Player Matchup

Anubis
Anubis
Molinico99
Anubis
Level 99
God Stats
2W - 2L
1,702 SR
Queue Stats
31W - 27L
1,467 Elo+
Party 1
Hera
Hera
TobasTurbao
Hera
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 23L
1,460 Elo+
Party 1
Janus
Janus
jordimilagritos
Janus
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 34L
1,449 Elo+
Party 1
Team Averages
Level 82
1,567 SR
1,459 Elo+

VS

Team Averages
Level 93
1,546 SR
1,444 Elo+
Ra
Ra
GODZxD3V3Y
Ra
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 24L
1,440 Elo+
Solo
Thor
Thor
HaZ3e
Thor
Level 48
God Stats
6W - 7L
1,638 SR
Queue Stats
115W - 156L
1,347 Elo+
Solo
Set
Set
kidai9
Set
Level 126
God Stats
2W - 1L
1,499 SR
Queue Stats
13W - 13L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Molinico99
Anubis
10
0 / 6 / 3
7,128
594
2,825
5,857
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 5 / 0
8,310
693
6,446
7,591
2,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 8 / 4
7,767
647
4,874
8,990
2,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 14
9,300
775
2,779
6,493
2,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thor
HaZ3e
Thor
13
7 / 2 / 10
9,359
780
7,492
7,065
3,285
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Set
kidai9
Set
15
8 / 0 / 9
9,750
813
10,738
8,549
5,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
5
Kills
19
19
Deaths
5
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
W
Thor
HaZ3e
Thor
7
2
10
6
L
Anubis
Molinico99
Anubis
0
6
3
0.25
L
4
5
0
0.8
L
1
8
4
0.38
W
Set
kidai9
Set
8
0
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
21,009
22,438
Taken
22,107
7,135
Mitigated
10,880
1,230
Healing
5,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,779
335
1,162
2,065
6,493
2,043
1,242
5,127
1,246
37,229
0
W
Thor
HaZ3e
Thor
7,492
805
0
923
7,065
3,285
427
4,374
2,425
0
18,607
L
Anubis
Molinico99
Anubis
2,825
124
0
400
5,857
2,341
136
407
5,197
16,396
0
L
6,446
967
0
350
7,591
2,318
364
929
6,243
18,518
0
L
4,874
270
0
480
8,990
2,476
372
1,619
7,014
25,778
0
W
Set
kidai9
Set
10,738
4,402
0
1,633
8,549
5,552
391
4,536
3,819
0
32,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,205
Gold Earned
28,409
124
Minions Killed
151
4
Camps Cleared
6
603,372
Distance Traveled
695,668
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,300
775
81
7
2
233,117
1
W
Thor
9,359
780
31
3
0
195,337
2
L
Anubis
7,128
594
24
2
1
197,794
3
L
Hera
8,310
693
38
3
1
204,471
1
L
Janus
7,767
647
62
5
2
201,107
3
W
Set
9,750
813
39
3
4
267,214
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role