224
922
8,225
10,356
4,930
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
TheJonathan
Guan Yu
13
3 / 2 / 7
8,021
802
4,215
13,469
13,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
1 / 2 / 4
7,464
746
6,191
8,179
2,940
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sol
 
Sol
12
2 / 5 / 1
7,269
727
12,480
10,848
3,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
 
Cu Chulainn
13
1 / 3 / 3
7,162
716
9,875
12,644
8,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
2 / 5 / 2
7,408
741
9,491
12,786
4,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
krstf
Guan Yu
11
0 / 4 / 3
6,796
680
3,148
16,147
13,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
19
19
Kills
6
9
Deaths
19
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
4
1.5
L
Sol
 
Sol
2
5
1
0.5
L
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
W
Mulan
DeVaJuKul
Mulan
4
3
14
3.67
W
Cerberus
ItsMonkeyTime
Cerberus
3
1
15
10.5
W
Discordia
LoneKing
Discordia
3
1
15
10.5
L
Thor
2
5
2
0.6
W
Anhur
RoKe95
Anhur
6
2
11
5.75
W
Guan Yu
TheJonathan
Guan Yu
3
2
7
3.25
L
Guan Yu
krstf
Guan Yu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
41,185
53,658
Taken
60,604
45,584
Mitigated
32,852
22,591
Healing
19,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,191
3,970
1,020
1,375
8,179
2,940
170
4,918
3,134
0
17,114
L
Sol
 
Sol
12,480
2,668
0
1,467
10,848
3,710
264
5,239
5,346
22,489
0
L
Cu Chulainn
 
Cu Chulainn
9,875
901
0
2,952
12,644
8,507
44
4,740
7,463
0
21,282
W
Mulan
DeVaJuKul
Mulan
14,477
1,214
312
1,902
10,577
12,348
826
2,200
8,138
6,990
18,955
W
Cerberus
ItsMonkeyTime
Cerberus
7,530
354
576
3,214
14,125
11,974
363
3,790
10,172
17,320
0
W
Discordia
LoneKing
Discordia
18,007
879
1,113
267
5,131
2,370
913
381
4,561
28,459
0
L
Thor
9,491
1,397
464
954
12,786
4,131
0
6,167
6,276
0
15,202
W
Anhur
RoKe95
Anhur
8,225
3,256
1,913
1,205
10,356
4,930
2,018
2,413
7,864
0
20,595
W
Guan Yu
TheJonathan
Guan Yu
4,215
665
6,459
5,630
13,469
13,962
524
3,696
9,616
0
5,052
L
Guan Yu
krstf
Guan Yu
3,148
208
5,717
5,732
16,147
13,564
0
7,198
8,327
0
4,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,037
Gold Earned
36,099
113
Minions Killed
89
0
Camps Cleared
0
911,104
Distance Traveled
860,433
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,464
746
24
2
0
158,148
3
L
Sol
7,269
727
36
4
0
158,262
3
L
Cu Chulainn
7,162
716
21
2
0
191,487
2
W
Mulan
9,119
912
24
2
0
168,092
3
W
Cerberus
8,789
879
25
3
0
187,774
2
W
Discordia
8,884
888
34
3
0
192,631
4
L
Thor
7,408
741
8
1
0
161,284
1
W
Anhur
9,224
922
29
3
0
178,324
5
W
Guan Yu
8,021
802
1
0
0
184,283
2
L
Guan Yu
6,796
680
0
0
0
191,252
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role