Player Matchup

Cabrakan
Cabrakan
Rambo4399
Cabrakan
Level 37
God Stats
18W - 10L
1,612 SR
Queue Stats
114W - 104L
1,531 Elo+
Party 1
Mulan
Mulan
SkyyGk
Mulan
Level 84
God Stats
33W - 16L
1,626 SR
Queue Stats
345W - 347L
1,571 Elo+
Party 1
Zeus
Zeus
Stalone62
Zeus
Level 160
God Stats
39W - 38L
1,489 SR
Queue Stats
812W - 932L
1,421 Elo+
Solo
Anubis
Anubis
Zunaa_44
Anubis
Level 123
God Stats
10W - 3L
1,678 SR
Queue Stats
45W - 40L
1,451 Elo+
Party 1
Medusa
Medusa
xIMP_Blizzard74
Medusa
Level 89
God Stats
54W - 53L
1,435 SR
Queue Stats
216W - 208L
1,444 Elo+
Party 1
Team Averages
Level 99
1,568 SR
1,484 Elo+

VS

Team Averages
Level 66
1,516 SR
1,452 Elo+
Nemesis
Nemesis
GWFQ8
Nemesis
Level 109
God Stats
11W - 6L
1,707 SR
Queue Stats
650W - 565L
1,558 Elo+
Party 2
Kukulkan
Kukulkan
MrSttealyourkill
Kukulkan
Level 27
God Stats
1W - 2L
1,337 SR
Queue Stats
31W - 37L
1,433 Elo+
Party 2
Horus
Horus
Yukihira3692
Horus
Level 47
God Stats
2W - 5L
1,527 SR
Queue Stats
146W - 157L
1,445 Elo+
Solo
Danzaburou
Danzaburou
last_kinq_Q8
Danzaburou
Level 112
God Stats
125W - 116L
1,507 SR
Queue Stats
667W - 653L
1,434 Elo+
Party 2
Atlas
Atlas
sweenzy44
Atlas
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Rambo4399
Cabrakan
9
1 / 0 / 6
5,635
564
1,972
3,941
2,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mulan
SkyyGk
Mulan
10
2 / 0 / 5
6,168
617
3,502
5,702
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
10
0 / 2 / 0
5,883
588
3,726
2,979
792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
Zunaa_44
Anubis
11
6 / 0 / 4
7,016
702
4,819
4,991
2,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
8 / 0 / 0
6,222
622
5,262
4,230
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GWFQ8
Nemesis
11
1 / 0 / 1
5,641
564
1,486
5,420
2,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 0
4,655
466
1,721
5,540
907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 1
5,428
543
2,488
6,264
1,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
last_kinq_Q8
Danzaburou
7
0 / 5 / 0
4,601
460
2,240
6,993
1,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
sweenzy44
Atlas
6
0 / 4 / 0
4,045
405
1,257
5,066
2,398
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
17
Kills
2
2
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GWFQ8
Nemesis
1
0
1
1.5
L
0
6
0
0
W
Cabrakan
Rambo4399
Cabrakan
1
0
6
4
W
Mulan
SkyyGk
Mulan
2
0
5
4.5
W
Zeus
0
2
0
0
L
1
2
1
0.75
W
Anubis
Zunaa_44
Anubis
6
0
4
8
L
Danzaburou
last_kinq_Q8
Danzaburou
0
5
0
0
L
Atlas
sweenzy44
Atlas
0
4
0
0
W
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,281
Damage
9,192
21,843
Taken
29,283
8,581
Mitigated
9,370
10,330
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GWFQ8
Nemesis
1,486
185
0
3,113
5,420
2,625
0
3,135
2,285
0
26,397
L
1,721
309
55
446
5,540
907
0
3,035
2,505
19,083
0
W
Cabrakan
Rambo4399
Cabrakan
1,972
654
0
2,642
3,941
2,326
0
621
3,320
13,461
0
W
Mulan
SkyyGk
Mulan
3,502
782
0
2,899
5,702
2,030
0
277
5,425
0
34,347
W
Zeus
3,726
1,201
0
810
2,979
792
29
0
2,979
30,210
2,467
L
2,488
1,485
350
2,942
6,264
1,959
0
1,295
4,969
0
28,142
W
Anubis
Zunaa_44
Anubis
4,819
529
0
3,039
4,991
2,244
0
1,514
3,477
38,870
0
L
Danzaburou
last_kinq_Q8
Danzaburou
2,240
791
0
1,428
6,993
1,481
0
1,366
5,627
0
21,187
L
Atlas
sweenzy44
Atlas
1,257
443
174
410
5,066
2,398
0
1,181
3,885
7,131
0
W
5,262
1,994
0
940
4,230
1,189
982
566
3,664
0
32,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
24,370
305
Minions Killed
229
0
Camps Cleared
0
956,053
Distance Traveled
933,482
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,641
564
63
6
0
211,909
6
L
Kukulkan
4,655
466
44
4
0
176,318
3
W
Cabrakan
5,635
564
29
3
0
196,080
3
W
Mulan
6,168
617
72
7
0
237,635
6
W
Zeus
5,883
588
77
8
0
142,311
0
L
Horus
5,428
543
60
6
0
186,793
3
W
Anubis
7,016
702
72
7
0
186,585
4
L
Danzaburou
4,601
460
52
5
0
167,080
0
L
Atlas
4,045
405
10
1
0
191,382
0
W
Medusa
6,222
622
55
6
0
193,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role