Player Matchup

Freya
Freya
AspenTheGoddess
Freya
Level 43
God Stats
15W - 2L
1,822 SR
Queue Stats
202W - 76L
1,740 Elo+
Party 1
Fenrir
Fenrir
ItsEpiskey
Fenrir
Level 140
God Stats
4W - 1L
1,820 SR
Queue Stats
173W - 85L
1,764 Elo+
Party 1
Gilgamesh
Gilgamesh
MrPnutButtaCups
Gilgamesh
Level 158
God Stats
30W - 20L
1,679 SR
Queue Stats
291W - 166L
1,763 Elo+
Party 1
Kuzenbo
Kuzenbo
Scrimzo
Kuzenbo
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 282L
1,381 Elo+
Party 2
Skadi
Skadi
WOCKY_SLUSH_02
Skadi
Level 12
God Stats
5W - 2L
1,816 SR
Queue Stats
16W - 20L
1,376 Elo+
Party 2
Team Averages
Level 83
1,727 SR
1,605 Elo+

VS

Team Averages
Level 60
1,488 SR
1,337 Elo+
Bastet
Bastet
Gis_Coconut
Bastet
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 155L
1,368 Elo+
Party 3
Yemoja
Yemoja
Gis_Raho
Yemoja
Level 98
God Stats
2W - 3L
1,514 SR
Queue Stats
357W - 402L
1,469 Elo+
Party 3
Danzaburou
Danzaburou
Gis_manu
Danzaburou
Level 67
God Stats
16W - 16L
1,534 SR
Queue Stats
135W - 208L
1,338 Elo+
Party 3
Horus
Horus
lilxTRINITY
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,196 Elo+
Party 3
Discordia
Discordia
x-Khione
Discordia
Level 45
God Stats
3W - 8L
1,393 SR
Queue Stats
63W - 81L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 3
11,106
740
7,413
8,885
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
ItsEpiskey
Fenrir
15
9 / 1 / 2
9,704
647
11,012
10,324
4,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
MrPnutButtaCups
Gilgamesh
14
5 / 0 / 4
9,045
603
6,848
11,818
8,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Scrimzo
Kuzenbo
13
3 / 1 / 6
8,478
565
6,396
12,441
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 3 / 7
8,068
538
6,077
7,106
1,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 7 / 2
6,207
414
2,346
13,378
4,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
Gis_Raho
Yemoja
10
1 / 3 / 2
7,039
469
3,917
11,554
10,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
Gis_manu
Danzaburou
12
4 / 5 / 1
7,512
501
11,613
11,171
3,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 6 / 0
5,993
400
1,822
9,468
5,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
x-Khione
Discordia
10
0 / 8 / 0
5,879
392
4,259
8,067
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
29
Kills
5
5
Deaths
29
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
L
Bastet
0
7
2
0.14
L
Yemoja
Gis_Raho
Yemoja
1
3
2
0.67
L
Danzaburou
Gis_manu
Danzaburou
4
5
1
0.9
W
Fenrir
ItsEpiskey
Fenrir
9
1
2
10
W
Gilgamesh
MrPnutButtaCups
Gilgamesh
5
0
4
7
W
Kuzenbo
Scrimzo
Kuzenbo
3
1
6
6
W
1
3
7
1.5
L
0
6
0
0
L
Discordia
x-Khione
Discordia
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
23,957
50,574
Taken
53,638
29,243
Mitigated
26,104
18,875
Healing
11,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,413
3,011
0
5,432
8,885
3,277
1,669
3,048
5,505
85,770
0
L
Bastet
2,346
777
0
3,756
13,378
4,209
0
2,119
11,077
0
27,855
L
Yemoja
Gis_Raho
Yemoja
3,917
1,263
1,493
2,692
11,554
10,519
0
3,774
7,780
18,497
0
L
Danzaburou
Gis_manu
Danzaburou
11,613
6,237
0
2,555
11,171
3,845
940
3,962
7,209
0
52,320
W
Fenrir
ItsEpiskey
Fenrir
11,012
3,715
0
5,555
10,324
4,194
0
1,583
8,596
0
57,271
W
Gilgamesh
MrPnutButtaCups
Gilgamesh
6,848
2,358
0
1,791
11,818
8,256
0
1,250
10,270
0
52,428
W
Kuzenbo
Scrimzo
Kuzenbo
6,396
2,331
239
4,180
12,441
11,732
289
1,578
10,829
25,620
0
W
6,077
2,365
0
1,678
7,106
1,784
729
2,143
4,907
0
39,375
L
1,822
790
101
348
9,468
5,161
0
1,086
8,100
0
17,924
L
Discordia
x-Khione
Discordia
4,259
576
0
576
8,067
2,370
0
2,868
5,156
28,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,401
Gold Earned
32,630
453
Minions Killed
281
0
Camps Cleared
0
1,476,458
Distance Traveled
1,151,519
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,106
740
148
10
0
276,601
2
L
Bastet
6,207
414
61
4
0
213,427
1
L
Yemoja
7,039
469
33
2
0
216,977
1
L
Danzaburou
7,512
501
101
7
0
235,117
3
W
Fenrir
9,704
647
92
6
0
327,080
2
W
Gilgamesh
9,045
603
92
6
0
306,095
1
W
Kuzenbo
8,478
565
23
2
0
293,805
3
W
Skadi
8,068
538
98
7
0
272,877
4
L
Horus
5,993
400
39
3
0
234,028
0
L
Discordia
5,879
392
47
3
0
251,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role