Player Matchup

Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
 
Baron Samedi
Gold I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
 
Ao Kuang
Platinum V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum V
Ŕuby
Ullr
Platinum V
Level 145
God Stats
20W - 20L
1,671 SR
Queue Stats
87W - 82L
1,775 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,534 SR
1,555 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,511 SR
1,629 MMR
Chang'e
Chang'e
Gold IV
Isdiregal
Chang'e
Gold IV
Level 126
God Stats
2W - 6L
1,397 SR
Queue Stats
188W - 195L
1,496 MMR
Solo
Sobek
Sobek
Gold III
TheTallGuyy
Sobek
Gold III
Level 120
God Stats
6W - 4L
1,799 SR
Queue Stats
253W - 252L
1,566 MMR
Solo
Awilix
Awilix
Gold III
Weedster12
Awilix
Gold III
Level 64
God Stats
15W - 18L
1,592 SR
Queue Stats
59W - 56L
1,516 MMR
Solo
Osiris
Osiris
Platinum V
oeildefaucon13
Osiris
Platinum V
Level 160
God Stats
0W - 3L
1,256 SR
Queue Stats
370W - 360L
1,757 MMR
Solo
Anhur
Anhur
Platinum V
xSLiFeRHD
Anhur
Platinum V
Level 109
God Stats
1W - 2L
1,512 SR
Queue Stats
269W - 257L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
5 / 2 / 7
6,165
685
6,054
9,361
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
 
Achilles
11
5 / 1 / 4
6,157
684
5,356
6,597
3,491
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
 
Baron Samedi
10
6 / 4 / 7
6,013
668
6,411
6,257
2,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
 
Ao Kuang
10
3 / 0 / 11
5,923
658
5,233
7,817
2,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Ŕuby
Ullr
11
3 / 0 / 2
6,062
674
4,583
3,284
949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
MulanAthenaBastetGeb

VS

Bans
PersephoneGilgameshCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Isdiregal
Chang'e
8
1 / 6 / 3
5,109
568
7,198
7,399
2,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 3 / 1
5,186
576
3,479
10,292
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
Weedster12
Awilix
8
3 / 3 / 0
5,125
569
3,257
7,741
2,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 3
5,189
577
2,331
7,932
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
xSLiFeRHD
Anhur
8
1 / 5 / 0
4,897
544
1,766
6,767
1,315
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
14
22
Kills
7
7
Deaths
22
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
2
7
4.25
W
Achilles
 
Achilles
5
1
4
7
W
Baron Samedi
 
Baron Samedi
6
4
7
2.38
W
Ao Kuang
 
Ao Kuang
3
0
11
8.5
L
Chang'e
Isdiregal
Chang'e
1
6
3
0.42
L
2
3
1
0.83
L
Awilix
Weedster12
Awilix
3
3
0
1
L
0
5
3
0.3
L
Anhur
xSLiFeRHD
Anhur
1
5
0
0.2
W
Ullr
Ŕuby
Ullr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,637
Damage
18,031
33,316
Taken
40,131
15,443
Mitigated
17,500
14,449
Healing
11,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,054
1,204
572
3,228
9,361
6,206
190
3,200
5,938
0
28,282
W
Achilles
 
Achilles
5,356
1,336
0
2,200
6,597
3,491
0
789
5,661
0
26,761
W
Baron Samedi
 
Baron Samedi
6,411
860
694
1,493
6,257
2,549
76
3,544
2,430
25,836
0
W
Ao Kuang
 
Ao Kuang
5,233
1,413
0
4,530
7,817
2,248
0
2,312
5,308
21,827
0
L
Chang'e
Isdiregal
Chang'e
7,198
477
865
2,084
7,399
2,216
0
2,468
4,639
26,602
0
L
3,479
440
0
3,869
10,292
5,609
0
3,662
6,468
10,720
0
L
Awilix
Weedster12
Awilix
3,257
1,199
0
1,890
7,741
2,422
0
3,378
4,108
0
20,066
L
2,331
665
0
1,808
7,932
5,938
0
975
6,627
2,464
20,132
L
Anhur
xSLiFeRHD
Anhur
1,766
1,090
0
1,151
6,767
1,315
0
550
6,217
0
20,641
W
Ullr
Ŕuby
Ullr
4,583
1,896
0
1,732
3,284
949
26
413
2,871
0
36,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,320
Gold Earned
25,506
257
Minions Killed
217
0
Camps Cleared
0
983,829
Distance Traveled
869,336
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,165
685
51
6
0
207,922
1
W
Achilles
6,157
684
49
5
0
215,278
6
W
Baron Samedi
6,013
668
48
5
0
169,971
1
W
Ao Kuang
5,923
658
43
5
0
197,514
4
L
Chang'e
5,109
568
64
7
0
178,070
3
L
Sobek
5,186
576
12
1
0
192,988
4
L
Awilix
5,125
569
45
5
0
194,404
2
L
Osiris
5,189
577
54
6
0
143,864
5
L
Anhur
4,897
544
42
5
0
160,010
3
W
Ullr
6,062
674
66
7
0
193,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role