Player Matchup

Mulan
Mulan
 
Mulan
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Charlie_15FVXW
Anhur
Level 80
God Stats
10W - 11L
1,426 SR
Queue Stats
321W - 291L
1,528 Elo+
Solo
Atlas
Atlas
PaiDoToze_RICKY1
Atlas
Level 145
God Stats
2W - 2L
1,556 SR
Queue Stats
48W - 46L
1,583 Elo+
Solo
Mercury
Mercury
PaladindeKhorne
Mercury
Level 84
God Stats
21W - 28L
1,513 SR
Queue Stats
381W - 375L
1,485 Elo+
Solo
Team Averages
Level 105
1,499 SR
1,519 Elo+

VS

Team Averages
Level 103
1,487 SR
1,478 Elo+
Gilgamesh
Gilgamesh
Billybot_Thunder
Gilgamesh
Level 107
God Stats
14W - 17L
1,527 SR
Queue Stats
244W - 239L
1,527 Elo+
Solo
Olorun
Olorun
Hades26--
Olorun
Level 122
God Stats
30W - 32L
1,469 SR
Queue Stats
376W - 344L
1,411 Elo+
Solo
Kukulkan
Kukulkan
Prxjeck
Kukulkan
Level 112
God Stats
17W - 10L
1,630 SR
Queue Stats
238W - 233L
1,464 Elo+
Solo
Chiron
Chiron
Sprinklenerd
Chiron
Level 108
God Stats
8W - 5L
1,515 SR
Queue Stats
267W - 267L
1,485 Elo+
Solo
Pele
Pele
assanssword
Pele
Level 66
God Stats
9W - 9L
1,293 SR
Queue Stats
114W - 100L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
3 / 0 / 2
7,315
610
6,704
8,039
5,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
 
Merlin
11
0 / 1 / 1
6,567
547
2,941
5,799
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 1
6,603
550
3,767
6,781
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 1 / 5
6,384
532
7,329
10,068
7,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
4 / 0 / 6
7,408
617
4,758
5,947
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
10
0 / 2 / 2
5,866
489
4,589
9,418
3,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
Hades26--
Olorun
12
0 / 4 / 0
6,886
574
4,393
8,558
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
Prxjeck
Kukulkan
12
1 / 1 / 2
6,997
583
7,799
4,921
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
13
2 / 1 / 1
7,073
589
4,313
7,389
1,881
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
6,259
522
3,411
9,547
2,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
12
Kills
4
4
Deaths
12
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
0
2
4
L
Merlin
 
Merlin
0
1
1
0.5
W
Gilgamesh
0
2
2
0.5
L
3
2
1
1.75
W
Olorun
Hades26--
Olorun
0
4
0
0
L
2
1
5
4.5
L
4
0
6
7
W
Kukulkan
Prxjeck
Kukulkan
1
1
2
2
W
Chiron
2
1
1
2.5
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,499
Damage
24,505
36,634
Taken
39,833
18,276
Mitigated
12,064
9,578
Healing
15,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,704
1,430
0
3,126
8,039
5,006
191
3,839
4,200
0
36,774
L
Merlin
 
Merlin
2,941
53
0
1,526
5,799
1,966
0
3,566
2,233
43,910
0
W
Gilgamesh
4,589
956
1,565
2,832
9,418
3,002
57
3,587
5,763
0
15,894
L
3,767
1,607
0
1,614
6,781
1,652
984
476
6,305
0
37,965
W
Olorun
Hades26--
Olorun
4,393
2,480
114
3,929
8,558
2,900
354
43
8,515
41,898
0
L
7,329
2,949
0
2,917
10,068
7,620
0
3,358
6,710
17,641
0
L
4,758
1,878
0
395
5,947
2,032
0
953
4,994
0
42,407
W
Kukulkan
Prxjeck
Kukulkan
7,799
401
0
394
4,921
1,725
232
3,399
1,310
55,968
0
W
Chiron
4,313
2,088
202
2,421
7,389
1,881
286
1,043
6,346
0
46,739
W
3,411
693
0
3,630
9,547
2,556
0
1,890
7,629
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,277
Gold Earned
33,081
373
Minions Killed
388
0
Camps Cleared
0
1,186,819
Distance Traveled
1,224,733
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,315
610
84
7
0
222,506
4
L
Merlin
6,567
547
108
9
0
230,063
3
W
Gilgamesh
5,866
489
13
1
0
250,147
4
L
Anhur
6,603
550
76
6
0
188,756
0
W
Olorun
6,886
574
95
8
0
213,984
2
L
Atlas
6,384
532
20
2
0
236,921
5
L
Mercury
7,408
617
85
7
0
308,573
1
W
Kukulkan
6,997
583
106
9
0
238,847
4
W
Chiron
7,073
589
97
8
0
238,426
0
W
Pele
6,259
522
77
6
0
283,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role