Player Matchup

Horus
Horus
Allaguatov
Horus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,341 Elo+
Solo
Mercury
Mercury
Gis_Raho
Mercury
Level 98
God Stats
2W - 1L
1,777 SR
Queue Stats
357W - 402L
1,462 Elo+
Party 2
Danzaburou
Danzaburou
Gis_manu
Danzaburou
Level 67
God Stats
16W - 16L
1,525 SR
Queue Stats
135W - 208L
1,334 Elo+
Party 2
Ra
Ra
SUN BURN 700
Ra
Level 110
God Stats
6W - 7L
1,543 SR
Queue Stats
60W - 56L
1,445 Elo+
Solo
Yemoja
Yemoja
lilxTRINITY
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,191 Elo+
Party 2
Team Averages
Level 64
1,569 SR
1,355 Elo+

VS

Team Averages
Level 53
1,627 SR
1,409 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BoomySpy9229034
Bastet
Level 79
God Stats
33W - 22L
1,531 SR
Queue Stats
297W - 313L
1,384 Elo+
Solo
Jormungandr
Jormungandr
HeadHunter_WS
Jormungandr
Level 80
God Stats
52W - 53L
1,501 SR
Queue Stats
272W - 303L
1,377 Elo+
Solo
Ne Zha
Ne Zha
Scrimzo
Ne Zha
Level 63
God Stats
4W - 4L
1,738 SR
Queue Stats
252W - 282L
1,390 Elo+
Party 1
Skadi
Skadi
WOCKY_SLUSH_02
Skadi
Level 13
God Stats
5W - 2L
1,863 SR
Queue Stats
16W - 20L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
0 / 1 / 3
8,153
453
8,660
13,530
11,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Gis_Raho
Mercury
17
6 / 4 / 2
10,010
556
8,723
12,432
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Gis_manu
Danzaburou
13
0 / 6 / 3
7,929
441
8,941
12,896
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 6 / 1
8,602
478
2,477
10,346
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
2 / 2 / 2
8,023
446
1,945
10,142
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
0 / 2 / 1
8,507
473
4,008
10,151
6,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
6 / 3 / 6
9,822
546
13,731
13,959
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
HeadHunter_WS
Jormungandr
17
6 / 1 / 5
10,790
599
10,591
11,610
7,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Scrimzo
Ne Zha
16
2 / 2 / 8
9,420
523
7,725
13,332
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 3
8,129
452
5,857
8,955
2,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
9
Kills
18
19
Deaths
9
11
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
2
1
0.25
L
Horus
0
1
3
1.5
W
6
3
6
3
L
Mercury
Gis_Raho
Mercury
6
4
2
1.75
L
Danzaburou
Gis_manu
Danzaburou
0
6
3
0.25
W
Jormungandr
HeadHunter_WS
Jormungandr
6
1
5
8.5
L
1
6
1
0.25
W
Ne Zha
Scrimzo
Ne Zha
2
2
8
3
W
4
1
3
5.5
L
Yemoja
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,746
Damage
41,912
59,346
Taken
58,007
35,922
Mitigated
31,931
10,261
Healing
19,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,008
954
0
3,113
10,151
6,932
1,393
2,451
7,700
0
42,055
L
Horus
8,660
2,799
214
2,767
13,530
11,726
352
1,042
12,488
17,920
29,225
W
13,731
3,740
0
6,275
13,959
5,128
26
2,113
11,846
0
57,581
L
Mercury
Gis_Raho
Mercury
8,723
6,102
0
1,491
12,432
5,450
0
2,868
9,564
0
75,623
L
Danzaburou
Gis_manu
Danzaburou
8,941
3,521
0
2,343
12,896
3,911
1,955
1,523
11,373
0
57,728
W
Jormungandr
HeadHunter_WS
Jormungandr
10,591
4,561
0
3,166
11,610
7,269
621
1,763
9,847
71,429
0
L
2,477
92
177
2,219
10,346
3,194
0
3,913
6,433
54,794
0
W
Ne Zha
Scrimzo
Ne Zha
7,725
3,162
98
5,729
13,332
10,007
74
845
12,487
72
54,417
W
5,857
2,214
0
922
8,955
2,595
600
781
8,174
0
50,507
L
Yemoja
1,945
519
623
427
10,142
11,641
493
1,464
8,678
13,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
46,668
438
Minions Killed
442
0
Camps Cleared
0
1,660,123
Distance Traveled
1,796,768
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,507
473
73
4
0
330,077
1
L
Horus
8,153
453
65
4
0
338,360
0
W
Bastet
9,822
546
91
5
0
383,192
0
L
Mercury
10,010
556
117
7
0
420,988
1
L
Danzaburou
7,929
441
103
6
0
284,878
4
W
Jormungandr
10,790
599
125
7
0
351,237
2
L
Ra
8,602
478
118
7
0
349,049
4
W
Ne Zha
9,420
523
65
4
0
384,594
5
W
Skadi
8,129
452
88
5
0
347,668
5
L
Yemoja
8,023
446
35
2
0
266,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role