Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AquaNep
Janus
Level 141
God Stats
2W - 1L
1,742 SR
Queue Stats
123W - 97L
1,667 Elo+
Party 2
Loki
Loki
BooUS
Loki
Level 69
God Stats
4W - 3L
1,950 SR
Queue Stats
7W - 5L
1,769 Elo+
Solo
Neith
Neith
CozyFriend
Neith
Level 127
God Stats
8W - 2L
1,675 SR
Queue Stats
545W - 469L
1,597 Elo+
Solo
Athena
Athena
ledchucker
Athena
Level 154
God Stats
3W - 0L
1,962 SR
Queue Stats
51W - 52L
1,631 Elo+
Party 2
Team Averages
Level 127
1,766 SR
1,633 Elo+

VS

Team Averages
Level 120
1,646 SR
1,548 Elo+
Mercury
Mercury
MisaMeow
Mercury
Level 160
God Stats
20W - 12L
1,651 SR
Queue Stats
659W - 653L
1,574 Elo+
Party 1
Guan Yu
Guan Yu
REPORTRUBEN
Guan Yu
Level 83
God Stats
8W - 3L
1,783 SR
Queue Stats
287W - 244L
1,600 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sox_Dud
Morgan Le Fay
Level 128
God Stats
6W - 7L
1,621 SR
Queue Stats
583W - 538L
1,501 Elo+
Party 1
Ares
Ares
VirgiliousisSwag
Ares
Level 106
God Stats
10W - 8L
1,673 SR
Queue Stats
368W - 344L
1,501 Elo+
Party 1
Anhur
Anhur
z-Wodan
Anhur
Level 125
God Stats
15W - 16L
1,500 SR
Queue Stats
532W - 479L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
1 / 2 / 3
7,695
592
7,027
9,587
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
AquaNep
Janus
12
4 / 1 / 0
7,293
561
6,463
4,783
1,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Loki
BooUS
Loki
15
6 / 0 / 2
8,581
660
7,015
6,431
2,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
15
1 / 0 / 2
8,179
629
6,773
5,002
1,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Athena
ledchucker
Athena
11
0 / 0 / 5
6,971
536
2,999
7,001
6,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MisaMeow
Mercury
11
0 / 0 / 1
6,476
498
1,395
5,022
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
REPORTRUBEN
Guan Yu
12
2 / 4 / 0
6,961
535
5,800
12,172
6,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Sox_Dud
Morgan Le Fay
11
0 / 4 / 1
6,382
491
4,208
8,074
2,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 3 / 0
6,135
472
2,425
11,314
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
z-Wodan
Anhur
11
0 / 1 / 0
6,482
499
321
7,624
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
12
Kills
3
3
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
2
3
1.25
W
Janus
AquaNep
Janus
4
1
0
4
W
Loki
BooUS
Loki
6
0
2
7
W
Neith
1
0
2
2
L
Mercury
MisaMeow
Mercury
0
0
1
0.5
L
Guan Yu
REPORTRUBEN
Guan Yu
2
4
0
0.5
L
Morgan Le Fay
Sox_Dud
Morgan Le Fay
0
4
1
0.13
L
1
3
0
0.33
W
Athena
ledchucker
Athena
0
0
5
2.5
L
Anhur
z-Wodan
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,277
Damage
14,149
32,804
Taken
44,206
17,314
Mitigated
21,096
11,139
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,027
3,004
0
3,363
9,587
4,688
56
0
8,890
0
41,846
W
Janus
AquaNep
Janus
6,463
216
63
1,287
4,783
1,720
1,578
1,877
2,906
46,698
0
W
Loki
BooUS
Loki
7,015
1,885
0
2,743
6,431
2,865
0
1,138
5,227
0
70,052
W
Neith
6,773
3,401
0
1,764
5,002
1,690
1,362
1,175
3,827
0
71,921
L
Mercury
MisaMeow
Mercury
1,395
181
0
2,646
5,022
1,699
0
841
4,129
0
37,589
L
Guan Yu
REPORTRUBEN
Guan Yu
5,800
957
0
3,328
12,172
6,603
0
0
12,172
0
35,165
L
Morgan Le Fay
Sox_Dud
Morgan Le Fay
4,208
307
0
783
8,074
2,660
0
2,659
5,194
46,147
0
L
2,425
164
0
1,638
11,314
8,224
0
5,182
5,842
10,502
0
W
Athena
ledchucker
Athena
2,999
644
0
1,919
7,001
6,351
163
2,597
4,404
18,283
0
L
Anhur
z-Wodan
Anhur
321
321
0
1,959
7,624
1,910
0
217
7,407
0
40,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,719
Gold Earned
32,436
505
Minions Killed
359
0
Camps Cleared
0
1,381,403
Distance Traveled
1,385,567
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,695
592
95
7
0
276,186
2
W
Janus
7,293
561
112
9
0
257,047
2
W
Loki
8,581
660
128
10
0
316,462
2
W
Neith
8,179
629
138
11
0
243,003
5
L
Mercury
6,476
498
85
7
0
357,778
2
L
Guan Yu
6,961
535
70
5
0
280,271
2
L
Morgan Le Fay
6,382
491
90
7
0
256,248
5
L
Ares
6,135
472
19
1
0
245,339
3
W
Athena
6,971
536
32
2
0
288,705
1
L
Anhur
6,482
499
95
7
0
245,931
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role