Player Matchup

Chaac
Chaac
BoomerRemover69
Chaac
Level 144
God Stats
1W - 0L
1,672 SR
Queue Stats
7W - 4L
1,609 Elo+
Party 1
Persephone
Persephone
DES5DNICE
Persephone
Level 160
God Stats
35W - 31L
1,600 SR
Queue Stats
217W - 220L
1,639 Elo+
Solo
Izanami
Izanami
TvG_KillEmAll
Izanami
Level 142
God Stats
9W - 5L
1,556 SR
Queue Stats
106W - 106L
1,442 Elo+
Solo
Fenrir
Fenrir
Vonatage
Fenrir
Level 138
God Stats
2W - 0L
1,645 SR
Queue Stats
6W - 2L
1,747 Elo+
Party 1
Team Averages
Level 146
1,618 SR
1,609 Elo+

VS

Team Averages
Level 111
1,450 SR
1,586 Elo+
Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GasBagQ
King Arthur
Level 106
God Stats
7W - 9L
1,487 SR
Queue Stats
42W - 37L
1,530 Elo+
Solo
Hou Yi
Hou Yi
XilehDrol
Hou Yi
Level 160
God Stats
7W - 5L
1,574 SR
Queue Stats
89W - 100L
1,603 Elo+
Solo
Thoth
Thoth
matteoxxl
Thoth
Level 24
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 2L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 5
9,463
860
10,918
11,314
7,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Persephone
DES5DNICE
Persephone
15
3 / 1 / 4
9,854
896
8,250
8,373
3,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
16
5 / 0 / 3
9,925
902
6,175
4,233
1,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Vonatage
Fenrir
14
2 / 1 / 3
8,717
792
3,112
4,373
2,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
0 / 1 / 1
7,472
679
4,532
6,628
3,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
GasBagQ
King Arthur
13
1 / 3 / 1
7,917
720
3,039
10,485
7,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
XilehDrol
Hou Yi
13
2 / 3 / 1
8,218
747
6,986
9,959
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
matteoxxl
Thoth
13
0 / 5 / 0
7,557
687
3,466
7,181
2,971
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
3
3
Deaths
12
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
1
1
0.5
W
2
1
5
4.5
W
Persephone
DES5DNICE
Persephone
3
1
4
5
L
King Arthur
GasBagQ
King Arthur
1
3
1
0.5
W
Izanami
5
0
3
6.5
W
Fenrir
Vonatage
Fenrir
2
1
3
3.5
L
Hou Yi
XilehDrol
Hou Yi
2
3
1
0.83
L
Thoth
matteoxxl
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,455
Damage
18,023
28,293
Taken
34,253
15,348
Mitigated
16,478
12,297
Healing
6,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,532
934
0
2,449
6,628
3,456
138
1,102
5,069
26,175
0
W
10,918
3,681
0
6,060
11,314
7,573
791
3,939
7,375
0
35,442
W
Persephone
DES5DNICE
Persephone
8,250
362
0
4,080
8,373
3,730
303
2,602
5,770
41,507
0
L
King Arthur
GasBagQ
King Arthur
3,039
467
8
2,687
10,485
7,023
132
696
9,222
0
18,252
W
Izanami
6,175
4,005
0
1,443
4,233
1,669
2,746
1,558
2,675
0
36,481
W
Fenrir
Vonatage
Fenrir
3,112
378
0
714
4,373
2,376
543
1,058
3,315
0
17,588
L
Hou Yi
XilehDrol
Hou Yi
6,986
4,557
0
1,285
9,959
3,028
0
3,506
5,996
0
21,953
L
Thoth
matteoxxl
Thoth
3,466
559
22
434
7,181
2,971
0
2,721
4,156
27,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
31,164
231
Minions Killed
180
19
Camps Cleared
5
875,887
Distance Traveled
803,939
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,472
679
60
5
2
197,423
1
W
Chaac
9,463
860
67
6
3
241,356
1
W
Persephone
9,854
896
78
7
4
205,497
3
L
King Arthur
7,917
720
36
3
0
235,093
1
W
Izanami
9,925
902
56
5
7
212,339
6
W
Fenrir
8,717
792
30
3
5
216,695
5
L
Hou Yi
8,218
747
35
3
2
195,433
1
L
Thoth
7,557
687
49
4
1
175,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role